package qt /* #include "gen_qshareddata.h" #include */ import "C" import ( "runtime" "unsafe" ) type QSharedData struct { h *C.QSharedData } func (this *QSharedData) cPointer() *C.QSharedData { if this == nil { return nil } return this.h } func newQSharedData(h *C.QSharedData) *QSharedData { if h == nil { return nil } return &QSharedData{h: h} } func newQSharedData_U(h unsafe.Pointer) *QSharedData { return newQSharedData((*C.QSharedData)(h)) } // NewQSharedData constructs a new QSharedData object. func NewQSharedData() *QSharedData { ret := C.QSharedData_new() return newQSharedData(ret) } // NewQSharedData2 constructs a new QSharedData object. func NewQSharedData2(param1 *QSharedData) *QSharedData { ret := C.QSharedData_new2(param1.cPointer()) return newQSharedData(ret) } // Delete this object from C++ memory. func (this *QSharedData) Delete() { C.QSharedData_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QSharedData) GoGC() { runtime.SetFinalizer(this, func(this *QSharedData) { this.Delete() runtime.KeepAlive(this.h) }) }