package qt6 /* #include "gen_qsavefile.h" #include */ import "C" import ( "runtime" "unsafe" ) type QSaveFile struct { h *C.QSaveFile *QFileDevice } func (this *QSaveFile) cPointer() *C.QSaveFile { if this == nil { return nil } return this.h } func (this *QSaveFile) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQSaveFile(h *C.QSaveFile) *QSaveFile { if h == nil { return nil } return &QSaveFile{h: h, QFileDevice: UnsafeNewQFileDevice(unsafe.Pointer(h))} } func UnsafeNewQSaveFile(h unsafe.Pointer) *QSaveFile { return newQSaveFile((*C.QSaveFile)(h)) } // NewQSaveFile constructs a new QSaveFile object. func NewQSaveFile(name string) *QSaveFile { name_ms := C.struct_miqt_string{} name_ms.data = C.CString(name) name_ms.len = C.size_t(len(name)) defer C.free(unsafe.Pointer(name_ms.data)) ret := C.QSaveFile_new(name_ms) return newQSaveFile(ret) } // NewQSaveFile2 constructs a new QSaveFile object. func NewQSaveFile2() *QSaveFile { ret := C.QSaveFile_new2() return newQSaveFile(ret) } // NewQSaveFile3 constructs a new QSaveFile object. func NewQSaveFile3(name string, parent *QObject) *QSaveFile { name_ms := C.struct_miqt_string{} name_ms.data = C.CString(name) name_ms.len = C.size_t(len(name)) defer C.free(unsafe.Pointer(name_ms.data)) ret := C.QSaveFile_new3(name_ms, parent.cPointer()) return newQSaveFile(ret) } // NewQSaveFile4 constructs a new QSaveFile object. func NewQSaveFile4(parent *QObject) *QSaveFile { ret := C.QSaveFile_new4(parent.cPointer()) return newQSaveFile(ret) } func (this *QSaveFile) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QSaveFile_MetaObject(this.h))) } func (this *QSaveFile) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QSaveFile_Metacast(this.h, param1_Cstring)) } func QSaveFile_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QSaveFile_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QSaveFile) FileName() string { var _ms C.struct_miqt_string = C.QSaveFile_FileName(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QSaveFile) SetFileName(name string) { name_ms := C.struct_miqt_string{} name_ms.data = C.CString(name) name_ms.len = C.size_t(len(name)) defer C.free(unsafe.Pointer(name_ms.data)) C.QSaveFile_SetFileName(this.h, name_ms) } func (this *QSaveFile) Open(flags QIODeviceBase__OpenModeFlag) bool { return (bool)(C.QSaveFile_Open(this.h, (C.int)(flags))) } func (this *QSaveFile) Commit() bool { return (bool)(C.QSaveFile_Commit(this.h)) } func (this *QSaveFile) CancelWriting() { C.QSaveFile_CancelWriting(this.h) } func (this *QSaveFile) SetDirectWriteFallback(enabled bool) { C.QSaveFile_SetDirectWriteFallback(this.h, (C.bool)(enabled)) } func (this *QSaveFile) DirectWriteFallback() bool { return (bool)(C.QSaveFile_DirectWriteFallback(this.h)) } func QSaveFile_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QSaveFile_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QSaveFile_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QSaveFile_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QSaveFile) Delete() { C.QSaveFile_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QSaveFile) GoGC() { runtime.SetFinalizer(this, func(this *QSaveFile) { this.Delete() runtime.KeepAlive(this.h) }) }