package qt /* #include "gen_qgesturerecognizer.h" #include */ import "C" import ( "unsafe" ) type QGestureRecognizer struct { h *C.QGestureRecognizer } func (this *QGestureRecognizer) cPointer() *C.QGestureRecognizer { if this == nil { return nil } return this.h } func newQGestureRecognizer(h *C.QGestureRecognizer) *QGestureRecognizer { if h == nil { return nil } return &QGestureRecognizer{h: h} } func newQGestureRecognizer_U(h unsafe.Pointer) *QGestureRecognizer { return newQGestureRecognizer((*C.QGestureRecognizer)(h)) } func (this *QGestureRecognizer) Create(target *QObject) *QGesture { ret := C.QGestureRecognizer_Create(this.h, target.cPointer()) return newQGesture_U(unsafe.Pointer(ret)) } func (this *QGestureRecognizer) Recognize(state *QGesture, watched *QObject, event *QEvent) int { ret := C.QGestureRecognizer_Recognize(this.h, state.cPointer(), watched.cPointer(), event.cPointer()) return (int)(ret) } func (this *QGestureRecognizer) Reset(state *QGesture) { C.QGestureRecognizer_Reset(this.h, state.cPointer()) } func QGestureRecognizer_RegisterRecognizer(recognizer *QGestureRecognizer) uintptr { ret := C.QGestureRecognizer_RegisterRecognizer(recognizer.cPointer()) return (uintptr)(ret) } func QGestureRecognizer_UnregisterRecognizer(typeVal uintptr) { C.QGestureRecognizer_UnregisterRecognizer((C.uintptr_t)(typeVal)) } func (this *QGestureRecognizer) OperatorAssign(param1 *QGestureRecognizer) { C.QGestureRecognizer_OperatorAssign(this.h, param1.cPointer()) } func (this *QGestureRecognizer) Delete() { C.QGestureRecognizer_Delete(this.h) }