package qt /* #include "gen_qobject.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QObjectData__ int const ( QObjectData____CheckForParentChildLoopsWarnDepth QObjectData__ = 4096 ) type QObjectData struct { h *C.QObjectData } func (this *QObjectData) cPointer() *C.QObjectData { if this == nil { return nil } return this.h } func newQObjectData(h *C.QObjectData) *QObjectData { if h == nil { return nil } return &QObjectData{h: h} } func newQObjectData_U(h unsafe.Pointer) *QObjectData { return newQObjectData((*C.QObjectData)(h)) } func (this *QObjectData) DynamicMetaObject() *QMetaObject { return newQMetaObject_U(unsafe.Pointer(C.QObjectData_DynamicMetaObject(this.h))) } // Delete this object from C++ memory. func (this *QObjectData) Delete() { C.QObjectData_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QObjectData) GoGC() { runtime.SetFinalizer(this, func(this *QObjectData) { this.Delete() runtime.KeepAlive(this.h) }) } type QObject struct { h *C.QObject } func (this *QObject) cPointer() *C.QObject { if this == nil { return nil } return this.h } func newQObject(h *C.QObject) *QObject { if h == nil { return nil } return &QObject{h: h} } func newQObject_U(h unsafe.Pointer) *QObject { return newQObject((*C.QObject)(h)) } // NewQObject constructs a new QObject object. func NewQObject() *QObject { ret := C.QObject_new() return newQObject(ret) } // NewQObject2 constructs a new QObject object. func NewQObject2(parent *QObject) *QObject { ret := C.QObject_new2(parent.cPointer()) return newQObject(ret) } func (this *QObject) MetaObject() *QMetaObject { return newQMetaObject_U(unsafe.Pointer(C.QObject_MetaObject(this.h))) } func QObject_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QObject_Tr(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QObject_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QObject_TrUtf8(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QObject) Event(event *QEvent) bool { return (bool)(C.QObject_Event(this.h, event.cPointer())) } func (this *QObject) EventFilter(watched *QObject, event *QEvent) bool { return (bool)(C.QObject_EventFilter(this.h, watched.cPointer(), event.cPointer())) } func (this *QObject) ObjectName() string { var _ms *C.struct_miqt_string = C.QObject_ObjectName(this.h) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QObject) SetObjectName(name string) { name_ms := miqt_strdupg(name) defer C.free(name_ms) C.QObject_SetObjectName(this.h, (*C.struct_miqt_string)(name_ms)) } func (this *QObject) IsWidgetType() bool { return (bool)(C.QObject_IsWidgetType(this.h)) } func (this *QObject) IsWindowType() bool { return (bool)(C.QObject_IsWindowType(this.h)) } func (this *QObject) SignalsBlocked() bool { return (bool)(C.QObject_SignalsBlocked(this.h)) } func (this *QObject) BlockSignals(b bool) bool { return (bool)(C.QObject_BlockSignals(this.h, (C.bool)(b))) } func (this *QObject) Thread() *QThread { return newQThread_U(unsafe.Pointer(C.QObject_Thread(this.h))) } func (this *QObject) MoveToThread(thread *QThread) { C.QObject_MoveToThread(this.h, thread.cPointer()) } func (this *QObject) StartTimer(interval int) int { return (int)(C.QObject_StartTimer(this.h, (C.int)(interval))) } func (this *QObject) KillTimer(id int) { C.QObject_KillTimer(this.h, (C.int)(id)) } func (this *QObject) Children() []*QObject { var _ma *C.struct_miqt_array = C.QObject_Children(this.h) _ret := make([]*QObject, int(_ma.len)) _outCast := (*[0xffff]*C.QObject)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = newQObject_U(unsafe.Pointer(_outCast[i])) } C.free(unsafe.Pointer(_ma)) return _ret } func (this *QObject) SetParent(parent *QObject) { C.QObject_SetParent(this.h, parent.cPointer()) } func (this *QObject) InstallEventFilter(filterObj *QObject) { C.QObject_InstallEventFilter(this.h, filterObj.cPointer()) } func (this *QObject) RemoveEventFilter(obj *QObject) { C.QObject_RemoveEventFilter(this.h, obj.cPointer()) } func