package qt6 /* #include "gen_qproperty.h" #include */ import "C" import ( "runtime" "unsafe" ) type QtPrivate__BindableWarnings__Reason int const ( QtPrivate__BindableWarnings__InvalidInterface QtPrivate__BindableWarnings__Reason = 0 QtPrivate__BindableWarnings__NonBindableInterface QtPrivate__BindableWarnings__Reason = 1 QtPrivate__BindableWarnings__ReadOnlyInterface QtPrivate__BindableWarnings__Reason = 2 ) type QPropertyBindingError__Type int const ( QPropertyBindingError__NoError QPropertyBindingError__Type = 0 QPropertyBindingError__BindingLoop QPropertyBindingError__Type = 1 QPropertyBindingError__EvaluationError QPropertyBindingError__Type = 2 QPropertyBindingError__UnknownError QPropertyBindingError__Type = 3 ) type QPropertyObserverBase__ObserverTag int const ( QPropertyObserverBase__ObserverNotifiesBinding QPropertyObserverBase__ObserverTag = 0 QPropertyObserverBase__ObserverNotifiesChangeHandler QPropertyObserverBase__ObserverTag = 1 QPropertyObserverBase__ObserverIsPlaceholder QPropertyObserverBase__ObserverTag = 2 QPropertyObserverBase__ObserverIsAlias QPropertyObserverBase__ObserverTag = 3 ) type QPropertyBindingSourceLocation struct { h *C.QPropertyBindingSourceLocation } func (this *QPropertyBindingSourceLocation) cPointer() *C.QPropertyBindingSourceLocation { if this == nil { return nil } return this.h } func (this *QPropertyBindingSourceLocation) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQPropertyBindingSourceLocation(h *C.QPropertyBindingSourceLocation) *QPropertyBindingSourceLocation { if h == nil { return nil } return &QPropertyBindingSourceLocation{h: h} } func UnsafeNewQPropertyBindingSourceLocation(h unsafe.Pointer) *QPropertyBindingSourceLocation { return newQPropertyBindingSourceLocation((*C.QPropertyBindingSourceLocation)(h)) } // NewQPropertyBindingSourceLocation constructs a new QPropertyBindingSourceLocation object. func NewQPropertyBindingSourceLocation() *QPropertyBindingSourceLocation { ret := C.QPropertyBindingSourceLocation_new() return newQPropertyBindingSourceLocation(ret) } // NewQPropertyBindingSourceLocation2 constructs a new QPropertyBindingSourceLocation object. func NewQPropertyBindingSourceLocation2(param1 *QPropertyBindingSourceLocation) *QPropertyBindingSourceLocation { ret := C.QPropertyBindingSourceLocation_new2(param1.cPointer()) return newQPropertyBindingSourceLocation(ret) } // Delete this object from C++ memory. func (this *QPropertyBindingSourceLocation) Delete() { C.QPropertyBindingSourceLocation_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPropertyBindingSourceLocation) GoGC() { runtime.SetFinalizer(this, func(this *QPropertyBindingSourceLocation) { this.Delete() runtime.KeepAlive(this.h) }) } type QPropertyBindingError struct { h *C.QPropertyBindingError } func (this *QPropertyBindingError) cPointer() *C.QPropertyBindingError { if this == nil { return nil } return this.h } func (this *QPropertyBindingError) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQPropertyBindingError(h *C.QPropertyBindingError) *QPropertyBindingError { if h == nil { return nil } return &QPropertyBindingError{h: h} } func UnsafeNewQPropertyBindingError(h unsafe.Pointer) *QPropertyBindingError { return newQPropertyBindingError((*C.QPropertyBindingError)(h)) } // NewQPropertyBindingError constructs a new QPropertyBindingError object. func NewQPropertyBindingError() *QPropertyBindingError { ret := C.QPropertyBindingError_new() return newQPropertyBindingError(ret) } // NewQPropertyBindingError2 constructs a new QPropertyBindingError object. func NewQPropertyBindingError2(typeVal QPropertyBindingError__Type) *QPropertyBindingError { ret := C.QPropertyBindingError_new2((C.int)(typeVal)) return newQPropertyBindingError(ret) } // NewQPropertyBindingError3 constructs a new QPropertyBindingError object. func NewQPropertyBindingError3(other *QPropertyBindingError) *QPropertyBindingError { ret := C.QPropertyBindingError_new3(other.cPointer()) return newQPropertyBindingError(ret) } // NewQPropertyBindingError4 constructs a new QPropertyBindingError object. func NewQPropertyBindingError4(typeVal QPropertyBindingError__Type, description string) *QPropertyBindingError { description_ms := C.struct_miqt_string{} description_ms.data = C.CString(description) description_ms.len = C.size_t(len(description)) defer C.free(unsafe.Pointer(description_ms.data)) ret := C.QPropertyBindingError_new4((C.int)(typeVal), description_ms) return newQPropertyBindingError(ret) } func (this *QPropertyBindingError) OperatorAssign(other *QPropertyBindingError) { C.QPropertyBindingError_OperatorAssign(this.h, other.cPointer()) } func (this *QPropertyBindingError) HasError() bool { return (bool)(C.QPropertyBindingError_HasError(this.h)) } func (this *QPropertyBindingError) Type() QPropertyBindingError__Type { return (QPropertyBindingError__Type)(C.QPropertyBindingError_Type(this.h)) } func (this *QPropertyBindingError) Description() string { var _ms C.struct_miqt_string = C.QPropertyBindingError_Description(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QPropertyBindingError) Delete() { C.QPropertyBindingError_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPropertyBindingError) GoGC() { runtime.SetFinalizer(this, func(this *QPropertyBindingError) { this.Delete() runtime.KeepAlive(this.h) }) } type QUntypedPropertyBinding struct { h *C.QUntypedPropertyBinding } func (this *QUntypedPropertyBinding) cPointer() *C.QUntypedPropertyBinding { if this == nil { return nil } return this.h } func (this *QUntypedPropertyBinding) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQUntypedPropertyBinding(h *C.QUntypedPropertyBinding) *QUntypedPropertyBinding { if h == nil { return nil } return &QUntypedPropertyBinding{h: h} } func UnsafeNewQUntypedPropertyBinding(h unsafe.Pointer) *QUntypedPropertyBinding { return newQUntypedPropertyBinding((*C.QUntypedPropertyBinding)(h)) } // NewQUntypedPropertyBinding constructs a new QUntypedPropertyBinding object. func NewQUntypedPropertyBinding() *QUntypedPropertyBinding { ret := C.QUntypedPropertyBinding_new() return newQUntypedPropertyBinding(ret) } // NewQUntypedPropertyBinding2 constructs a new QUntypedPropertyBinding object. func NewQUntypedPropertyBinding2(other *QUntypedPropertyBinding) *QUntypedPropertyBinding { ret := C.QUntypedPropertyBinding_new2(other.cPointer()) return newQUntypedPropertyBinding(ret) } func (this *QUntypedPropertyBinding) OperatorAssign(other *QUntypedPropertyBinding) { C.QUntypedPropertyBinding_OperatorAssign(this.h, other.cPointer()) } func (this *QUntypedPropertyBinding) IsNull() bool { return (bool)(C.QUntypedPropertyBinding_IsNull(this.h)) } func (this *QUntypedPropertyBinding) Error() *QPropertyBindingError { _ret := C.QUntypedPropertyBinding_Error(this.h) _goptr := newQPropertyBindingError(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QUntypedPropertyBinding) ValueMetaType() *QMetaType { _ret := C.QUntypedPropertyBinding_ValueMetaType(this.h) _goptr := newQMetaType(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } // Delete this object from C++ memory. func (this *QUntypedPropertyBinding) Delete() { C.QUntypedPropertyBinding_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QUntypedPropertyBinding) GoGC() { runtime.SetFinalizer(this, func(this *QUntypedPropertyBinding) { this.Delete() runtime.KeepAlive(this.h) }) } type QPropertyObserverBase struct { h *C.QPropertyObserverBase } func (this *QPropertyObserverBase) cPointer() *C.QPropertyObserverBase { if this == nil { return nil } return this.h } func (this *QPropertyObserverBase) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQPropertyObserverBase(h *C.QPropertyObserverBase) *QPropertyObserverBase { if h == nil { return nil } return &QPropertyObserverBase{h: h} } func UnsafeNewQPropertyObserverBase(h unsafe.Pointer) *QPropertyObserverBase { return newQPropertyObserverBase((*C.QPropertyObserverBase)(h)) } // NewQPropertyObserverBase constructs a new QPropertyObserverBase object. func NewQPropertyObserverBase() *QPropertyObserverBase { ret := C.QPropertyObserverBase_new() return newQPropertyObserverBase(ret) } // NewQPropertyObserverBase2 constructs a new QPropertyObserverBase object. func NewQPropertyObserverBase2(param1 *QPropertyObserverBase) *QPropertyObserverBase { ret := C.QPropertyObserverBase_new2(param1.cPointer()) return newQPropertyObserverBase(ret) } // Delete this object from C++ memory. func (this *QPropertyObserverBase) Delete() { C.QPropertyObserverBase_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPropertyObserverBase) GoGC() { runtime.SetFinalizer(this, func(this *QPropertyObserverBase) { this.Delete() runtime.KeepAlive(this.h) }) } type QPropertyObserver struct { h *C.QPropertyObserver *QPropertyObserverBase } func (this *QPropertyObserver) cPointer() *C.QPropertyObserver { if this == nil { return nil } return this.h } func (this *QPropertyObserver) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQPropertyObserver(h *C.QPropertyObserver) *QPropertyObserver { if h == nil { return nil } return &QPropertyObserver{h: h, QPropertyObserverBase: UnsafeNewQPropertyObserverBase(unsafe.Pointer(h))} } func UnsafeNewQPropertyObserver(h unsafe.Pointer) *QPropertyObserver { return newQPropertyObserver((*C.QPropertyObserver)(h)) } // NewQPropertyObserver constructs a new QPropertyObserver object. func NewQPropertyObserver() *QPropertyObserver { ret := C.QPropertyObserver_new() return