package qt /* #include "gen_qwhatsthis.h" #include */ import "C" import ( "runtime" "unsafe" ) type QWhatsThis struct { h *C.QWhatsThis } func (this *QWhatsThis) cPointer() *C.QWhatsThis { if this == nil { return nil } return this.h } func newQWhatsThis(h *C.QWhatsThis) *QWhatsThis { if h == nil { return nil } return &QWhatsThis{h: h} } func newQWhatsThis_U(h unsafe.Pointer) *QWhatsThis { return newQWhatsThis((*C.QWhatsThis)(h)) } func QWhatsThis_EnterWhatsThisMode() { C.QWhatsThis_EnterWhatsThisMode() } func QWhatsThis_InWhatsThisMode() bool { return (bool)(C.QWhatsThis_InWhatsThisMode()) } func QWhatsThis_LeaveWhatsThisMode() { C.QWhatsThis_LeaveWhatsThisMode() } func QWhatsThis_ShowText(pos *QPoint, text string) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QWhatsThis_ShowText(pos.cPointer(), (*C.struct_miqt_string)(text_ms)) } func QWhatsThis_HideText() { C.QWhatsThis_HideText() } func QWhatsThis_CreateAction() *QAction { return newQAction_U(unsafe.Pointer(C.QWhatsThis_CreateAction())) } func QWhatsThis_ShowText3(pos *QPoint, text string, w *QWidget) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QWhatsThis_ShowText3(pos.cPointer(), (*C.struct_miqt_string)(text_ms), w.cPointer()) } func QWhatsThis_CreateAction1(parent *QObject) *QAction { return newQAction_U(unsafe.Pointer(C.QWhatsThis_CreateAction1(parent.cPointer()))) } // Delete this object from C++ memory. func (this *QWhatsThis) Delete() { C.QWhatsThis_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QWhatsThis) GoGC() { runtime.SetFinalizer(this, func(this *QWhatsThis) { this.Delete() runtime.KeepAlive(this.h) }) }