package qt /* #include "gen_qmenu.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QMenu struct { h *C.QMenu *QWidget } func (this *QMenu) cPointer() *C.QMenu { if this == nil { return nil } return this.h } func newQMenu(h *C.QMenu) *QMenu { if h == nil { return nil } return &QMenu{h: h, QWidget: newQWidget_U(unsafe.Pointer(h))} } func newQMenu_U(h unsafe.Pointer) *QMenu { return newQMenu((*C.QMenu)(h)) } // NewQMenu constructs a new QMenu object. func NewQMenu() *QMenu { ret := C.QMenu_new() return newQMenu(ret) } // NewQMenu2 constructs a new QMenu object. func NewQMenu2(title string) *QMenu { title_Cstring := C.CString(title) defer C.free(unsafe.Pointer(title_Cstring)) ret := C.QMenu_new2(title_Cstring, C.size_t(len(title))) return newQMenu(ret) } // NewQMenu3 constructs a new QMenu object. func NewQMenu3(parent *QWidget) *QMenu { ret := C.QMenu_new3(parent.cPointer()) return newQMenu(ret) } // NewQMenu4 constructs a new QMenu object. func NewQMenu4(title string, parent *QWidget) *QMenu { title_Cstring := C.CString(title) defer C.free(unsafe.Pointer(title_Cstring)) ret := C.QMenu_new4(title_Cstring, C.size_t(len(title)), parent.cPointer()) return newQMenu(ret) } func (this *QMenu) MetaObject() *QMetaObject { ret := C.QMenu_MetaObject(this.h) return newQMetaObject_U(unsafe.Pointer(ret)) } func QMenu_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QMenu_Tr(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QMenu_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QMenu_TrUtf8(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QMenu) AddAction(text string) *QAction { text_Cstring := C.CString(text) defer C.free(unsafe.Pointer(text_Cstring)) ret := C.QMenu_AddAction(this.h, text_Cstring, C.size_t(len(text))) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) AddAction2(icon *QIcon, text string) *QAction { text_Cstring := C.CString(text) defer C.free(unsafe.Pointer(text_Cstring)) ret := C.QMenu_AddAction2(this.h, icon.cPointer(), text_Cstring, C.size_t(len(text))) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) AddMenu(menu *QMenu) *QAction { ret := C.QMenu_AddMenu(this.h, menu.cPointer()) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) AddMenuWithTitle(title string) *QMenu { title_Cstring := C.CString(title) defer C.free(unsafe.Pointer(title_Cstring)) ret := C.QMenu_AddMenuWithTitle(this.h, title_Cstring, C.size_t(len(title))) return newQMenu_U(unsafe.Pointer(ret)) } func (this *QMenu) AddMenu2(icon *QIcon, title string) *QMenu { title_Cstring := C.CString(title) defer C.free(unsafe.Pointer(title_Cstring)) ret := C.QMenu_AddMenu2(this.h, icon.cPointer(), title_Cstring, C.size_t(len(title))) return newQMenu_U(unsafe.Pointer(ret)) } func (this *QMenu) AddSeparator() *QAction { ret := C.QMenu_AddSeparator(this.h) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) AddSection(text string) *QAction { text_Cstring := C.CString(text) defer C.free(unsafe.Pointer(text_Cstring)) ret := C.QMenu_AddSection(this.h, text_Cstring, C.size_t(len(text))) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) AddSection2(icon *QIcon, text string) *QAction { text_Cstring := C.CString(text) defer C.free(unsafe.Pointer(text_Cstring)) ret := C.QMenu_AddSection2(this.h, icon.cPointer(), text_Cstring, C.size_t(len(text))) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) InsertMenu(before *QAction, menu *QMenu) *QAction { ret := C.QMenu_InsertMenu(this.h, before.cPointer(), menu.cPointer()) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) InsertSeparator(before *QAction) *QAction { ret := C.QMenu_InsertSeparator(this.h, before.cPointer()) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) InsertSection(before *QAction, text string) *QAction { text_Cstring := C.CString(text) defer C.free(unsafe.Pointer(text_Cstring)) ret := C.QMenu_InsertSection(this.h, before.cPointer(), text_Cstring, C.size_t(len(text))) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) InsertSection2(before *QAction, icon *QIcon, text string) *QAction { text_Cstring := C.CString(text) defer C.free(unsafe.Pointer(text_Cstring)) ret := C.QMenu_InsertSection2(this.h, before.cPointer(), icon.cPointer(), text_Cstring, C.size_t(len(text))) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) IsEmpty() bool { ret := C.QMenu_IsEmpty(this.h) return (bool)(ret) } func (this *QMenu) Clear() { C.QMenu_Clear(this.h) } func (this *QMenu) SetTearOffEnabled(tearOffEnabled bool) { C.QMenu_SetTearOffEnabled(this.h, (C.bool)(tearOffEnabled)) } func (this *QMenu) IsTearOffEnabled() bool { ret := C.QMenu_IsTearOffEnabled(this.h) return (bool)(ret) } func (this *QMenu) IsTearOffMenuVisible() bool { ret := C.QMenu_IsTearOffMenuVisible(this.h) return (bool)(ret) } func (this *QMenu) ShowTearOffMenu() { C.QMenu_ShowTearOffMenu(this.h) } func (this *QMenu) ShowTearOffMenuWithPos(pos *QPoint) { C.QMenu_ShowTearOffMenuWithPos(this.h, pos.cPointer()) } func (this *QMenu) HideTearOffMenu() { C.QMenu_HideTearOffMenu(this.h) } func (this *QMenu) SetDefaultAction(defaultAction *QAction) { C.QMenu_SetDefaultAction(this.h, defaultAction.cPointer()) } func (this *QMenu) DefaultAction() *QAction { ret := C.QMenu_DefaultAction(this.h) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) SetActiveAction(act *QAction) { C.QMenu_SetActiveAction(this.h, act.cPointer()) } func (this *QMenu) ActiveAction() *QAction { ret := C.QMenu_ActiveAction(this.h) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) Popup(pos *QPoint) { C.QMenu_Popup(this.h, pos.cPointer()) } func (this *QMenu) Exec() *QAction { ret := C.QMenu_Exec(this.h) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) ExecWithPos(pos *QPoint) *QAction { ret := C.QMenu_ExecWithPos(this.h, pos.cPointer()) return newQAction_U(unsafe.Pointer(ret)) } func QMenu_Exec2(actions []*QAction, pos *QPoint) *QAction { // For the C ABI, malloc a C array of raw pointers actions_CArray := (*[0xffff]*C.QAction)(C.malloc(C.size_t(8 * len(actions)))) defer C.free(unsafe.Pointer(actions_CArray)) for i := range actions { actions_CArray[i] = actions[i].cPointer() } ret := C.QMenu_Exec2(&actions_CArray[0], C.size_t(len(actions)), pos.cPointer()) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) SizeHint() *QSize { ret := C.QMenu_SizeHint(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQSize(ret) runtime.SetFinalizer(ret1, func(ret2 *QSize) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMenu) ActionGeometry(param1 *QAction) *QRect { ret := C.QMenu_ActionGeometry(this.h, param1.cPointer()) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRect(ret) runtime.SetFinalizer(ret1, func(ret2 *QRect) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMenu) ActionAt(param1 *QPoint) *QAction { ret := C.QMenu_ActionAt(this.h, param1.cPointer()) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) MenuAction() *QAction { ret := C.QMenu_MenuAction(this.h) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) Title() string { var _out *C.char = nil var _out_Strlen C.int = 0 C.QMenu_Title(this.h, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QMenu) SetTitle(title string) { title_Cstring := C.CString(title) defer C.free(unsafe.Pointer(title_Cstring)) C.QMenu_SetTitle(this.h, title_Cstring, C.size_t(len(title))) } func (this *QMenu) Icon() *QIcon { ret := C.QMenu_Icon(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQIcon(ret) runtime.SetFinalizer(ret1, func(ret2 *QIcon) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QMenu) SetIcon(icon *QIcon) { C.QMenu_SetIcon(this.h, icon.cPointer()) } func (this *QMenu) SetNoReplayFor(widget *QWidget) { C.QMenu_SetNoReplayFor(this.h, widget.cPointer()) } func (this *QMenu) SeparatorsCollapsible() bool { ret := C.QMenu_SeparatorsCollapsible(this.h) return (bool)(ret) } func (this *QMenu) SetSeparatorsCollapsible(collapse bool) { C.QMenu_SetSeparatorsCollapsible(this.h, (C.bool)(collapse)) } func (this *QMenu) ToolTipsVisible() bool { ret := C.QMenu_ToolTipsVisible(this.h) return (bool)(ret) } func (this *QMenu) SetToolTipsVisible(visible bool) { C.QMenu_SetToolTipsVisible(this.h, (C.bool)(visible)) } func (this *QMenu) AboutToShow() { C.QMenu_AboutToShow(this.h) } func (this *QMenu) OnAboutToShow(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QMenu_connect_AboutToShow(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QMenu) AboutToHide() { C.QMenu_AboutToHide(this.h) } func (this *QMenu) OnAboutToHide(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QMenu_connect_AboutToHide(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QMenu) Triggered(action *QAction) { C.QMenu_Triggered(this.h, action.cPointer()) } func (this *QMenu) OnTriggered(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QMenu_connect_Triggered(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func (this *QMenu) Hovered(action *QAction) { C.QMenu_Hovered(this.h, action.cPointer()) } func (this *QMenu) OnHovered(slot func()) { var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) { slot() } C.QMenu_connect_Hovered(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper)))) } func QMenu_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QMenu_Tr2(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QMenu_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QMenu_Tr3(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QMenu_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QMenu_TrUtf82(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QMenu_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QMenu_TrUtf83(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QMenu) Popup2(pos *QPoint, at *QAction) { C.QMenu_Popup2(this.h, pos.cPointer(), at.cPointer()) } func (this *QMenu) Exec22(pos *QPoint, at *QAction) *QAction { ret := C.QMenu_Exec22(this.h, pos.cPointer(), at.cPointer()) return newQAction_U(unsafe.Pointer(ret)) } func QMenu_Exec3(actions []*QAction, pos *QPoint, at *QAction) *QAction { // For the C ABI, malloc a C array of raw pointers actions_CArray := (*[0xffff]*C.QAction)(C.malloc(C.size_t(8 * len(actions)))) defer C.free(unsafe.Pointer(actions_CArray)) for i := range actions { actions_CArray[i] = actions[i].cPointer() } ret := C.QMenu_Exec3(&actions_CArray[0], C.size_t(len(actions)), pos.cPointer(), at.cPointer()) return newQAction_U(unsafe.Pointer(ret)) } func QMenu_Exec4(actions []*QAction, pos *QPoint, at *QAction, parent *QWidget) *QAction { // For the C ABI, malloc a C array of raw pointers actions_CArray := (*[0xffff]*C.QAction)(C.malloc(C.size_t(8 * len(actions)))) defer C.free(unsafe.Pointer(actions_CArray)) for i := range actions { actions_CArray[i] = actions[i].cPointer() } ret := C.QMenu_Exec4(&actions_CArray[0], C.size_t(len(actions)), pos.cPointer(), at.cPointer(), parent.cPointer()) return newQAction_U(unsafe.Pointer(ret)) } func (this *QMenu) Delete() { C.QMenu_Delete(this.h) }