QObject_Connect(sender *QObject, signal *QMetaMethod, receiver *QObject, method *QMetaMethod) *QMetaObject__Connection { _ret := C.QObject_Connect(sender.cPointer(), signal.cPointer(), receiver.cPointer(), method.cPointer()) _goptr := newQMetaObject__Connection(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QObject) Connect2(sender *QObject, signal string, member string) *QMetaObject__Connection { signal_Cstring := C.CString(signal) defer C.free(unsafe.Pointer(signal_Cstring)) member_Cstring := C.CString(member) defer C.free(unsafe.Pointer(member_Cstring)) _ret := C.QObject_Connect2(this.h, sender.cPointer(), signal_Cstring, member_Cstring) _goptr := newQMetaObject__Connection(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func QObject_Disconnect(sender *QObject, signal *QMetaMethod, receiver *QObject, member *QMetaMethod) bool { return (bool)(C.QObject_Disconnect(sender.cPointer(), signal.cPointer(), receiver.cPointer(), member.cPointer())) } func QObject_DisconnectWithQMetaObjectConnection(param1 *QMetaObject__Connection) bool { return (bool)(C.QObject_DisconnectWithQMetaObjectConnection(param1.cPointer())) } func (this *QObject) DumpObjectTree() { C.QObject_DumpObjectTree(this.h) } func (this *QObject) DumpObjectInfo() { C.QObject_DumpObjectInfo(this.h) } func (this *QObject) DumpObjectTree2() { C.QObject_DumpObjectTree2(this.h) } func (this *QObject) DumpObjectInfo2() { C.QObject_DumpObjectInfo2(this.h) } func (this *QObject) SetProperty(name string, value *QVariant) bool { name_Cstring := C.CString(name) defer C.free(unsafe.Pointer(name_Cstring)) return (bool)(C.QObject_SetProperty(this.h, name_Cstring, value.cPointer())) } func (this *QObject) Property(name string) *QVariant { name_Cstring := C.CString(name) defer C.free(unsafe.Pointer(name_Cstring)) _ret := C.QObject_Property(this.h, name_Cstring) _goptr := newQVariant(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QObject) DynamicPropertyNames() []QByteArray { var _ma *C.struct_miqt_array = C.QObject_DynamicPropertyNames(this.h) _ret := make([]QByteArray, int(_ma.len)) _outCast := (*[0xffff]*C.QByteArray)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _lv_ret := _outCast[i] _lv_goptr := newQByteArray(_lv_ret) _lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer _ret[i] = *_lv_goptr } C.free(unsafe.Pointer(_ma)) return _ret } func QObject_RegisterUserData() uint { return (uint)(C.QObject_RegisterUserData()) } func (this *QObject) SetUserData(id uint, data *QObjectUserData) { C.QObject_SetUserData(this.h, (C.uint)(id), data.cPointer()) } func (this *QObject) UserData(id uint) *QObjectUserData { return newQObjectUserData_U(unsafe.Pointer(C.QObject_UserData(this.h, (C.uint)(id)))) } func (this *QObject) Destroyed() { C.QObject_Destroyed(this.h) } func (this *QObject) OnDestroyed(slot func()) { C.QObject_connect_Destroyed(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot)))) } //export miqt_exec_callback_QObject_Destroyed func miqt_exec_callback_QObject_Destroyed(cb *C.void) { gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QObject) Parent() *QObject { return newQObject_U(unsafe.Pointer(C.QObject_Parent(this.h))) } func (this *QObject) Inherits(classname string) bool { classname_Cstring := C.CString(classname) defer C.free(unsafe.Pointer(classname_Cstring)) return (bool)(C.QObject_Inherits(this.h, classname_Cstring)) } func (this *QObject) DeleteLater() { C.QObject_DeleteLater(this.h) } func QObject_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QObject_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QObject_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QObject_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QObject_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QObject_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QObject_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QObject_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QObject) StartTimer2(interval