package qt /* #include "gen_qstylefactory.h" #include */ import "C" import ( "runtime" "unsafe" ) type QStyleFactory struct { h *C.QStyleFactory } func (this *QStyleFactory) cPointer() *C.QStyleFactory { if this == nil { return nil } return this.h } func newQStyleFactory(h *C.QStyleFactory) *QStyleFactory { if h == nil { return nil } return &QStyleFactory{h: h} } func newQStyleFactory_U(h unsafe.Pointer) *QStyleFactory { return newQStyleFactory((*C.QStyleFactory)(h)) } func QStyleFactory_Keys() []string { var _ma *C.struct_miqt_array = C.QStyleFactory_Keys() _ret := make([]string, int(_ma.len)) _outCast := (*[0xffff]*C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { var _lv_ms *C.struct_miqt_string = _outCast[i] _lv_ret := C.GoStringN(&_lv_ms.data, C.int(int64(_lv_ms.len))) C.free(unsafe.Pointer(_lv_ms)) _ret[i] = _lv_ret } C.free(unsafe.Pointer(_ma)) return _ret } func QStyleFactory_Create(param1 string) *QStyle { param1_ms := miqt_strdupg(param1) defer C.free(param1_ms) return newQStyle_U(unsafe.Pointer(C.QStyleFactory_Create((*C.struct_miqt_string)(param1_ms)))) } // Delete this object from C++ memory. func (this *QStyleFactory) Delete() { C.QStyleFactory_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QStyleFactory) GoGC() { runtime.SetFinalizer(this, func(this *QStyleFactory) { this.Delete() runtime.KeepAlive(this.h) }) }