package qt6 /* #include "gen_qinputdevice.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QInputDevice__DeviceType int const ( QInputDevice__Unknown QInputDevice__DeviceType = 0 QInputDevice__Mouse QInputDevice__DeviceType = 1 QInputDevice__TouchScreen QInputDevice__DeviceType = 2 QInputDevice__TouchPad QInputDevice__DeviceType = 4 QInputDevice__Puck QInputDevice__DeviceType = 8 QInputDevice__Stylus QInputDevice__DeviceType = 16 QInputDevice__Airbrush QInputDevice__DeviceType = 32 QInputDevice__Keyboard QInputDevice__DeviceType = 4096 QInputDevice__AllDevices QInputDevice__DeviceType = 2147483647 ) type QInputDevice__Capability int const ( QInputDevice__None QInputDevice__Capability = 0 QInputDevice__Position QInputDevice__Capability = 1 QInputDevice__Area QInputDevice__Capability = 2 QInputDevice__Pressure QInputDevice__Capability = 4 QInputDevice__Velocity QInputDevice__Capability = 8 QInputDevice__NormalizedPosition QInputDevice__Capability = 32 QInputDevice__MouseEmulation QInputDevice__Capability = 64 QInputDevice__PixelScroll QInputDevice__Capability = 128 QInputDevice__Scroll QInputDevice__Capability = 256 QInputDevice__Hover QInputDevice__Capability = 512 QInputDevice__Rotation QInputDevice__Capability = 1024 QInputDevice__XTilt QInputDevice__Capability = 2048 QInputDevice__YTilt QInputDevice__Capability = 4096 QInputDevice__TangentialPressure QInputDevice__Capability = 8192 QInputDevice__ZPosition QInputDevice__Capability = 16384 QInputDevice__All QInputDevice__Capability = 2147483647 ) type QInputDevice struct { h *C.QInputDevice *QObject } func (this *QInputDevice) cPointer() *C.QInputDevice { if this == nil { return nil } return this.h } func (this *QInputDevice) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQInputDevice(h *C.QInputDevice) *QInputDevice { if h == nil { return nil } return &QInputDevice{h: h, QObject: UnsafeNewQObject(unsafe.Pointer(h))} } func UnsafeNewQInputDevice(h unsafe.Pointer) *QInputDevice { return newQInputDevice((*C.QInputDevice)(h)) } // NewQInputDevice constructs a new QInputDevice object. func NewQInputDevice() *QInputDevice { ret := C.QInputDevice_new() return newQInputDevice(ret) } // NewQInputDevice2 constructs a new QInputDevice object. func NewQInputDevice2(name string, systemId int64, typeVal QInputDevice__DeviceType) *QInputDevice { name_ms := C.struct_miqt_string{} name_ms.data = C.CString(name) name_ms.len = C.size_t(len(name)) defer C.free(unsafe.Pointer(name_ms.data)) ret := C.QInputDevice_new2(name_ms, (C.longlong)(systemId), (C.int)(typeVal)) return newQInputDevice(ret) } // NewQInputDevice3 constructs a new QInputDevice object. func NewQInputDevice3(parent *QObject) *QInputDevice { ret := C.QInputDevice_new3(parent.cPointer()) return newQInputDevice(ret) } // NewQInputDevice4 constructs a new QInputDevice object. func NewQInputDevice4(name string, systemId int64, typeVal QInputDevice__DeviceType, seatName string) *QInputDevice { name_ms := C.struct_miqt_string{} name_ms.data = C.CString(name) name_ms.len = C.size_t(len(name)) defer C.free(unsafe.Pointer(name_ms.data)) seatName_ms := C.struct_miqt_string{} seatName_ms.data = C.CString(seatName) seatName_ms.len = C.size_t(len(seatName)) defer C.free(unsafe.Pointer(seatName_ms.data)) ret := C.QInputDevice_new4(name_ms, (C.longlong)(systemId), (C.int)(typeVal), seatName_ms) return newQInputDevice(ret) } // NewQInputDevice5 constructs a new QInputDevice object. func NewQInputDevice5(name string, systemId int64, typeVal QInputDevice__DeviceType, seatName string, parent *QObject) *QInputDevice { name_ms := C.struct_miqt_string{} name_ms.data = C.CString(name) name_ms.len = C.size_t(len(name)) defer C.free(unsafe.Pointer(name_ms.data)) seatName_ms := C.struct_miqt_string{} seatName_ms.data = C.CString(seatName) seatName_ms.len = C.size_t(len(seatName)) defer C.free(unsafe.Pointer(seatName_ms.data)) ret := C.QInputDevice_new5(name_ms, (C.longlong)(systemId), (C.int)(typeVal), seatName_ms, parent.cPointer()) return