package qt /* #include "gen_qpainter.h" #include */ import "C" import ( "runtime" "unsafe" ) type QPainter__RenderHint int const ( QPainter__Antialiasing QPainter__RenderHint = 1 QPainter__TextAntialiasing QPainter__RenderHint = 2 QPainter__SmoothPixmapTransform QPainter__RenderHint = 4 QPainter__HighQualityAntialiasing QPainter__RenderHint = 8 QPainter__NonCosmeticDefaultPen QPainter__RenderHint = 16 QPainter__Qt4CompatiblePainting QPainter__RenderHint = 32 QPainter__LosslessImageRendering QPainter__RenderHint = 64 ) type QPainter__PixmapFragmentHint int const ( QPainter__OpaqueHint QPainter__PixmapFragmentHint = 1 ) type QPainter__CompositionMode int const ( QPainter__CompositionMode_SourceOver QPainter__CompositionMode = 0 QPainter__CompositionMode_DestinationOver QPainter__CompositionMode = 1 QPainter__CompositionMode_Clear QPainter__CompositionMode = 2 QPainter__CompositionMode_Source QPainter__CompositionMode = 3 QPainter__CompositionMode_Destination QPainter__CompositionMode = 4 QPainter__CompositionMode_SourceIn QPainter__CompositionMode = 5 QPainter__CompositionMode_DestinationIn QPainter__CompositionMode = 6 QPainter__CompositionMode_SourceOut QPainter__CompositionMode = 7 QPainter__CompositionMode_DestinationOut QPainter__CompositionMode = 8 QPainter__CompositionMode_SourceAtop QPainter__CompositionMode = 9 QPainter__CompositionMode_DestinationAtop QPainter__CompositionMode = 10 QPainter__CompositionMode_Xor QPainter__CompositionMode = 11 QPainter__CompositionMode_Plus QPainter__CompositionMode = 12 QPainter__CompositionMode_Multiply QPainter__CompositionMode = 13 QPainter__CompositionMode_Screen QPainter__CompositionMode = 14 QPainter__CompositionMode_Overlay QPainter__CompositionMode = 15 QPainter__CompositionMode_Darken QPainter__CompositionMode = 16 QPainter__CompositionMode_Lighten QPainter__CompositionMode = 17 QPainter__CompositionMode_ColorDodge QPainter__CompositionMode = 18 QPainter__CompositionMode_ColorBurn QPainter__CompositionMode = 19 QPainter__CompositionMode_HardLight QPainter__CompositionMode = 20 QPainter__CompositionMode_SoftLight QPainter__CompositionMode = 21 QPainter__CompositionMode_Difference QPainter__CompositionMode = 22 QPainter__CompositionMode_Exclusion QPainter__CompositionMode = 23 QPainter__RasterOp_SourceOrDestination QPainter__CompositionMode = 24 QPainter__RasterOp_SourceAndDestination QPainter__CompositionMode = 25 QPainter__RasterOp_SourceXorDestination QPainter__CompositionMode = 26 QPainter__RasterOp_NotSourceAndNotDestination QPainter__CompositionMode = 27 QPainter__RasterOp_NotSourceOrNotDestination QPainter__CompositionMode = 28 QPainter__RasterOp_NotSourceXorDestination QPainter__CompositionMode = 29 QPainter__RasterOp_NotSource QPainter__CompositionMode = 30 QPainter__RasterOp_NotSourceAndDestination QPainter__CompositionMode = 31 QPainter__RasterOp_SourceAndNotDestination QPainter__CompositionMode = 32 QPainter__RasterOp_NotSourceOrDestination QPainter__CompositionMode = 33 QPainter__RasterOp_SourceOrNotDestination QPainter__CompositionMode = 34 QPainter__RasterOp_ClearDestination QPainter__CompositionMode = 35 QPainter__RasterOp_SetDestination QPainter__CompositionMode = 36 QPainter__RasterOp_NotDestination QPainter__CompositionMode = 37 ) type QPainter struct { h *C.QPainter } func (this *QPainter) cPointer() *C.QPainter { if this == nil { return nil } return this.h } func newQPainter(h *C.QPainter) *QPainter { if h == nil { return nil } return &QPainter{h: h} } func newQPainter_U(h unsafe.Pointer) *QPainter { return newQPainter((*C.QPainter)(h)) } // NewQPainter constructs a new QPainter object. func NewQPainter() *QPainter { ret := C.QPainter_new() return newQPainter(ret) } // NewQPainter2 constructs a new QPainter object. func NewQPainter2(param1 *QPaintDevice) *QPainter { ret := C.QPainter_new2(param1.cPointer()) return newQPainter(ret) } func (this *QPainter) Device() *QPaintDevice { return newQPaintDevice_U(unsafe.Pointer(C.QPainter_Device(this.h))) } func (this *QPainter) Begin(param1 *QPaintDevice) bool { return (bool)(C.QPainter_Begin(this.h, param1.cPointer())) } func (this *QPainter) End() bool { return (bool)(C.QPainter_End(this.h)) } func (this *QPainter) IsActive() bool { return (bool)(C.QPainter_IsActive(this.h)) } func (this *QPainter) InitFrom(device *QPaintDevice) { C.QPainter_InitFrom(this.h, device.cPointer()) } func (this *QPainter) SetCompositionMode(mode QPainter__CompositionMode) { C.QPainter_SetCompositionMode(this.h, (C.int)(mode)) } func (this *QPainter) CompositionMode() QPainter__CompositionMode { return (QPainter__CompositionMode)(C.QPainter_CompositionMode(this.h)) } func (this *QPainter) Font() *QFont { return newQFont_U(unsafe.Pointer(C.QPainter_Font(this.h))) } func (this *QPainter) SetFont(f *QFont) { C.QPainter_SetFont(this.h, f.cPointer()) } func (this *QPainter) FontMetrics() *QFontMetrics { _ret := C.QPainter_FontMetrics(this.h) _goptr := newQFontMetrics(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) FontInfo() *QFontInfo { _ret := C.QPainter_FontInfo(this.h) _goptr := newQFontInfo(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) SetPen(color *QColor) { C.QPainter_SetPen(this.h, color.cPointer()) } func (this *QPainter) SetPenWithPen(pen *QPen) { C.QPainter_SetPenWithPen(this.h, pen.cPointer()) } func (this *QPainter) SetPenWithStyle(style PenStyle) { C.QPainter_SetPenWithStyle(this.h, (C.int)(style)) } func (this *QPainter) Pen() *QPen { return newQPen_U(unsafe.Pointer(C.QPainter_Pen(this.h))) } func (this *QPainter) SetBrush(brush *QBrush) { C.QPainter_SetBrush(this.h, brush.cPointer()) } func (this *QPainter) SetBrushWithStyle(style BrushStyle) { C.QPainter_SetBrushWithStyle(this.h, (C.int)(style)) } func (this *QPainter) Brush() *QBrush { return newQBrush_U(unsafe.Pointer(C.QPainter_Brush(this.h))) } func (this *QPainter) SetBackgroundMode(mode BGMode) { C.QPainter_SetBackgroundMode(this.h, (C.int)(mode)) } func (this *QPainter) BackgroundMode() BGMode { return (BGMode)(C.QPainter_BackgroundMode(this.h)) } func (this *QPainter) BrushOrigin() *QPoint { _ret := C.QPainter_BrushOrigin(this.h) _goptr := newQPoint(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) SetBrushOrigin(x int, y int) { C.QPainter_SetBrushOrigin(this.h, (C.int)(x), (C.int)(y)) } func (this *QPainter) SetBrushOriginWithBrushOrigin(brushOrigin *QPoint) { C.QPainter_SetBrushOriginWithBrushOrigin(this.h, brushOrigin.cPointer()) } func (this *QPainter) SetBrushOrigin2(brushOrigin *QPointF) { C.QPainter_SetBrushOrigin2(this.h, brushOrigin.cPointer()) } func (this *QPainter) SetBackground(bg *QBrush) { C.QPainter_SetBackground(this.h, bg.cPointer()) } func (this *QPainter) Background() *QBrush { return newQBrush_U(unsafe.Pointer(C.QPainter_Background(this.h))) } func (this *QPainter) Opacity() float64 { return (float64)(C.QPainter_Opacity(this.h)) } func (this *QPainter) SetOpacity(opacity float64) { C.QPainter_SetOpacity(this.h, (C.double)(opacity)) } func (this *QPainter) ClipRegion() *QRegion { _ret := C.QPainter_ClipRegion(this.h) _goptr := newQRegion(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) ClipPath() *QPainterPath { _ret := C.QPainter_ClipPath(this.h) _goptr := newQPainterPath(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) SetClipRect(param1 *QRectF) { C.QPainter_SetClipRect(this.h, param1.cPointer()) } func (this *QPainter) SetClipRectWithQRect(param1 *QRect) { C.QPainter_SetClipRectWithQRect(this.h, param1.cPointer()) } func (this *QPainter) SetClipRect2(x int, y int, w int, h int) { C.QPainter_SetClipRect2(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h)) } func (this *QPainter) SetClipRegion(param1 *QRegion) { C.QPainter_SetClipRegion(this.h, param1.cPointer()) } func (this *QPainter) SetClipPath(path *QPainterPath) { C.QPainter_SetClipPath(this.h, path.cPointer()) } func (this *QPainter) SetClipping(enable bool) { C.QPainter_SetClipping(this.h, (C.bool)(enable)) } func (this *QPainter) HasClipping() bool { return (bool)(C.QPainter_HasClipping(this.h)) } func (this *QPainter) ClipBoundingRect() *QRectF { _ret := C.QPainter_ClipBoundingRect(this.h) _goptr := newQRectF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) Save() { C.QPainter_Save(this.h) } func (this *QPainter) Restore() { C.QPainter_Restore(this.h) } func (this *QPainter) SetMatrix(matrix *QMatrix) { C.QPainter_SetMatrix(this.h, matrix.cPointer()) } func (this *QPainter) Matrix() *QMatrix { return newQMatrix_U(unsafe.Pointer(C.QPainter_Matrix(this.h))) } func (this *QPainter) DeviceMatrix() *QMatrix { return newQMatrix_U(unsafe.Pointer(C.QPainter_DeviceMatrix(this.h))) } func (this *QPainter) ResetMatrix() { C.QPainter_ResetMatrix(this.h) } func (this *QPainter) SetTransform(transform *QTransform) { C.QPainter_SetTransform(this.h, transform.cPointer()) } func (this *QPainter) Transform() *QTransform { return newQTransform_U(unsafe.Pointer(C.QPainter_Transform(this.h))) } func (this *QPainter) DeviceTransform() *QTransform { return newQTransform_U(unsafe.Pointer(C.QPainter_DeviceTransform(this.h))) } func (this *QPainter) ResetTransform() { C.QPainter_ResetTransform(this.h) } func (this *QPainter) SetWorldMatrix(matrix *QMatrix) { C.QPainter_SetWorldMatrix(this.h, matrix.cPointer()) } func (this *QPainter) WorldMatrix() *QMatrix { return newQMatrix_U(unsafe.Pointer(C.QPainter_WorldMatrix(this.h))) } func (this *QPainter) CombinedMatrix() *QMatrix { _ret := C.QPainter_CombinedMatrix(this.h) _goptr := newQMatrix(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) SetMatrixEnabled(enabled bool) { C.QPainter_SetMatrixEnabled(this.h, (C.bool)(enabled)) } func (this *QPainter) MatrixEnabled() bool { return (bool)(C.QPainter_MatrixEnabled(this.h)) } func (this *QPainter) SetWorldTransform(matrix *QTransform) { C.QPainter_SetWorldTransform(this.h, matrix.cPointer()) } func (this *QPainter) WorldTransform() *QTransform { return newQTransform_U(unsafe.Pointer(C.QPainter_WorldTransform(this.h))) } func (this *QPainter) CombinedTransform() *QTransform { _ret := C.QPainter_CombinedTransform(this.h) _goptr := newQTransform(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) SetWorldMatrixEnabled(enabled bool) { C.QPainter_SetWorldMatrixEnabled(this.h, (C.bool)(enabled)) } func (this *QPainter) WorldMatrixEnabled() bool { return (bool)(C.QPainter_WorldMatrixEnabled(this.h)) } func (this *QPainter) Scale(sx float64, sy float64) { C.QPainter_Scale(this.h, (C.double)(sx), (C.double)(sy)) } func (this *QPainter) Shear(sh float64, sv float64) { C.QPainter_Shear(this.h, (C.double)(sh), (C.double)(sv)) } func (this *QPainter) Rotate(a float64) { C.QPainter_Rotate(this.h, (C.double)(a)) } func (this *QPainter) Translate(offset *QPointF) { C.QPainter_Translate(this.h, offset.cPointer()) } func (this *QPainter) TranslateWithOffset(offset *QPoint) { C.QPainter_TranslateWithOffset(this.h, offset.cPointer()) } func (this *QPainter) Translate2(dx float64, dy float64) { C.QPainter_Translate2(this.h, (C.double)(dx), (C.double)(dy)) } func (this *QPainter) Window() *QRect { _ret := C.QPainter_Window(this.h) _goptr := newQRect(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) SetWindow(window *QRect) { C.QPainter_SetWindow(this.h, window.cPointer()) } func (this *QPainter) SetWindow2(x int, y int, w int, h int) { C.QPainter_SetWindow2(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h)) } func (this *QPainter) Viewport() *QRect { _ret := C.QPainter_Viewport(this.h) _goptr := newQRect(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) SetViewport(viewport *QRect) { C.QPainter_SetViewport(this.h, viewport.cPointer()) } func (this *QPainter) SetViewport2(x int, y int, w int, h int) { C.QPainter_SetViewport2(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h)) } func (this *QPainter) SetViewTransformEnabled(enable bool) { C.QPainter_SetViewTransformEnabled(this.h, (C.bool)(enable)) } func (this *QPainter) ViewTransformEnabled() bool { return (bool)(C.QPainter_ViewTransformEnabled(this.h)) } func (this *QPainter) StrokePath(path *QPainterPath, pen *QPen) { C.QPainter_StrokePath(this.h, path.cPointer(), pen.cPointer()) } func (this *QPainter) FillPath(path *QPainterPath, brush *QBrush) { C.QPainter_FillPath(this.h, path.cPointer(), brush.cPointer()) } func (this *QPainter) DrawPath(path *QPainterPath) { C.QPainter_DrawPath(this.h, path.cPointer()) } func (this *QPainter) DrawPoint(pt *QPointF) { C.QPainter_DrawPoint(this.h, pt.cPointer()) } func (this *QPainter) DrawPointWithQPoint(p *QPoint) { C.QPainter_DrawPointWithQPoint(this.h, p.cPointer()) } func (this *QPainter) DrawPoint2(x int, y int) { C.QPainter_DrawPoint2(this.h, (C.int)(x), (C.int)(y)) } func (this *QPainter) DrawPoints(points *QPointF, pointCount int) { C.QPainter_DrawPoints(this.h, points.cPointer(), (C.int)(pointCount)) } func (this *QPainter) DrawPoints2(points *QPoint, pointCount int) { C.QPainter_DrawPoints2(this.h, points.cPointer(), (C.int)(pointCount)) } func (this *QPainter) DrawLine(line *QLineF) { C.QPainter_DrawLine(this.h, line.cPointer()) } func (this *QPainter) DrawLineWithLine(line *QLine) { C.QPainter_DrawLineWithLine(this.h, line.cPointer()) } func (this *QPainter) DrawLine2(x1 int, y1 int, x2 int, y2 int) { C.QPainter_DrawLine2(this.h, (C.int)(x1), (C.int)(y1), (C.int)(x2), (C.int)(y2)) } func (this *QPainter) DrawLine3(p1 *QPoint, p2 *QPoint) { C.QPainter_DrawLine3(this.h, p1.cPointer(), p2.cPointer()) } func (this *QPainter) DrawLine4(p1 *QPointF, p2 *QPointF) { C.QPainter_DrawLine4(this.h, p1.cPointer(), p2.cPointer()) } func (this *QPainter) DrawLines(lines *QLineF, lineCount int) { C.QPainter_DrawLines(this.h, lines.cPointer(), (C.int)(lineCount)) } func (this *QPainter) DrawLinesWithLines(lines []QLineF) { // For the C ABI, malloc a C array of raw pointers lines_CArray := (*[0xffff]*C.QLineF)(C.malloc(C.size_t(8 * len(lines)))) defer C.free(unsafe.Pointer(lines_CArray)) for i := range lines { lines_CArray[i] = lines[i].cPointer() } lines_ma := &C.struct_miqt_array{len: C.size_t(len(lines)), data: unsafe.Pointer(lines_CArray)} defer runtime.KeepAlive(unsafe.Pointer(lines_ma)) C.QPainter_DrawLinesWithLines(this.h, lines_ma) } func (this *QPainter) DrawLines2(pointPairs *QPointF, lineCount int) { C.QPainter_DrawLines2(this.h, pointPairs.cPointer(), (C.int)(lineCount)) } func (this *QPainter) DrawLinesWithPointPairs(pointPairs []QPointF) { // For the C ABI, malloc a C array of raw pointers pointPairs_CArray := (*[0xffff]*C.QPointF)(C.malloc(C.size_t(8 * len(pointPairs)))) defer C.free(unsafe.Pointer(pointPairs_CArray)) for i := range pointPairs { pointPairs_CArray[i] = pointPairs[i].cPointer() } pointPairs_ma := &C.struct_miqt_array{len: C.size_t(len(pointPairs)), data: unsafe.Pointer(pointPairs_CArray)} defer runtime.KeepAlive(unsafe.Pointer(pointPairs_ma)) C.QPainter_DrawLinesWithPointPairs(this.h, pointPairs_ma) } func (this *QPainter) DrawLines3(lines *QLine, lineCount int) { C.QPainter_DrawLines3(this.h, lines.cPointer(), (C.int)(lineCount)) } func (this *QPainter) DrawLines4(lines []QLine) { // For the C ABI, malloc a C array of raw pointers lines_CArray := (*[0xffff]*C.QLine)(C.malloc(C.size_t(8 * len(lines)))) defer C.free(unsafe.Pointer(lines_CArray)) for i := range lines { lines_CArray[i] = lines[i].cPointer() } lines_ma := &C.struct_miqt_array{len: C.size_t(len(lines)), data: unsafe.Pointer(lines_CArray)} defer runtime.KeepAlive(unsafe.Pointer(lines_ma)) C.QPainter_DrawLines4(this.h, lines_ma) } func (this *QPainter) DrawLines5(pointPairs *QPoint, lineCount int) { C.QPainter_DrawLines5(this.h, pointPairs.cPointer(), (C.int)(lineCount)) } func (this *QPainter) DrawLines6(pointPairs []QPoint) { // For the C ABI, malloc a C array of raw pointers pointPairs_CArray := (*[0xffff]*C.QPoint)(C.malloc(C.size_t(8 * len(pointPairs)))) defer C.free(unsafe.Pointer(pointPairs_CArray)) for i := range pointPairs { pointPairs_CArray[i] = pointPairs[i].cPointer() } pointPairs_ma := &C.struct_miqt_array{len: C.size_t(len(pointPairs)), data: unsafe.Pointer(pointPairs_CArray)} defer runtime.KeepAlive(unsafe.Pointer(pointPairs_ma)) C.QPainter_DrawLines6(this.h, pointPairs_ma) } func (this *QPainter) DrawRect(rect *QRectF) { C.QPainter_DrawRect(this.h, rect.cPointer()) } func (this *QPainter) DrawRect2(x1 int, y1 int, w int, h int) { C.QPainter_DrawRect2(this.h, (C.int)(x1), (C.int)(y1), (C.int)(w), (C.int)(h)) } func (this *QPainter) DrawRectWithRect(rect *QRect) { C.QPainter_DrawRectWithRect(this.h, rect.cPointer()) } func (this *QPainter) DrawRects(rects *QRectF, rectCount int) { C.QPainter_DrawRects(this.h, rects.cPointer(), (C.int)(rectCount)) } func (this *QPainter) DrawRectsWithRectangles(rectangles []QRectF) { // For the C ABI, malloc a C array of raw pointers rectangles_CArray := (*[0xffff]*C.QRectF)(C.malloc(C.size_t(8 * len(rectangles)))) defer