#include #include "qelapsedtimer.h" #include "gen_qelapsedtimer.h" extern "C" { extern void miqt_exec_callback(void* cb, int argc, void* argv); } QElapsedTimer* QElapsedTimer_new() { return new QElapsedTimer(); } uintptr_t QElapsedTimer_ClockType() { QElapsedTimer::ClockType ret = QElapsedTimer::clockType(); return static_cast(ret); } bool QElapsedTimer_IsMonotonic() { return QElapsedTimer::isMonotonic(); } void QElapsedTimer_Start(QElapsedTimer* self) { self->start(); } long long QElapsedTimer_Restart(QElapsedTimer* self) { return self->restart(); } void QElapsedTimer_Invalidate(QElapsedTimer* self) { self->invalidate(); } bool QElapsedTimer_IsValid(QElapsedTimer* self) { return const_cast(self)->isValid(); } long long QElapsedTimer_NsecsElapsed(QElapsedTimer* self) { return const_cast(self)->nsecsElapsed(); } long long QElapsedTimer_Elapsed(QElapsedTimer* self) { return const_cast(self)->elapsed(); } bool QElapsedTimer_HasExpired(QElapsedTimer* self, long long timeout) { return const_cast(self)->hasExpired(static_cast(timeout)); } long long QElapsedTimer_MsecsSinceReference(QElapsedTimer* self) { return const_cast(self)->msecsSinceReference(); } long long QElapsedTimer_MsecsTo(QElapsedTimer* self, QElapsedTimer* other) { return const_cast(self)->msecsTo(*other); } long long QElapsedTimer_SecsTo(QElapsedTimer* self, QElapsedTimer* other) { return const_cast(self)->secsTo(*other); } bool QElapsedTimer_OperatorEqual(QElapsedTimer* self, QElapsedTimer* other) { return const_cast(self)->operator==(*other); } bool QElapsedTimer_OperatorNotEqual(QElapsedTimer* self, QElapsedTimer* other) { return const_cast(self)->operator!=(*other); } void QElapsedTimer_Delete(QElapsedTimer* self) { delete self; }