package qt /* #cgo CFLAGS: -fPIC #cgo pkg-config: Qt5Widgets #include "gen_qaccessibleobject.h" #include */ import "C" import ( "runtime" "unsafe" ) type QAccessibleObject struct { h *C.QAccessibleObject *QAccessibleInterface } func (this *QAccessibleObject) cPointer() *C.QAccessibleObject { if this == nil { return nil } return this.h } func newQAccessibleObject(h *C.QAccessibleObject) *QAccessibleObject { return &QAccessibleObject{h: h, QAccessibleInterface: newQAccessibleInterface_U(unsafe.Pointer(h))} } func newQAccessibleObject_U(h unsafe.Pointer) *QAccessibleObject { return newQAccessibleObject((*C.QAccessibleObject)(h)) } func (this *QAccessibleObject) IsValid() bool { ret := C.QAccessibleObject_IsValid(this.h) return (bool)(ret) } func (this *QAccessibleObject) Object() *QObject { ret := C.QAccessibleObject_Object(this.h) return newQObject_U(unsafe.Pointer(ret)) } func (this *QAccessibleObject) Rect() *QRect { ret := C.QAccessibleObject_Rect(this.h) // Qt uses pass-by-value semantics for this type. Mimic with finalizer ret1 := newQRect(ret) runtime.SetFinalizer(ret1, func(ret2 *QRect) { ret2.Delete() runtime.KeepAlive(ret2.h) }) return ret1 } func (this *QAccessibleObject) ChildAt(x int, y int) *QAccessibleInterface { ret := C.QAccessibleObject_ChildAt(this.h, (C.int)(x), (C.int)(y)) return newQAccessibleInterface_U(unsafe.Pointer(ret)) } type QAccessibleApplication struct { h *C.QAccessibleApplication *QAccessibleObject } func (this *QAccessibleApplication) cPointer() *C.QAccessibleApplication { if this == nil { return nil } return this.h } func newQAccessibleApplication(h *C.QAccessibleApplication) *QAccessibleApplication { return &QAccessibleApplication{h: h, QAccessibleObject: newQAccessibleObject_U(unsafe.Pointer(h))} } func newQAccessibleApplication_U(h unsafe.Pointer) *QAccessibleApplication { return newQAccessibleApplication((*C.QAccessibleApplication)(h)) } // NewQAccessibleApplication constructs a new QAccessibleApplication object. func NewQAccessibleApplication() *QAccessibleApplication { ret := C.QAccessibleApplication_new() return newQAccessibleApplication(ret) } func (this *QAccessibleApplication) Window() *QWindow { ret := C.QAccessibleApplication_Window(this.h) return newQWindow_U(unsafe.Pointer(ret)) } func (this *QAccessibleApplication) ChildCount() int { ret := C.QAccessibleApplication_ChildCount(this.h) return (int)(ret) } func (this *QAccessibleApplication) IndexOfChild(param1 *QAccessibleInterface) int { ret := C.QAccessibleApplication_IndexOfChild(this.h, param1.cPointer()) return (int)(ret) } func (this *QAccessibleApplication) FocusChild() *QAccessibleInterface { ret := C.QAccessibleApplication_FocusChild(this.h) return newQAccessibleInterface_U(unsafe.Pointer(ret)) } func (this *QAccessibleApplication) Parent() *QAccessibleInterface { ret := C.QAccessibleApplication_Parent(this.h) return newQAccessibleInterface_U(unsafe.Pointer(ret)) } func (this *QAccessibleApplication) Child(index int) *QAccessibleInterface { ret := C.QAccessibleApplication_Child(this.h, (C.int)(index)) return newQAccessibleInterface_U(unsafe.Pointer(ret)) } func (this *QAccessibleApplication) Delete() { C.QAccessibleApplication_Delete(this.h) }