package qt /* #include "gen_qdeadlinetimer.h" #include */ import "C" import ( "runtime" "unsafe" ) type QDeadlineTimer__ForeverConstant int const ( QDeadlineTimer__ForeverConstant__Forever QDeadlineTimer__ForeverConstant = 0 ) type QDeadlineTimer struct { h *C.QDeadlineTimer } func (this *QDeadlineTimer) cPointer() *C.QDeadlineTimer { if this == nil { return nil } return this.h } func newQDeadlineTimer(h *C.QDeadlineTimer) *QDeadlineTimer { if h == nil { return nil } return &QDeadlineTimer{h: h} } func newQDeadlineTimer_U(h unsafe.Pointer) *QDeadlineTimer { return newQDeadlineTimer((*C.QDeadlineTimer)(h)) } // NewQDeadlineTimer constructs a new QDeadlineTimer object. func NewQDeadlineTimer() *QDeadlineTimer { ret := C.QDeadlineTimer_new() return newQDeadlineTimer(ret) } // NewQDeadlineTimer2 constructs a new QDeadlineTimer object. func NewQDeadlineTimer2(param1 QDeadlineTimer__ForeverConstant) *QDeadlineTimer { ret := C.QDeadlineTimer_new2((C.uintptr_t)(param1)) return newQDeadlineTimer(ret) } // NewQDeadlineTimer3 constructs a new QDeadlineTimer object. func NewQDeadlineTimer3(msecs int64) *QDeadlineTimer { ret := C.QDeadlineTimer_new3((C.longlong)(msecs)) return newQDeadlineTimer(ret) } // NewQDeadlineTimer4 constructs a new QDeadlineTimer object. func NewQDeadlineTimer4(param1 *QDeadlineTimer) *QDeadlineTimer { ret := C.QDeadlineTimer_new4(param1.cPointer()) return newQDeadlineTimer(ret) } // NewQDeadlineTimer5 constructs a new QDeadlineTimer object. func NewQDeadlineTimer5(type_ TimerType) *QDeadlineTimer { ret := C.QDeadlineTimer_new5((C.uintptr_t)(type_)) return newQDeadlineTimer(ret) } // NewQDeadlineTimer6 constructs a new QDeadlineTimer object. func NewQDeadlineTimer6(param1 QDeadlineTimer__ForeverConstant, type_ TimerType) *QDeadlineTimer { ret := C.QDeadlineTimer_new6((C.uintptr_t)(param1), (C.uintptr_t)(type_)) return newQDeadlineTimer(ret) } // NewQDeadlineTimer7 constructs a new QDeadlineTimer object. func NewQDeadlineTimer7(msecs int64, typeVal TimerType) *QDeadlineTimer { ret := C.QDeadlineTimer_new7((C.longlong)(msecs), (C.uintptr_t)(typeVal)) return newQDeadlineTimer(ret) } func (this *QDeadlineTimer) Swap(other *QDeadlineTimer) { C.QDeadlineTimer_Swap(this.h, other.cPointer()) } func (this *QDeadlineTimer) IsForever() bool { return (bool)(C.QDeadlineTimer_IsForever(this.h)) } func (this *QDeadlineTimer) HasExpired() bool { return (bool)(C.QDeadlineTimer_HasExpired(this.h)) } func (this *QDeadlineTimer) TimerType() TimerType { return (TimerType)(C.QDeadlineTimer_TimerType(this.h)) } func (this *QDeadlineTimer) SetTimerType(typeVal TimerType) { C.QDeadlineTimer_SetTimerType(this.h, (C.uintptr_t)(typeVal)) } func (this *QDeadlineTimer) RemainingTime() int64 { return (int64)(C.QDeadlineTimer_RemainingTime(this.h)) } func (this *QDeadlineTimer) RemainingTimeNSecs() int64 { return (int64)(C.QDeadlineTimer_RemainingTimeNSecs(this.h)) } func (this *QDeadlineTimer) SetRemainingTime(msecs int64) { C.QDeadlineTimer_SetRemainingTime(this.h, (C.longlong)(msecs)) } func (this *QDeadlineTimer) SetPreciseRemainingTime(secs int64) { C.QDeadlineTimer_SetPreciseRemainingTime(this.h, (C.longlong)(secs)) } func (this *QDeadlineTimer) Deadline() int64 { return (int64)(C.QDeadlineTimer_Deadline(this.h)) } func (this *QDeadlineTimer) DeadlineNSecs() int64 { return (int64)(C.QDeadlineTimer_DeadlineNSecs(this.h)) } func (this *QDeadlineTimer) SetDeadline(msecs int64) { C.QDeadlineTimer_SetDeadline(this.h, (C.longlong)(msecs)) } func (this *QDeadlineTimer) SetPreciseDeadline(secs int64) { C.QDeadlineTimer_SetPreciseDeadline(this.h, (C.longlong)(secs)) } func QDeadlineTimer_AddNSecs(dt QDeadlineTimer, nsecs int64) *QDeadlineTimer { _ret := C.QDeadlineTimer_AddNSecs(dt.cPointer(), (C.longlong)(nsecs)) _goptr := newQDeadlineTimer(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func QDeadlineTimer_Current() *QDeadlineTimer { _ret := C.QDeadlineTimer_Current() _goptr := newQDeadlineTimer(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QDeadlineTimer) OperatorPlusAssign(msecs int64) *QDeadlineTimer { return newQDeadlineTimer_U(unsafe.Pointer(C.QDeadlineTimer_OperatorPlusAssign(this.h, (C.longlong)(msecs)))) } func (this *QDeadlineTimer) OperatorMinusAssign(msecs int64) *QDeadlineTimer { return newQDeadlineTimer_U(unsafe.Pointer(C.QDeadlineTimer_OperatorMinusAssign(this.h, (C.longlong)(msecs)))) } func (this *QDeadlineTimer) OperatorAssign(param1 *QDeadlineTimer) { C.QDeadlineTimer_OperatorAssign(this.h, param1.cPointer()) } func (this *QDeadlineTimer) SetRemainingTime2(msecs int64, typeVal TimerType) { C.QDeadlineTimer_SetRemainingTime2(this.h, (C.longlong)(msecs), (C.uintptr_t)(typeVal)) } func (this *QDeadlineTimer) SetPreciseRemainingTime2(secs int64, nsecs int64) { C.QDeadlineTimer_SetPreciseRemainingTime2(this.h, (C.longlong)(secs), (C.longlong)(nsecs)) } func (this *QDeadlineTimer) SetPreciseRemainingTime3(secs int64, nsecs int64, typeVal TimerType) { C.QDeadlineTimer_SetPreciseRemainingTime3(this.h, (C.longlong)(secs), (C.longlong)(nsecs), (C.uintptr_t)(typeVal)) } func (this *QDeadlineTimer) SetDeadline2(msecs int64, timerType TimerType) { C.QDeadlineTimer_SetDeadline2(this.h, (C.longlong)(msecs), (C.uintptr_t)(timerType)) } func (this *QDeadlineTimer) SetPreciseDeadline2(secs int64, nsecs int64) { C.QDeadlineTimer_SetPreciseDeadline2(this.h, (C.longlong)(secs), (C.longlong)(nsecs)) } func (this *QDeadlineTimer) SetPreciseDeadline3(secs int64, nsecs int64, typeVal TimerType) { C.QDeadlineTimer_SetPreciseDeadline3(this.h, (C.longlong)(secs), (C.longlong)(nsecs), (C.uintptr_t)(typeVal)) } func QDeadlineTimer_Current1(timerType TimerType) *QDeadlineTimer { _ret := C.QDeadlineTimer_Current1((C.uintptr_t)(timerType)) _goptr := newQDeadlineTimer(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } // Delete this object from C++ memory. func (this *QDeadlineTimer) Delete() { C.QDeadlineTimer_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QDeadlineTimer) GoGC() { runtime.SetFinalizer(this, func(this *QDeadlineTimer) { this.Delete() runtime.KeepAlive(this.h) }) }