package qml /* #include "gen_qjsprimitivevalue.h" #include */ import "C" import ( "github.com/mappu/miqt/qt6" "runtime" "unsafe" ) type QJSPrimitiveValue__Type byte const ( QJSPrimitiveValue__Undefined QJSPrimitiveValue__Type = 0 QJSPrimitiveValue__Null QJSPrimitiveValue__Type = 1 QJSPrimitiveValue__Boolean QJSPrimitiveValue__Type = 2 QJSPrimitiveValue__Integer QJSPrimitiveValue__Type = 3 QJSPrimitiveValue__Double QJSPrimitiveValue__Type = 4 QJSPrimitiveValue__String QJSPrimitiveValue__Type = 5 ) type QJSPrimitiveUndefined struct { h *C.QJSPrimitiveUndefined } func (this *QJSPrimitiveUndefined) cPointer() *C.QJSPrimitiveUndefined { if this == nil { return nil } return this.h } func (this *QJSPrimitiveUndefined) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQJSPrimitiveUndefined constructs the type using only CGO pointers. func newQJSPrimitiveUndefined(h *C.QJSPrimitiveUndefined) *QJSPrimitiveUndefined { if h == nil { return nil } return &QJSPrimitiveUndefined{h: h} } // UnsafeNewQJSPrimitiveUndefined constructs the type using only unsafe pointers. func UnsafeNewQJSPrimitiveUndefined(h unsafe.Pointer) *QJSPrimitiveUndefined { return newQJSPrimitiveUndefined((*C.QJSPrimitiveUndefined)(h)) } // NewQJSPrimitiveUndefined constructs a new QJSPrimitiveUndefined object. func NewQJSPrimitiveUndefined() *QJSPrimitiveUndefined { return newQJSPrimitiveUndefined(C.QJSPrimitiveUndefined_new()) } // NewQJSPrimitiveUndefined2 constructs a new QJSPrimitiveUndefined object. func NewQJSPrimitiveUndefined2(param1 *QJSPrimitiveUndefined) *QJSPrimitiveUndefined { return newQJSPrimitiveUndefined(C.QJSPrimitiveUndefined_new2(param1.cPointer())) } // Delete this object from C++ memory. func (this *QJSPrimitiveUndefined) Delete() { C.QJSPrimitiveUndefined_delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QJSPrimitiveUndefined) GoGC() { runtime.SetFinalizer(this, func(this *QJSPrimitiveUndefined) { this.Delete() runtime.KeepAlive(this.h) }) } type QJSPrimitiveNull struct { h *C.QJSPrimitiveNull } func (this *QJSPrimitiveNull) cPointer() *C.QJSPrimitiveNull { if this == nil { return nil } return this.h } func (this *QJSPrimitiveNull) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQJSPrimitiveNull constructs the type using only CGO pointers. func newQJSPrimitiveNull(h *C.QJSPrimitiveNull) *QJSPrimitiveNull { if h == nil { return nil } return &QJSPrimitiveNull{h: h} } // UnsafeNewQJSPrimitiveNull constructs the type using only unsafe pointers. func UnsafeNewQJSPrimitiveNull(h unsafe.Pointer) *QJSPrimitiveNull { return newQJSPrimitiveNull((*C.QJSPrimitiveNull)(h)) } // NewQJSPrimitiveNull constructs a new QJSPrimitiveNull object. func NewQJSPrimitiveNull() *QJSPrimitiveNull { return newQJSPrimitiveNull(C.QJSPrimitiveNull_new()) } // NewQJSPrimitiveNull2 constructs a new QJSPrimitiveNull object. func NewQJSPrimitiveNull2(param1 *QJSPrimitiveNull) *QJSPrimitiveNull { return newQJSPrimitiveNull(C.QJSPrimitiveNull_new2(param1.cPointer())) } // Delete this object from C++ memory. func (this *QJSPrimitiveNull) Delete() { C.QJSPrimitiveNull_delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QJSPrimitiveNull) GoGC() { runtime.SetFinalizer(this, func(this *QJSPrimitiveNull) { this.Delete() runtime.KeepAlive(this.h) }) } type QJSPrimitiveValue struct { h *C.QJSPrimitiveValue } func (this *QJSPrimitiveValue) cPointer() *C.QJSPrimitiveValue { if this == nil { return nil } return this.h } func (this *QJSPrimitiveValue) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQJSPrimitiveValue constructs the type using only CGO pointers. func newQJSPrimitiveValue(h *C.QJSPrimitiveValue) *QJSPrimitiveValue { if h == nil { return nil } return &QJSPrimitiveValue{h: h} } // UnsafeNewQJSPrimitiveValue constructs the type using only unsafe pointers. func UnsafeNewQJSPrimitiveValue(h unsafe.Pointer) *QJSPrimitiveValue { return newQJSPrimitiveValue((*C.QJSPrimitiveValue)(h)) } // NewQJSPrimitiveValue constructs a new QJSPrimitiveValue object. func NewQJSPrimitiveValue() *QJSPrimitiveValue { return newQJSPrimitiveValue(C.QJSPrimitiveValue_new()) } // NewQJSPrimitiveValue2 constructs a new QJSPrimitiveValue object. func NewQJSPrimitiveValue2(undefined QJSPrimitiveUndefined) *QJSPrimitiveValue { return newQJSPrimitiveValue(C.QJSPrimitiveValue_new2(undefined.cPointer())) } // NewQJSPrimitiveValue3 constructs a new