package qt /* #include "gen_qstylepainter.h" #include */ import "C" import ( "runtime" "unsafe" ) type QStylePainter struct { h *C.QStylePainter *QPainter } func (this *QStylePainter) cPointer() *C.QStylePainter { if this == nil { return nil } return this.h } func newQStylePainter(h *C.QStylePainter) *QStylePainter { if h == nil { return nil } return &QStylePainter{h: h, QPainter: newQPainter_U(unsafe.Pointer(h))} } func newQStylePainter_U(h unsafe.Pointer) *QStylePainter { return newQStylePainter((*C.QStylePainter)(h)) } // NewQStylePainter constructs a new QStylePainter object. func NewQStylePainter() *QStylePainter { ret := C.QStylePainter_new() return newQStylePainter(ret) } // NewQStylePainter2 constructs a new QStylePainter object. func NewQStylePainter2(w *QWidget) *QStylePainter { ret := C.QStylePainter_new2(w.cPointer()) return newQStylePainter(ret) } // NewQStylePainter3 constructs a new QStylePainter object. func NewQStylePainter3(pd *QPaintDevice, w *QWidget) *QStylePainter { ret := C.QStylePainter_new3(pd.cPointer(), w.cPointer()) return newQStylePainter(ret) } func (this *QStylePainter) Begin(w *QWidget) bool { return (bool)(C.QStylePainter_Begin(this.h, w.cPointer())) } func (this *QStylePainter) Begin2(pd *QPaintDevice, w *QWidget) bool { return (bool)(C.QStylePainter_Begin2(this.h, pd.cPointer(), w.cPointer())) } func (this *QStylePainter) DrawPrimitive(pe QStyle__PrimitiveElement, opt *QStyleOption) { C.QStylePainter_DrawPrimitive(this.h, (C.uintptr_t)(pe), opt.cPointer()) } func (this *QStylePainter) DrawControl(ce QStyle__ControlElement, opt *QStyleOption) { C.QStylePainter_DrawControl(this.h, (C.uintptr_t)(ce), opt.cPointer()) } func (this *QStylePainter) DrawComplexControl(cc QStyle__ComplexControl, opt *QStyleOptionComplex) { C.QStylePainter_DrawComplexControl(this.h, (C.uintptr_t)(cc), opt.cPointer()) } func (this *QStylePainter) DrawItemText(r *QRect, flags int, pal *QPalette, enabled bool, text string) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QStylePainter_DrawItemText(this.h, r.cPointer(), (C.int)(flags), pal.cPointer(), (C.bool)(enabled), (*C.struct_miqt_string)(text_ms)) } func (this *QStylePainter) DrawItemPixmap(r *QRect, flags int, pixmap *QPixmap) { C.QStylePainter_DrawItemPixmap(this.h, r.cPointer(), (C.int)(flags), pixmap.cPointer()) } func (this *QStylePainter) Style() *QStyle { return newQStyle_U(unsafe.Pointer(C.QStylePainter_Style(this.h))) } func (this *QStylePainter) DrawItemText6(r *QRect, flags int, pal *QPalette, enabled bool, text string, textRole QPalette__ColorRole) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QStylePainter_DrawItemText6(this.h, r.cPointer(), (C.int)(flags), pal.cPointer(), (C.bool)(enabled), (*C.struct_miqt_string)(text_ms), (C.uintptr_t)(textRole)) } // Delete this object from C++ memory. func (this *QStylePainter) Delete() { C.QStylePainter_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QStylePainter) GoGC() { runtime.SetFinalizer(this, func(this *QStylePainter) { this.Delete() runtime.KeepAlive(this.h) }) }