C.free(unsafe.Pointer(rectangles_CArray)) for i := range rectangles { rectangles_CArray[i] = rectangles[i].cPointer() } rectangles_ma := &C.struct_miqt_array{len: C.size_t(len(rectangles)), data: unsafe.Pointer(rectangles_CArray)} defer runtime.KeepAlive(unsafe.Pointer(rectangles_ma)) C.QPainter_DrawRectsWithRectangles(this.h, rectangles_ma) } func (this *QPainter) DrawRects2(rects *QRect, rectCount int) { C.QPainter_DrawRects2(this.h, rects.cPointer(), (C.int)(rectCount)) } func (this *QPainter) DrawRects3(rectangles []QRect) { // For the C ABI, malloc a C array of raw pointers rectangles_CArray := (*[0xffff]*C.QRect)(C.malloc(C.size_t(8 * len(rectangles)))) defer C.free(unsafe.Pointer(rectangles_CArray)) for i := range rectangles { rectangles_CArray[i] = rectangles[i].cPointer() } rectangles_ma := &C.struct_miqt_array{len: C.size_t(len(rectangles)), data: unsafe.Pointer(rectangles_CArray)} defer runtime.KeepAlive(unsafe.Pointer(rectangles_ma)) C.QPainter_DrawRects3(this.h, rectangles_ma) } func (this *QPainter) DrawEllipse(r *QRectF) { C.QPainter_DrawEllipse(this.h, r.cPointer()) } func (this *QPainter) DrawEllipseWithQRect(r *QRect) { C.QPainter_DrawEllipseWithQRect(this.h, r.cPointer()) } func (this *QPainter) DrawEllipse2(x int, y int, w int, h int) { C.QPainter_DrawEllipse2(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h)) } func (this *QPainter) DrawEllipse3(center *QPointF, rx float64, ry float64) { C.QPainter_DrawEllipse3(this.h, center.cPointer(), (C.double)(rx), (C.double)(ry)) } func (this *QPainter) DrawEllipse4(center *QPoint, rx int, ry int) { C.QPainter_DrawEllipse4(this.h, center.cPointer(), (C.int)(rx), (C.int)(ry)) } func (this *QPainter) DrawPolyline(points *QPointF, pointCount int) { C.QPainter_DrawPolyline(this.h, points.cPointer(), (C.int)(pointCount)) } func (this *QPainter) DrawPolyline2(points *QPoint, pointCount int) { C.QPainter_DrawPolyline2(this.h, points.cPointer(), (C.int)(pointCount)) } func (this *QPainter) DrawPolygon(points *QPointF, pointCount int) { C.QPainter_DrawPolygon(this.h, points.cPointer(), (C.int)(pointCount)) } func (this *QPainter) DrawPolygon2(points *QPoint, pointCount int) { C.QPainter_DrawPolygon2(this.h, points.cPointer(), (C.int)(pointCount)) } func (this *QPainter) DrawConvexPolygon(points *QPointF, pointCount int) { C.QPainter_DrawConvexPolygon(this.h, points.cPointer(), (C.int)(pointCount)) } func (this *QPainter) DrawConvexPolygon2(points *QPoint, pointCount int) { C.QPainter_DrawConvexPolygon2(this.h, points.cPointer(), (C.int)(pointCount)) } func (this *QPainter) DrawArc(rect *QRectF, a int, alen int) { C.QPainter_DrawArc(this.h, rect.cPointer(), (C.int)(a), (C.int)(alen)) } func (this *QPainter) DrawArc2(param1 *QRect, a int, alen int) { C.QPainter_DrawArc2(this.h, param1.cPointer(), (C.int)(a), (C.int)(alen)) } func (this *QPainter) DrawArc3(x int, y int, w int, h int, a int, alen int) { C.QPainter_DrawArc3(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(a), (C.int)(alen)) } func (this *QPainter) DrawPie(rect *QRectF, a int, alen int) { C.QPainter_DrawPie(this.h, rect.cPointer(), (C.int)(a), (C.int)(alen)) } func (this *QPainter) DrawPie2(x int, y int, w int, h int, a int, alen int) { C.QPainter_DrawPie2(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(a), (C.int)(alen)) } func (this *QPainter) DrawPie3(param1 *QRect, a int, alen int) { C.QPainter_DrawPie3(this.h, param1.cPointer(), (C.int)(a), (C.int)(alen)) } func (this *QPainter) DrawChord(rect *QRectF, a int, alen int) { C.QPainter_DrawChord(this.h, rect.cPointer(), (C.int)(a), (C.int)(alen)) } func (this *QPainter) DrawChord2(x int, y int, w int, h int, a int, alen int) { C.QPainter_DrawChord2(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(a), (C.int)(alen)) } func (this *QPainter) DrawChord3(param1 *QRect, a int, alen int) { C.QPainter_DrawChord3(this.h, param1.cPointer(), (C.int)(a), (C.int)(alen)) } func (this *QPainter) DrawRoundedRect(rect *QRectF, xRadius float64, yRadius float64) { C.QPainter_DrawRoundedRect(this.h, rect.cPointer(), (C.double)(xRadius), (C.double)(yRadius)) } func (this *QPainter) DrawRoundedRect2(x int, y int, w int, h int, xRadius float64, yRadius float64) { C.QPainter_DrawRoundedRect2(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.double)(xRadius), (C.double)(yRadius)) } func (this *QPainter) DrawRoundedRect3(rect *QRect, xRadius float64, yRadius float64) { C.QPainter_DrawRoundedRect3(this.h, rect.cPointer(), (C.double)(xRadius), (C.double)(yRadius)) } func (this *QPainter) DrawRoundRect(r *QRectF) { C.QPainter_DrawRoundRect(this.h, r.cPointer()) } func (this *QPainter) DrawRoundRect2(x int, y int, w int, h int) { C.QPainter_DrawRoundRect2(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h)) } func (this *QPainter) DrawRoundRectWithQRect(r *QRect) { C.QPainter_DrawRoundRectWithQRect(this.h, r.cPointer()) } func (this *QPainter) DrawTiledPixmap(rect *QRectF, pm *QPixmap) { C.QPainter_DrawTiledPixmap(this.h, rect.cPointer(), pm.cPointer()) } func (this *QPainter) DrawTiledPixmap2(x int, y int, w int, h int, param5 *QPixmap) { C.QPainter_DrawTiledPixmap2(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), param5.cPointer()) } func (this *QPainter) DrawTiledPixmap3(param1 *QRect, param2 *QPixmap) { C.QPainter_DrawTiledPixmap3(this.h, param1.cPointer(), param2.cPointer()) } func (this *QPainter) DrawPicture(p *QPointF, picture *QPicture) { C.QPainter_DrawPicture(this.h, p.cPointer(), picture.cPointer()) } func (this *QPainter) DrawPicture2(x int, y int, picture *QPicture) { C.QPainter_DrawPicture2(this.h, (C.int)(x), (C.int)(y), picture.cPointer()) } func (this *QPainter) DrawPicture3(p *QPoint, picture *QPicture) { C.QPainter_DrawPicture3(this.h, p.cPointer(), picture.cPointer()) } func (this *QPainter) DrawPixmap(targetRect *QRectF, pixmap *QPixmap, sourceRect *QRectF) { C.QPainter_DrawPixmap(this.h, targetRect.cPointer(), pixmap.cPointer(), sourceRect.cPointer()) } func (this *QPainter) DrawPixmap2(targetRect *QRect, pixmap *QPixmap, sourceRect *QRect) { C.QPainter_DrawPixmap2(this.h, targetRect.cPointer(), pixmap.cPointer(), sourceRect.cPointer()) } func (this *QPainter) DrawPixmap3(x int, y int, w int, h int, pm *QPixmap, sx int, sy int, sw int, sh int) { C.QPainter_DrawPixmap3(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), pm.cPointer(), (C.int)(sx), (C.int)(sy), (C.int)(sw), (C.int)(sh)) } func (this *QPainter) DrawPixmap4(x int, y int, pm *QPixmap, sx int, sy int, sw int, sh int) { C.QPainter_DrawPixmap4(this.h, (C.int)(x), (C.int)(y), pm.cPointer(), (C.int)(sx), (C.int)(sy), (C.int)(sw), (C.int)(sh)) } func (this *QPainter) DrawPixmap5(p *QPointF, pm *QPixmap, sr *QRectF) { C.QPainter_DrawPixmap5(this.h, p.cPointer(), pm.cPointer(), sr.cPointer()) } func (this *QPainter) DrawPixmap6(p *QPoint, pm *QPixmap, sr *QRect) { C.QPainter_DrawPixmap6(this.h, p.cPointer(), pm.cPointer(), sr.cPointer()) } func (this *QPainter) DrawPixmap7(p *QPointF, pm *QPixmap) { C.QPainter_DrawPixmap7(this.h, p.cPointer(), pm.cPointer()) } func (this *QPainter) DrawPixmap8(p *QPoint, pm *QPixmap) { C.QPainter_DrawPixmap8(this.h, p.cPointer(), pm.cPointer()) } func (this *QPainter) DrawPixmap9(x int, y int, pm *QPixmap) { C.QPainter_DrawPixmap9(this.h, (C.int)(x), (C.int)(y), pm.cPointer()) } func (this *QPainter) DrawPixmap10(r *QRect, pm *QPixmap) { C.QPainter_DrawPixmap10(this.h, r.cPointer(), pm.cPointer()) } func (this *QPainter) DrawPixmap11(x int, y int, w int, h int, pm *QPixmap) { C.QPainter_DrawPixmap11(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), pm.cPointer()) } func (this *QPainter) DrawPixmapFragments(fragments *QPainter__PixmapFragment, fragmentCount int, pixmap *QPixmap) { C.QPainter_DrawPixmapFragments(this.h, fragments.cPointer(), (C.int)(fragmentCount), pixmap.cPointer()) } func (this *QPainter) DrawImage(targetRect *QRectF, image *QImage, sourceRect *QRectF) { C.QPainter_DrawImage(this.h, targetRect.cPointer(), image.cPointer(), sourceRect.cPointer()) } func (this *QPainter) DrawImage2(targetRect *QRect, image *QImage, sourceRect *QRect) { C.QPainter_DrawImage2(this.h, targetRect.cPointer(), image.cPointer(), sourceRect.cPointer()) } func (this *QPainter) DrawImage3(p *QPointF, image *QImage, sr *QRectF) { C.QPainter_DrawImage3(this.h, p.cPointer(), image.cPointer(), sr.cPointer()) } func (this *QPainter) DrawImage4(p *QPoint, image *QImage, sr *QRect) { C.QPainter_DrawImage4(this.h, p.cPointer(), image.cPointer(), sr.cPointer()) } func (this *QPainter) DrawImage5(r *QRectF, image *QImage) { C.QPainter_DrawImage5(this.h, r.cPointer(), image.cPointer()) } func (this *QPainter) DrawImage6(r *QRect, image *QImage) { C.QPainter_DrawImage6(this.h, r.cPointer(), image.cPointer()) } func (this *QPainter) DrawImage7(p *QPointF, image *QImage) { C.QPainter_DrawImage7(this.h, p.cPointer(), image.cPointer()) } func (this *QPainter) DrawImage8(p *QPoint, image *QImage) { C.QPainter_DrawImage8(this.h, p.cPointer(), image.cPointer()) } func (this *QPainter) DrawImage9(x int, y int, image *QImage) { C.QPainter_DrawImage9(this.h, (C.int)(x), (C.int)(y), image.cPointer()) } func (this *QPainter) SetLayoutDirection(direction LayoutDirection) { C.QPainter_SetLayoutDirection(this.h, (C.int)(direction)) } func (this *QPainter) LayoutDirection() LayoutDirection { return (LayoutDirection)(C.QPainter_LayoutDirection(this.h)) } func (this *QPainter) DrawGlyphRun(position *QPointF, glyphRun *QGlyphRun) { C.QPainter_DrawGlyphRun(this.h, position.cPointer(), glyphRun.cPointer()) } func (this *QPainter) DrawStaticText(topLeftPosition *QPointF, staticText *QStaticText) { C.QPainter_DrawStaticText(this.h, topLeftPosition.cPointer(), staticText.cPointer()) } func (this *QPainter) DrawStaticText2(topLeftPosition *QPoint, staticText *QStaticText) { C.QPainter_DrawStaticText2(this.h, topLeftPosition.cPointer(), staticText.cPointer()) } func (this *QPainter) DrawStaticText3(left int, top int, staticText *QStaticText) { C.QPainter_DrawStaticText3(this.h, (C.int)(left), (C.int)(top), staticText.cPointer()) } func (this *QPainter) DrawText(p *QPointF, s string) { s_ms := miqt_strdupg(s) defer C.free(s_ms) C.QPainter_DrawText(this.h, p.cPointer(), (*C.struct_miqt_string)(s_ms)) } func (this *QPainter) DrawText2(p *QPoint, s string) { s_ms := miqt_strdupg(s) defer C.free(s_ms) C.QPainter_DrawText2(this.h, p.cPointer(), (*C.struct_miqt_string)(s_ms)) } func (this *QPainter) DrawText3(x int, y int, s string) { s_ms := miqt_strdupg(s) defer C.free(s_ms) C.QPainter_DrawText3(this.h, (C.int)(x), (C.int)(y), (*C.struct_miqt_string)(s_ms)) } func (this *QPainter) DrawText4(p *QPointF, str string, tf int, justificationPadding int) { str_ms := miqt_strdupg(str) defer C.free(str_ms) C.QPainter_DrawText4(this.h, p.cPointer(), (*C.struct_miqt_string)(str_ms), (C.int)(tf), (C.int)(justificationPadding)) } func (this *QPainter) DrawText5(r *QRectF, flags int, text string) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QPainter_DrawText5(this.h, r.cPointer(), (C.int)(flags), (*C.struct_miqt_string)(text_ms)) } func (this *QPainter) DrawText6(r *QRect, flags int, text string) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QPainter_DrawText6(this.h, r.cPointer(), (C.int)(flags), (*C.struct_miqt_string)(text_ms)) } func (this *QPainter) DrawText7(x int, y int, w int, h int, flags int, text string) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QPainter_DrawText7(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(flags), (*C.struct_miqt_string)(text_ms)) } func (this *QPainter) DrawText8(r *QRectF, text string) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QPainter_DrawText8(this.h, r.cPointer(), (*C.struct_miqt_string)(text_ms)) } func (this *QPainter) BoundingRect(rect *QRectF, flags int, text string) *QRectF { text_ms := miqt_strdupg(text) defer C.free(text_ms) _ret := C.QPainter_BoundingRect(this.h, rect.cPointer(), (C.int)(flags), (*C.struct_miqt_string)(text_ms)) _goptr := newQRectF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) BoundingRect2(rect *QRect, flags int, text string) *QRect { text_ms := miqt_strdupg(text) defer C.free(text_ms) _ret := C.QPainter_BoundingRect2(this.h, rect.cPointer(), (C.int)(flags), (*C.struct_miqt_string)(text_ms)) _goptr := newQRect(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) BoundingRect3(x int, y int, w int, h int, flags int, text string) *QRect { text_ms := miqt_strdupg(text) defer C.free(text_ms) _ret := C.QPainter_BoundingRect3(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(flags), (*C.struct_miqt_string)(text_ms)) _goptr := newQRect(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) BoundingRect4(rect *QRectF, text string) *QRectF { text_ms := miqt_strdupg(text) defer C.free(text_ms) _ret := C.QPainter_BoundingRect4(this.h, rect.cPointer(), (*C.struct_miqt_string)(text_ms)) _goptr := newQRectF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) DrawTextItem(p *QPointF, ti *QTextItem) { C.QPainter_DrawTextItem(this.h, p.cPointer(), ti.cPointer()) } func (this *QPainter) DrawTextItem2(x int, y int, ti *QTextItem) { C.QPainter_DrawTextItem2(this.h, (C.int)(x), (C.int)(y), ti.cPointer()) } func (this *QPainter) DrawTextItem3(p *QPoint, ti *QTextItem) { C.QPainter_DrawTextItem3(this.h, p.cPointer(), ti.cPointer()) } func (this *QPainter) FillRect(param1 *QRectF, param2 *QBrush) { C.QPainter_FillRect(this.h, param1.cPointer(), param2.cPointer()) } func (this *QPainter) FillRect2(x int, y int, w int, h int, param5 *QBrush) { C.QPainter_FillRect2(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), param5.cPointer()) } func (this *QPainter) FillRect3(param1 *QRect, param2 *QBrush) { C.QPainter_FillRect3(this.h, param1.cPointer(), param2.cPointer()) } func (this *QPainter) FillRect4(param1 *QRectF, color *QColor) { C.QPainter_FillRect4(this.h, param1.cPointer(), color.cPointer()) } func (this *QPainter) FillRect5(x int, y int, w int, h int, color *QColor) { C.QPainter_FillRect5(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), color.cPointer()) } func (this *QPainter) FillRect6(param1 *QRect, color *QColor) { C.QPainter_FillRect6(this.h, param1.cPointer(), color.cPointer()) } func (this *QPainter) FillRect7(x int, y int, w int, h int, c GlobalColor) { C.QPainter_FillRect7(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(c)) } func (this *QPainter) FillRect8(r *QRect, c GlobalColor) { C.QPainter_FillRect8(this.h, r.cPointer(), (C.int)(c)) } func (this *QPainter) FillRect9(r *QRectF, c GlobalColor) { C.QPainter_FillRect9(this.h, r.cPointer(), (C.int)(c)) } func (this *QPainter) FillRect10(x int, y int, w int, h int, style BrushStyle) { C.QPainter_FillRect10(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(style)) } func (this *QPainter) FillRect11(r *QRect, style BrushStyle) { C.QPainter_FillRect11(this.h, r.cPointer(), (C.int)(style)) } func (this *QPainter) FillRect12(r *QRectF, style BrushStyle) { C.QPainter_FillRect12(this.h, r.cPointer(), (C.int)(style)) } func (this *QPainter) FillRect13(x int, y int, w int, h int, preset QGradient__Preset) { C.QPainter_FillRect13(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(preset)) } func (this *QPainter) FillRect14(r *QRect, preset QGradient__Preset) { C.QPainter_FillRect14(this.h, r.cPointer(), (C.int)(preset)) } func (this *QPainter) FillRect15(r *QRectF, preset QGradient__Preset) { C.QPainter_FillRect15(this.h, r.cPointer(), (C.int)(preset)) } func (this *QPainter) EraseRect(param1 *QRectF) { C.QPainter_EraseRect(this.h, param1.cPointer()) } func (this *QPainter) EraseRect2(x int, y int, w int, h int) { C.QPainter_EraseRect2(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h)) } func (this *QPainter) EraseRectWithQRect(param1 *QRect) { C.QPainter_EraseRectWithQRect(this.h, param1.cPointer()) } func (this *QPainter) SetRenderHint(hint QPainter__RenderHint) { C.QPainter_SetRenderHint(this.h, (C.int)(hint)) } func (this *QPainter) SetRenderHints(hints QPainter__RenderHint) { C.QPainter_SetRenderHints(this.h, (C.int)(hints)) } func (this *QPainter) RenderHints() QPainter__RenderHint { return (QPainter__RenderHint)(C.QPainter_RenderHints(this.h)) } func (this *QPainter) TestRenderHint(hint QPainter__RenderHint) bool { return (bool)(C.QPainter_TestRenderHint(this.h, (C.int)(hint))) } func (this *QPainter) PaintEngine() *QPaintEngine { return newQPaintEngine_U(unsafe.Pointer(C.QPainter_PaintEngine(this.h))) } func QPainter_SetRedirected(device *QPaintDevice, replacement *QPaintDevice) { C.QPainter_SetRedirected(device.cPointer(), replacement.cPointer()) } func QPainter_Redirected(device *QPaintDevice) *QPaintDevice { return newQPaintDevice_U(unsafe.Pointer(C.QPainter_Redirected(device.cPointer()))) } func QPainter_RestoreRedirected(device *QPaintDevice) { C.QPainter_RestoreRedirected(device.cPointer()) } func (this *QPainter) BeginNativePainting() { C.QPainter_BeginNativePainting(this.h) } func (this *QPainter) EndNativePainting() { C.QPainter_EndNativePainting(this.h) } func (this *QPainter) SetClipRect22(param1 *QRectF, op ClipOperation) { C.QPainter_SetClipRect22(this.h, param1.cPointer(), (C.int)(op)) } func (this *QPainter) SetClipRect23(param1 *QRect, op ClipOperation) { C.QPainter_SetClipRect23(this.h, param1.cPointer(), (C.int)(op)) } func (this *QPainter) SetClipRect5(x int, y int, w int, h int, op ClipOperation) { C.QPainter_SetClipRect5(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(op)) } func (this *QPainter) SetClipRegion2(param1 *QRegion, op ClipOperation) { C.QPainter_SetClipRegion2(this.h, param1.cPointer(), (C.int)(op)) } func (this *QPainter) SetClipPath2(path *QPainterPath, op ClipOperation) { C.QPainter_SetClipPath2(this.h, path.cPointer(), (C.int)(op)) } func (this *QPainter) SetMatrix2(matrix *QMatrix, combine bool) { C.QPainter_SetMatrix2(this.h, matrix.cPointer(), (C.bool)(combine)) } func (this *QPainter) SetTransform2(transform *QTransform, combine bool) { C.QPainter_SetTransform2(this.h, transform.cPointer(), (C.bool)(combine)) } func (this *QPainter) SetWorldMatrix2(matrix *QMatrix, combine bool) { C.QPainter_SetWorldMatrix2(this.h, matrix.cPointer(), (C.bool)(combine)) } func (this *QPainter) SetWorldTransform2(matrix *QTransform, combine bool) { C.QPainter_SetWorldTransform2(this.h, matrix.cPointer(), (C.bool)(combine)) } func (this *QPainter) DrawPolygon32(points *QPointF, pointCount int, fillRule FillRule) { C.QPainter_DrawPolygon32(this.h, points.cPointer(), (C.int)(pointCount), (C.int)(fillRule)) } func (this *QPainter) DrawPolygon33(points *QPoint, pointCount int, fillRule FillRule) { C.QPainter_DrawPolygon33(this.h, points.cPointer(), (C.int)(pointCount), (C.int)(fillRule)) } func (this *QPainter) DrawRoundedRect4(rect *QRectF, xRadius float64, yRadius float64, mode SizeMode) { C.QPainter_DrawRoundedRect4(this.h, rect.cPointer(), (C.double)(xRadius), (C.double)(yRadius), (C.int)(mode)) } func (this *QPainter) DrawRoundedRect7(x int, y int, w int, h int, xRadius float64, yRadius float64, mode SizeMode) { C.QPainter_DrawRoundedRect7(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.double)(xRadius), (C.double)(yRadius), (C.int)(mode)) } func (this *QPainter) DrawRoundedRect42(rect *QRect, xRadius float64, yRadius float64, mode SizeMode) { C.QPainter_DrawRoundedRect42(this.h, rect.cPointer(), (C.double)(xRadius), (C.double)(yRadius), (C.int)(mode)) } func (this *QPainter) DrawRoundRect22(r *QRectF, xround int) { C.QPainter_DrawRoundRect22(this.h, r.cPointer(), (C.int)(xround)) } func (this *QPainter) DrawRoundRect3(r *QRectF, xround int, yround int) { C.QPainter_DrawRoundRect3(this.h, r.cPointer(), (C.int)(xround), (C.int)(yround)) } func (this *QPainter) DrawRoundRect5(x int, y int, w int, h int, param5 int) { C.QPainter_DrawRoundRect5(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(param5)) } func (this *QPainter) DrawRoundRect6(x int, y int, w int, h int, param5 int, param6 int) { C.QPainter_DrawRoundRect6(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(param5), (C.int)(param6)) } func (this *QPainter) DrawRoundRect23(r *QRect, xround int) { C.QPainter_DrawRoundRect23(this.h, r.cPointer(), (C.int)(xround)) } func (this *QPainter) DrawRoundRect32(r *QRect, xround int, yround int) { C.QPainter_DrawRoundRect32(this.h, r.cPointer(), (C.int)(xround), (C.int)(yround)) } func (this *QPainter) DrawTiledPixmap32(rect *QRectF, pm *QPixmap, offset *QPointF) { C.QPainter_DrawTiledPixmap32(this.h, rect.cPointer(), pm.cPointer(), offset.cPointer()) } func (this *QPainter) DrawTiledPixmap6(x int, y int, w int, h int, param5 *QPixmap, sx int) { C.QPainter_DrawTiledPixmap6(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), param5.cPointer(), (C.int)(sx)) } func (this *QPainter) DrawTiledPixmap7(x int, y int, w int, h int, param5 *QPixmap, sx int, sy int) { C.QPainter_DrawTiledPixmap7(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), param5.cPointer(), (C.int)(sx), (C.int)(sy)) } func (this *QPainter) DrawTiledPixmap33(param1 *QRect, param2 *QPixmap, param3 *QPoint) { C.QPainter_DrawTiledPixmap33(this.h, param1.cPointer(), param2.cPointer(), param3.cPointer()) } func (this *QPainter) DrawPixmapFragments4(fragments *QPainter__PixmapFragment, fragmentCount int, pixmap *QPixmap, hints QPainter__PixmapFragmentHint) { C.QPainter_DrawPixmapFragments4(this.h, fragments.cPointer(), (C.int)(fragmentCount), pixmap.cPointer(), (C.int)(hints)) } func (this *QPainter) DrawImage42(targetRect *QRectF, image *QImage, sourceRect *QRectF, flags ImageConversionFlag) { C.QPainter_DrawImage42(this.h, targetRect.cPointer(), image.cPointer(), sourceRect.cPointer(), (C.int)(flags)) } func (this *QPainter) DrawImage43(targetRect *QRect, image *QImage, sourceRect *QRect, flags ImageConversionFlag) { C.QPainter_DrawImage43(this.h, targetRect.cPointer(), image.cPointer(), sourceRect.cPointer(), (C.int)(flags)) } func (this *QPainter) DrawImage44(p *QPointF, image *QImage, sr *QRectF, flags ImageConversionFlag) { C.QPainter_DrawImage44(this.h, p.cPointer(), image.cPointer(), sr.cPointer(), (C.int)(flags)) } func (this *QPainter) DrawImage45(p *QPoint, image *QImage, sr *QRect, flags ImageConversionFlag) { C.QPainter_DrawImage45(this.h, p.cPointer(), image.cPointer(), sr.cPointer(), (C.int)(flags)) } func (this *QPainter) DrawImage46(x int, y int, image *QImage, sx int) { C.QPainter_DrawImage46(this.h, (C.int)(x), (C.int)(y), image.cPointer(), (C.int)(sx)) } func (this *QPainter) DrawImage52(x int, y int, image *QImage, sx int, sy int) { C.QPainter_DrawImage52(this.h, (C.int)(x), (C.int)(y), image.cPointer(), (C.int)(sx), (C.int)(sy)) } func (this *QPainter) DrawImage62(x int, y int, image *QImage, sx int, sy int, sw int) { C.QPainter_DrawImage62(this.h, (C.int)(x), (C.int)(y), image.cPointer(), (C.int)(sx), (C.int)(sy), (C.int)(sw)) } func (this *QPainter) DrawImage72(x int, y int, image *QImage, sx int, sy int, sw int, sh int) { C.QPainter_DrawImage72(this.h, (C.int)(x), (C.int)(y), image.cPointer(), (C.int)(sx), (C.int)(sy), (C.int)(sw), (C.int)(sh)) } func (this *QPainter) DrawImage82(x int, y int, image *QImage, sx int, sy int, sw int, sh int, flags ImageConversionFlag) { C.QPainter_DrawImage82(this.h, (C.int)(x), (C.int)(y), image.cPointer(), (C.int)(sx), (C.int)(sy), (C.int)(sw), (C.int)(sh), (C.int)(flags)) } func (this *QPainter) DrawText42(r *QRectF, flags int, text string, br *QRectF) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QPainter_DrawText42(this.h, r.cPointer(), (C.int)(flags), (*C.struct_miqt_string)(text_ms), br.cPointer()) } func (this *QPainter) DrawText43(r *QRect, flags int, text string, br *QRect) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QPainter_DrawText43(this.h, r.cPointer(), (C.int)(flags), (*C.struct_miqt_string)(text_ms), br.cPointer()) } func (this *QPainter) DrawText72(x int, y int, w int, h int, flags int, text string, br *QRect) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QPainter_DrawText72(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(flags), (*C.struct_miqt_string)(text_ms), br.cPointer()) } func (this *QPainter) DrawText32(r *QRectF, text string, o *QTextOption) { text_ms := miqt_strdupg(text) defer C.free(text_ms) C.QPainter_DrawText32(this.h, r.cPointer(), (*C.struct_miqt_string)(text_ms), o.cPointer()) } func (this *QPainter) BoundingRect32(rect *QRectF, text string, o *QTextOption) *QRectF { text_ms := miqt_strdupg(text) defer C.free(text_ms) _ret := C.QPainter_BoundingRect32(this.h, rect.cPointer(), (*C.struct_miqt_string)(text_ms), o.cPointer()) _goptr := newQRectF(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QPainter) SetRenderHint2(hint QPainter__RenderHint, on bool) { C.QPainter_SetRenderHint2(this.h, (C.int)(hint), (C.bool)(on)) } func (this *QPainter) SetRenderHints2(hints QPainter__RenderHint, on bool) { C.QPainter_SetRenderHints2(this.h, (C.int)(hints), (C.bool)(on)) } func QPainter_SetRedirected3(device *QPaintDevice, replacement *QPaintDevice, offset *QPoint) { C.QPainter_SetRedirected3(device.cPointer(), replacement.cPointer(), offset.cPointer()) } func QPainter_Redirected2(device *QPaintDevice, offset *QPoint) *QPaintDevice { return newQPaintDevice_U(unsafe.Pointer(C.QPainter_Redirected2(device.cPointer(), offset.cPointer()))) } // Delete this object from C++ memory. func (this *QPainter) Delete() { C.QPainter_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPainter) GoGC() { runtime.SetFinalizer(this, func(this *QPainter) { this.Delete() runtime.KeepAlive(this.h) }) } type QPainter__PixmapFragment struct { h *C.QPainter__PixmapFragment } func (this *QPainter__PixmapFragment) cPointer() *C.QPainter__PixmapFragment { if this == nil { return nil } return this.h } func newQPainter__PixmapFragment(h *C.QPainter__PixmapFragment) *QPainter__PixmapFragment { if h == nil { return nil } return &QPainter__PixmapFragment{h: h} } func newQPainter__PixmapFragment_U(h unsafe.Pointer) *QPainter__PixmapFragment { return newQPainter__PixmapFragment((*C.QPainter__PixmapFragment)(h)) } func QPainter__PixmapFragment_Create(pos *QPointF, sourceRect *QRectF) *QPainter__PixmapFragment { _ret := C.QPainter__PixmapFragment_Create(pos.cPointer(), sourceRect.cPointer()) _goptr := newQPainter__PixmapFragment(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func QPainter__PixmapFragment_Create3(pos *QPointF, sourceRect *QRectF, scaleX float64) *QPainter__PixmapFragment { _ret := C.QPainter__PixmapFragment_Create3(pos.cPointer(), sourceRect.cPointer(), (C.double)(scaleX)) _goptr := newQPainter__PixmapFragment(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func QPainter__PixmapFragment_Create4(pos *QPointF, sourceRect *QRectF, scaleX float64, scaleY float64) *QPainter__PixmapFragment { _ret := C.QPainter__PixmapFragment_Create4(pos.cPointer(), sourceRect.cPointer(), (C.double)(scaleX), (C.double)(scaleY)) _goptr := newQPainter__PixmapFragment(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func QPainter__PixmapFragment_Create5(pos *QPointF, sourceRect *QRectF, scaleX float64, scaleY float64, rotation float64) *QPainter__PixmapFragment { _ret := C.QPainter__PixmapFragment_Create5(pos.cPointer(), sourceRect.cPointer(), (C.double)(scaleX), (C.double)(scaleY), (C.double)(rotation)) _goptr := newQPainter__PixmapFragment(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func QPainter__PixmapFragment_Create6(pos *QPointF, sourceRect *QRectF, scaleX float64, scaleY float64, rotation float64, opacity float64) *QPainter__PixmapFragment { _ret := C.QPainter__PixmapFragment_Create6(pos.cPointer(), sourceRect.cPointer(), (C.double)(scaleX), (C.double)(scaleY), (C.double)(rotation), (C.double)(opacity)) _goptr := newQPainter__PixmapFragment(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } // Delete this object from C++ memory. func (this *QPainter__PixmapFragment) Delete() { C.QPainter__PixmapFragment_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPainter__PixmapFragment) GoGC() { runtime.SetFinalizer(this, func(this *QPainter__PixmapFragment) { this.Delete() runtime.KeepAlive(this.h) }) }