QJSPrimitiveValue object. func NewQJSPrimitiveValue3(null QJSPrimitiveNull) *QJSPrimitiveValue { return newQJSPrimitiveValue(C.QJSPrimitiveValue_new3(null.cPointer())) } // NewQJSPrimitiveValue4 constructs a new QJSPrimitiveValue object. func NewQJSPrimitiveValue4(value bool) *QJSPrimitiveValue { return newQJSPrimitiveValue(C.QJSPrimitiveValue_new4((C.bool)(value))) } // NewQJSPrimitiveValue5 constructs a new QJSPrimitiveValue object. func NewQJSPrimitiveValue5(value int) *QJSPrimitiveValue { return newQJSPrimitiveValue(C.QJSPrimitiveValue_new5((C.int)(value))) } // NewQJSPrimitiveValue6 constructs a new QJSPrimitiveValue object. func NewQJSPrimitiveValue6(value float64) *QJSPrimitiveValue { return newQJSPrimitiveValue(C.QJSPrimitiveValue_new6((C.double)(value))) } // NewQJSPrimitiveValue7 constructs a new QJSPrimitiveValue object. func NewQJSPrimitiveValue7(stringVal string) *QJSPrimitiveValue { stringVal_ms := C.struct_miqt_string{} stringVal_ms.data = C.CString(stringVal) stringVal_ms.len = C.size_t(len(stringVal)) defer C.free(unsafe.Pointer(stringVal_ms.data)) return newQJSPrimitiveValue(C.QJSPrimitiveValue_new7(stringVal_ms)) } // NewQJSPrimitiveValue8 constructs a new QJSPrimitiveValue object. func NewQJSPrimitiveValue8(typeVal qt6.QMetaType, value unsafe.Pointer) *QJSPrimitiveValue { return newQJSPrimitiveValue(C.QJSPrimitiveValue_new8((*C.QMetaType)(typeVal.UnsafePointer()), value)) } // NewQJSPrimitiveValue9 constructs a new QJSPrimitiveValue object. func NewQJSPrimitiveValue9(variant *qt6.QVariant) *QJSPrimitiveValue { return newQJSPrimitiveValue(C.QJSPrimitiveValue_new9((*C.QVariant)(variant.UnsafePointer()))) } // NewQJSPrimitiveValue10 constructs a new QJSPrimitiveValue object. func NewQJSPrimitiveValue10(param1 *QJSPrimitiveValue) *QJSPrimitiveValue { return newQJSPrimitiveValue(C.QJSPrimitiveValue_new10(param1.cPointer())) } func (this *QJSPrimitiveValue) Type() QJSPrimitiveValue__Type { return (QJSPrimitiveValue__Type)(C.QJSPrimitiveValue_type(this.h)) } func (this *QJSPrimitiveValue) ToBoolean() bool { return (bool)(C.QJSPrimitiveValue_toBoolean(this.h)) } func (this *QJSPrimitiveValue) ToInteger() int { return (int)(C.QJSPrimitiveValue_toInteger(this.h)) } func (this *QJSPrimitiveValue) ToDouble() float64 { return (float64)(C.QJSPrimitiveValue_toDouble(this.h)) } func (this *QJSPrimitiveValue) ToString() string { var _ms C.struct_miqt_string = C.QJSPrimitiveValue_toString(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QJSPrimitiveValue) ToVariant() *qt6.QVariant { _goptr := qt6.UnsafeNewQVariant(unsafe.Pointer(C.QJSPrimitiveValue_toVariant(this.h))) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QJSPrimitiveValue) OperatorPlusPlus() *QJSPrimitiveValue { return newQJSPrimitiveValue(C.QJSPrimitiveValue_operatorPlusPlus(this.h)) } func (this *QJSPrimitiveValue) OperatorPlusPlusWithInt(param1 int) *QJSPrimitiveValue { _goptr := newQJSPrimitiveValue(C.QJSPrimitiveValue_operatorPlusPlusWithInt(this.h, (C.int)(param1))) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QJSPrimitiveValue) OperatorMinusMinus() *QJSPrimitiveValue { return newQJSPrimitiveValue(C.QJSPrimitiveValue_operatorMinusMinus(this.h)) } func (this *QJSPrimitiveValue) OperatorMinusMinusWithInt(param1 int) *QJSPrimitiveValue { _goptr := newQJSPrimitiveValue(C.QJSPrimitiveValue_operatorMinusMinusWithInt(this.h, (C.int)(param1))) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QJSPrimitiveValue) OperatorPlus() *QJSPrimitiveValue { _goptr := newQJSPrimitiveValue(C.QJSPrimitiveValue_operatorPlus(this.h)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QJSPrimitiveValue) OperatorMinus() *QJSPrimitiveValue { _goptr := newQJSPrimitiveValue(C.QJSPrimitiveValue_operatorMinus(this.h)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QJSPrimitiveValue) StrictlyEquals(other *QJSPrimitiveValue) bool { return (bool)(C.QJSPrimitiveValue_strictlyEquals(this.h, other.cPointer())) } func (this *QJSPrimitiveValue) Equals(other *QJSPrimitiveValue) bool { return (bool)(C.QJSPrimitiveValue_equals(this.h, other.cPointer())) } // Delete this object from C++ memory. func (this *QJSPrimitiveValue) Delete() { C.QJSPrimitiveValue_delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QJSPrimitiveValue) GoGC() { runtime.SetFinalizer(this, func(this *QJSPrimitiveValue) { this.Delete() runtime.KeepAlive(this.h) }) }