newQInputDevice(ret) } func (this *QInputDevice) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QInputDevice_MetaObject(this.h))) } func (this *QInputDevice) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QInputDevice_Metacast(this.h, param1_Cstring)) } func QInputDevice_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QInputDevice_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QInputDevice) Name() string { var _ms C.struct_miqt_string = C.QInputDevice_Name(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QInputDevice) Type() QInputDevice__DeviceType { return (QInputDevice__DeviceType)(C.QInputDevice_Type(this.h)) } func (this *QInputDevice) Capabilities() QInputDevice__Capability { return (QInputDevice__Capability)(C.QInputDevice_Capabilities(this.h)) } func (this *QInputDevice) HasCapability(cap QInputDevice__Capability) bool { return (bool)(C.QInputDevice_HasCapability(this.h, (C.int)(cap))) } func (this *QInputDevice) SystemId() int64 { return (int64)(C.QInputDevice_SystemId(this.h)) } func (this *QInputDevice) SeatName() string { var _ms C.struct_miqt_string = C.QInputDevice_SeatName(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QInputDevice) AvailableVirtualGeometry() *QRect { _ret := C.QInputDevice_AvailableVirtualGeometry(this.h) _goptr := newQRect(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func QInputDevice_SeatNames() []string { var _ma *C.struct_miqt_array = C.QInputDevice_SeatNames() _ret := make([]string, int(_ma.len)) _outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { var _lv_ms C.struct_miqt_string = _outCast[i] _lv_ret := C.GoStringN(_lv_ms.data, C.int(int64(_lv_ms.len))) C.free(unsafe.Pointer(_lv_ms.data)) _ret[i] = _lv_ret } C.free(unsafe.Pointer(_ma)) return _ret } func QInputDevice_Devices() []*QInputDevice { var _ma *C.struct_miqt_array = C.QInputDevice_Devices() _ret := make([]*QInputDevice, int(_ma.len)) _outCast := (*[0xffff]*C.QInputDevice)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = UnsafeNewQInputDevice(unsafe.Pointer(_outCast[i])) } C.free(unsafe.Pointer(_ma)) return _ret } func QInputDevice_PrimaryKeyboard() *QInputDevice { return UnsafeNewQInputDevice(unsafe.Pointer(C.QInputDevice_PrimaryKeyboard())) } func (this *QInputDevice) OperatorEqual(other *QInputDevice) bool { return (bool)(C.QInputDevice_OperatorEqual(this.h, other.cPointer())) } func (this *QInputDevice) AvailableVirtualGeometryChanged(area QRect) { C.QInputDevice_AvailableVirtualGeometryChanged(this.h, area.cPointer()) } func (this *QInputDevice) OnAvailableVirtualGeometryChanged(slot func(area QRect)) { C.QInputDevice_connect_AvailableVirtualGeometryChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QInputDevice_AvailableVirtualGeometryChanged func miqt_exec_callback_QInputDevice_AvailableVirtualGeometryChanged(cb C.intptr_t, area *C.QRect) { gofunc, ok := cgo.Handle(cb).Value().(func(area QRect)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters area_ret := area area_goptr := newQRect(area_ret) area_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer slotval1 := *area_goptr gofunc(slotval1) } func QInputDevice_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QInputDevice_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QInputDevice_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QInputDevice_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QInputDevice_PrimaryKeyboard1(seatName string) *QInputDevice { seatName_ms := C.struct_miqt_string{} seatName_ms.data = C.CString(seatName) seatName_ms.len = C.size_t(len(seatName)) defer C.free(unsafe.Pointer(seatName_ms.data)) return UnsafeNewQInputDevice(unsafe.Pointer(C.QInputDevice_PrimaryKeyboard1(seatName_ms))) } // Delete this object from C++ memory. func (this *QInputDevice) Delete() { C.QInputDevice_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QInputDevice) GoGC() { runtime.SetFinalizer(this, func(this *QInputDevice) { this.Delete() runtime.KeepAlive(this.h) }) }