#include "gen_qstatemachine.h" #include "qstatemachine.h" #include #include #include #include #include #include #include #include extern "C" { extern void miqt_exec_callback(void* cb, int argc, void* argv); } QStateMachine* QStateMachine_new() { return new QStateMachine(); } QStateMachine* QStateMachine_new2(QObject* parent) { return new QStateMachine(parent); } QMetaObject* QStateMachine_MetaObject(QStateMachine* self) { return (QMetaObject*) self->metaObject(); } void QStateMachine_Tr(char* s, char** _out, int* _out_Strlen) { QString ret = QStateMachine::tr(s); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray b = ret.toUtf8(); *_out = static_cast(malloc(b.length())); memcpy(*_out, b.data(), b.length()); *_out_Strlen = b.length(); } void QStateMachine_TrUtf8(char* s, char** _out, int* _out_Strlen) { QString ret = QStateMachine::trUtf8(s); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray b = ret.toUtf8(); *_out = static_cast(malloc(b.length())); memcpy(*_out, b.data(), b.length()); *_out_Strlen = b.length(); } void QStateMachine_AddState(QStateMachine* self, QAbstractState* state) { self->addState(state); } void QStateMachine_RemoveState(QStateMachine* self, QAbstractState* state) { self->removeState(state); } void QStateMachine_ErrorString(QStateMachine* self, char** _out, int* _out_Strlen) { QString ret = self->errorString(); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray b = ret.toUtf8(); *_out = static_cast(malloc(b.length())); memcpy(*_out, b.data(), b.length()); *_out_Strlen = b.length(); } void QStateMachine_ClearError(QStateMachine* self) { self->clearError(); } bool QStateMachine_IsRunning(QStateMachine* self) { return self->isRunning(); } bool QStateMachine_IsAnimated(QStateMachine* self) { return self->isAnimated(); } void QStateMachine_SetAnimated(QStateMachine* self, bool enabled) { self->setAnimated(enabled); } void QStateMachine_AddDefaultAnimation(QStateMachine* self, QAbstractAnimation* animation) { self->addDefaultAnimation(animation); } void QStateMachine_DefaultAnimations(QStateMachine* self, QAbstractAnimation*** _out, size_t* _out_len) { QList ret = self->defaultAnimations(); // Convert QList<> from C++ memory to manually-managed C memory QAbstractAnimation** __out = static_cast(malloc(sizeof(QAbstractAnimation*) * ret.length())); for (size_t i = 0, e = ret.length(); i < e; ++i) { __out[i] = ret[i]; } *_out = __out; *_out_len = ret.length(); } void QStateMachine_RemoveDefaultAnimation(QStateMachine* self, QAbstractAnimation* animation) { self->removeDefaultAnimation(animation); } int QStateMachine_PostDelayedEvent(QStateMachine* self, QEvent* event, int delay) { return self->postDelayedEvent(event, static_cast(delay)); } bool QStateMachine_CancelDelayedEvent(QStateMachine* self, int id) { return self->cancelDelayedEvent(static_cast(id)); } bool QStateMachine_EventFilter(QStateMachine* self, QObject* watched, QEvent* event) { return self->eventFilter(watched, event); } void QStateMachine_Start(QStateMachine* self) { self->start(); } void QStateMachine_Stop(QStateMachine* self) { self->stop(); } void QStateMachine_SetRunning(QStateMachine* self, bool running) { self->setRunning(running); } void QStateMachine_RunningChanged(QStateMachine* self, bool running) { self->runningChanged(running); } void QStateMachine_connect_RunningChanged(QStateMachine* self, void* slot) { QStateMachine::connect(self, static_cast(&QStateMachine::runningChanged), self, [=](bool running) { miqt_exec_callback(slot, 0, nullptr); }); } void QStateMachine_Tr2(char* s, char* c, char** _out, int* _out_Strlen) { QString ret = QStateMachine::tr(s, c); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray b = ret.toUtf8(); *_out = static_cast(malloc(b.length())); memcpy(*_out, b.data(), b.length()); *_out_Strlen = b.length(); } void QStateMachine_Tr3(char* s, char* c, int n, char** _out, int* _out_Strlen) { QString ret = QStateMachine::tr(s, c, static_cast(n)); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray b = ret.toUtf8(); *_out = static_cast(malloc(b.length())); memcpy(*_out, b.data(), b.length()); *_out_Strlen = b.length(); } void QStateMachine_TrUtf82(char* s, char* c, char** _out, int* _out_Strlen) { QString ret = QStateMachine::trUtf8(s, c); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray b = ret.toUtf8(); *_out = static_cast(malloc(b.length())); memcpy(*_out, b.data(), b.length()); *_out_Strlen = b.length(); } void QStateMachine_TrUtf83(char* s, char* c, int n, char** _out, int* _out_Strlen) { QString ret = QStateMachine::trUtf8(s, c, static_cast(n)); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray b = ret.toUtf8(); *_out = static_cast(malloc(b.length())); memcpy(*_out, b.data(), b.length()); *_out_Strlen = b.length(); } void QStateMachine_Delete(QStateMachine* self) { delete self; }