package script /* #include "gen_qscriptprogram.h" #include */ import "C" import ( "runtime" "unsafe" ) type QScriptProgram struct { h *C.QScriptProgram isSubclass bool } func (this *QScriptProgram) cPointer() *C.QScriptProgram { if this == nil { return nil } return this.h } func (this *QScriptProgram) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQScriptProgram constructs the type using only CGO pointers. func newQScriptProgram(h *C.QScriptProgram) *QScriptProgram { if h == nil { return nil } return &QScriptProgram{h: h} } // UnsafeNewQScriptProgram constructs the type using only unsafe pointers. func UnsafeNewQScriptProgram(h unsafe.Pointer) *QScriptProgram { return newQScriptProgram((*C.QScriptProgram)(h)) } // NewQScriptProgram constructs a new QScriptProgram object. func NewQScriptProgram() *QScriptProgram { ret := newQScriptProgram(C.QScriptProgram_new()) ret.isSubclass = true return ret } // NewQScriptProgram2 constructs a new QScriptProgram object. func NewQScriptProgram2(sourceCode string) *QScriptProgram { sourceCode_ms := C.struct_miqt_string{} sourceCode_ms.data = C.CString(sourceCode) sourceCode_ms.len = C.size_t(len(sourceCode)) defer C.free(unsafe.Pointer(sourceCode_ms.data)) ret := newQScriptProgram(C.QScriptProgram_new2(sourceCode_ms)) ret.isSubclass = true return ret } // NewQScriptProgram3 constructs a new QScriptProgram object. func NewQScriptProgram3(other *QScriptProgram) *QScriptProgram { ret := newQScriptProgram(C.QScriptProgram_new3(other.cPointer())) ret.isSubclass = true return ret } // NewQScriptProgram4 constructs a new QScriptProgram object. func NewQScriptProgram4(sourceCode string, fileName string) *QScriptProgram { sourceCode_ms := C.struct_miqt_string{} sourceCode_ms.data = C.CString(sourceCode) sourceCode_ms.len = C.size_t(len(sourceCode)) defer C.free(unsafe.Pointer(sourceCode_ms.data)) fileName_ms := C.struct_miqt_string{} fileName_ms.data = C.CString(fileName) fileName_ms.len = C.size_t(len(fileName)) defer C.free(unsafe.Pointer(fileName_ms.data)) ret := newQScriptProgram(C.QScriptProgram_new4(sourceCode_ms, fileName_ms)) ret.isSubclass = true return ret } // NewQScriptProgram5 constructs a new QScriptProgram object. func NewQScriptProgram5(sourceCode string, fileName string, firstLineNumber int) *QScriptProgram { sourceCode_ms := C.struct_miqt_string{} sourceCode_ms.data = C.CString(sourceCode) sourceCode_ms.len = C.size_t(len(sourceCode)) defer C.free(unsafe.Pointer(sourceCode_ms.data)) fileName_ms := C.struct_miqt_string{} fileName_ms.data = C.CString(fileName) fileName_ms.len = C.size_t(len(fileName)) defer C.free(unsafe.Pointer(fileName_ms.data)) ret := newQScriptProgram(C.QScriptProgram_new5(sourceCode_ms, fileName_ms, (C.int)(firstLineNumber))) ret.isSubclass = true return ret } func (this *QScriptProgram) OperatorAssign(other *QScriptProgram) { C.QScriptProgram_OperatorAssign(this.h, other.cPointer()) } func (this *QScriptProgram) IsNull() bool { return (bool)(C.QScriptProgram_IsNull(this.h)) } func (this *QScriptProgram) SourceCode() string { var _ms C.struct_miqt_string = C.QScriptProgram_SourceCode(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QScriptProgram) FileName() string { var _ms C.struct_miqt_string = C.QScriptProgram_FileName(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QScriptProgram) FirstLineNumber() int { return (int)(C.QScriptProgram_FirstLineNumber(this.h)) } func (this *QScriptProgram) OperatorEqual(other *QScriptProgram) bool { return (bool)(C.QScriptProgram_OperatorEqual(this.h, other.cPointer())) } func (this *QScriptProgram) OperatorNotEqual(other *QScriptProgram) bool { return (bool)(C.QScriptProgram_OperatorNotEqual(this.h, other.cPointer())) } // Delete this object from C++ memory. func (this *QScriptProgram) Delete() { C.QScriptProgram_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QScriptProgram) GoGC() { runtime.SetFinalizer(this, func(this *QScriptProgram) { this.Delete() runtime.KeepAlive(this.h) }) }