package qt /* #include "gen_qdrawutil.h" #include */ import "C" import ( "unsafe" ) type QTileRules struct { h *C.QTileRules } func (this *QTileRules) cPointer() *C.QTileRules { if this == nil { return nil } return this.h } func newQTileRules(h *C.QTileRules) *QTileRules { if h == nil { return nil } return &QTileRules{h: h} } func newQTileRules_U(h unsafe.Pointer) *QTileRules { return newQTileRules((*C.QTileRules)(h)) } // NewQTileRules constructs a new QTileRules object. func NewQTileRules(horizontalRule uintptr, verticalRule uintptr) *QTileRules { ret := C.QTileRules_new((C.uintptr_t)(horizontalRule), (C.uintptr_t)(verticalRule)) return newQTileRules(ret) } // NewQTileRules2 constructs a new QTileRules object. func NewQTileRules2() *QTileRules { ret := C.QTileRules_new2() return newQTileRules(ret) } // NewQTileRules3 constructs a new QTileRules object. func NewQTileRules3(param1 *QTileRules) *QTileRules { ret := C.QTileRules_new3(param1.cPointer()) return newQTileRules(ret) } // NewQTileRules4 constructs a new QTileRules object. func NewQTileRules4(rule uintptr) *QTileRules { ret := C.QTileRules_new4((C.uintptr_t)(rule)) return newQTileRules(ret) } func (this *QTileRules) Delete() { C.QTileRules_Delete(this.h) }