int, timerType TimerType) int { return (int)(C.QObject_StartTimer2(this.h, (C.int)(interval), (C.uintptr_t)(timerType))) } func QObject_Connect5(sender *QObject, signal *QMetaMethod, receiver *QObject, method *QMetaMethod, typeVal ConnectionType) *QMetaObject__Connection { _ret := C.QObject_Connect5(sender.cPointer(), signal.cPointer(), receiver.cPointer(), method.cPointer(), (C.uintptr_t)(typeVal)) _goptr := newQMetaObject__Connection(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QObject) Connect4(sender *QObject, signal string, member string, typeVal ConnectionType) *QMetaObject__Connection { signal_Cstring := C.CString(signal) defer C.free(unsafe.Pointer(signal_Cstring)) member_Cstring := C.CString(member) defer C.free(unsafe.Pointer(member_Cstring)) _ret := C.QObject_Connect4(this.h, sender.cPointer(), signal_Cstring, member_Cstring, (C.uintptr_t)(typeVal)) _goptr := newQMetaObject__Connection(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QObject) Destroyed1(param1 *QObject) { C.QObject_Destroyed1(this.h, param1.cPointer()) } func (this *QObject) OnDestroyed1(slot func(param1 *QObject)) { C.QObject_connect_Destroyed1(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot)))) } //export miqt_exec_callback_QObject_Destroyed1 func miqt_exec_callback_QObject_Destroyed1(cb *C.void, param1 *C.QObject) { gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func(param1 *QObject)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQObject_U(unsafe.Pointer(param1)) gofunc(slotval1) } // Delete this object from C++ memory. func (this *QObject) Delete() { C.QObject_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QObject) GoGC() { runtime.SetFinalizer(this, func(this *QObject) { this.Delete() runtime.KeepAlive(this.h) }) } type QObjectUserData struct { h *C.QObjectUserData } func (this *QObjectUserData) cPointer() *C.QObjectUserData { if this == nil { return nil } return this.h } func newQObjectUserData(h *C.QObjectUserData) *QObjectUserData { if h == nil { return nil } return &QObjectUserData{h: h} } func newQObjectUserData_U(h unsafe.Pointer) *QObjectUserData { return newQObjectUserData((*C.QObjectUserData)(h)) } // NewQObjectUserData constructs a new QObjectUserData object. func NewQObjectUserData() *QObjectUserData { ret := C.QObjectUserData_new() return newQObjectUserData(ret) } // Delete this object from C++ memory. func (this *QObjectUserData) Delete() { C.QObjectUserData_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QObjectUserData) GoGC() { runtime.SetFinalizer(this, func(this *QObjectUserData) { this.Delete() runtime.KeepAlive(this.h) }) } type QSignalBlocker struct { h *C.QSignalBlocker } func (this *QSignalBlocker) cPointer() *C.QSignalBlocker { if this == nil { return nil } return this.h } func newQSignalBlocker(h *C.QSignalBlocker) *QSignalBlocker { if h == nil { return nil } return &QSignalBlocker{h: h} } func newQSignalBlocker_U(h unsafe.Pointer) *QSignalBlocker { return newQSignalBlocker((*C.QSignalBlocker)(h)) } // NewQSignalBlocker constructs a new QSignalBlocker object. func NewQSignalBlocker(o *QObject) *QSignalBlocker { ret := C.QSignalBlocker_new(o.cPointer()) return newQSignalBlocker(ret) } // NewQSignalBlocker2 constructs a new QSignalBlocker object. func NewQSignalBlocker2(o *QObject) *QSignalBlocker { ret := C.QSignalBlocker_new2(o.cPointer()) return newQSignalBlocker(ret) } func (this *QSignalBlocker) Reblock() { C.QSignalBlocker_Reblock(this.h) } func (this *QSignalBlocker) Unblock() { C.QSignalBlocker_Unblock(this.h) } // Delete this object from C++ memory. func (this *QSignalBlocker) Delete() { C.QSignalBlocker_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QSignalBlocker) GoGC() { runtime.SetFinalizer(this, func(this *QSignalBlocker) { this.Delete() runtime.KeepAlive(this.h) }) }