newQPropertyObserver(ret) } // Delete this object from C++ memory. func (this *QPropertyObserver) Delete() { C.QPropertyObserver_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPropertyObserver) GoGC() { runtime.SetFinalizer(this, func(this *QPropertyObserver) { this.Delete() runtime.KeepAlive(this.h) }) } type QPropertyNotifier struct { h *C.QPropertyNotifier *QPropertyObserver } func (this *QPropertyNotifier) cPointer() *C.QPropertyNotifier { if this == nil { return nil } return this.h } func (this *QPropertyNotifier) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQPropertyNotifier(h *C.QPropertyNotifier) *QPropertyNotifier { if h == nil { return nil } return &QPropertyNotifier{h: h, QPropertyObserver: UnsafeNewQPropertyObserver(unsafe.Pointer(h))} } func UnsafeNewQPropertyNotifier(h unsafe.Pointer) *QPropertyNotifier { return newQPropertyNotifier((*C.QPropertyNotifier)(h)) } // NewQPropertyNotifier constructs a new QPropertyNotifier object. func NewQPropertyNotifier() *QPropertyNotifier { ret := C.QPropertyNotifier_new() return newQPropertyNotifier(ret) } // Delete this object from C++ memory. func (this *QPropertyNotifier) Delete() { C.QPropertyNotifier_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPropertyNotifier) GoGC() { runtime.SetFinalizer(this, func(this *QPropertyNotifier) { this.Delete() runtime.KeepAlive(this.h) }) } type QtPrivate__QBindableInterface struct { h *C.QtPrivate__QBindableInterface } func (this *QtPrivate__QBindableInterface) cPointer() *C.QtPrivate__QBindableInterface { if this == nil { return nil } return this.h } func (this *QtPrivate__QBindableInterface) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQtPrivate__QBindableInterface(h *C.QtPrivate__QBindableInterface) *QtPrivate__QBindableInterface { if h == nil { return nil } return &QtPrivate__QBindableInterface{h: h} } func UnsafeNewQtPrivate__QBindableInterface(h unsafe.Pointer) *QtPrivate__QBindableInterface { return newQtPrivate__QBindableInterface((*C.QtPrivate__QBindableInterface)(h)) } // Delete this object from C++ memory. func (this *QtPrivate__QBindableInterface) Delete() { C.QtPrivate__QBindableInterface_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QtPrivate__QBindableInterface) GoGC() { runtime.SetFinalizer(this, func(this *QtPrivate__QBindableInterface) { this.Delete() runtime.KeepAlive(this.h) }) } type QUntypedBindable struct { h *C.QUntypedBindable } func (this *QUntypedBindable) cPointer() *C.QUntypedBindable { if this == nil { return nil } return this.h } func (this *QUntypedBindable) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQUntypedBindable(h *C.QUntypedBindable) *QUntypedBindable { if h == nil { return nil } return &QUntypedBindable{h: h} } func UnsafeNewQUntypedBindable(h unsafe.Pointer) *QUntypedBindable { return newQUntypedBindable((*C.QUntypedBindable)(h)) } // NewQUntypedBindable constructs a new QUntypedBindable object. func NewQUntypedBindable() *QUntypedBindable { ret := C.QUntypedBindable_new() return newQUntypedBindable(ret) } // NewQUntypedBindable2 constructs a new QUntypedBindable object. func NewQUntypedBindable2(param1 *QUntypedBindable) *QUntypedBindable { ret := C.QUntypedBindable_new2(param1.cPointer()) return newQUntypedBindable(ret) } func (this *QUntypedBindable) IsValid() bool { return (bool)(C.QUntypedBindable_IsValid(this.h)) } func (this *QUntypedBindable) IsBindable() bool { return (bool)(C.QUntypedBindable_IsBindable(this.h)) } func (this *QUntypedBindable) IsReadOnly() bool { return (bool)(C.QUntypedBindable_IsReadOnly(this.h)) } func (this *QUntypedBindable) MakeBinding() *QUntypedPropertyBinding { _ret := C.QUntypedBindable_MakeBinding(this.h) _goptr := newQUntypedPropertyBinding(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QUntypedBindable) TakeBinding() *QUntypedPropertyBinding { _ret := C.QUntypedBindable_TakeBinding(this.h) _goptr := newQUntypedPropertyBinding(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QUntypedBindable) Observe(observer *QPropertyObserver) { C.QUntypedBindable_Observe(this.h, observer.cPointer()) } func (this *QUntypedBindable) Binding() *QUntypedPropertyBinding { _ret := C.QUntypedBindable_Binding(this.h) _goptr := newQUntypedPropertyBinding(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QUntypedBindable) SetBinding(binding *QUntypedPropertyBinding) bool { return (bool)(C.QUntypedBindable_SetBinding(this.h, binding.cPointer())) } func (this *QUntypedBindable) HasBinding() bool { return (bool)(C.QUntypedBindable_HasBinding(this.h)) } func (this *QUntypedBindable) MetaType() *QMetaType { _ret := C.QUntypedBindable_MetaType(this.h) _goptr := newQMetaType(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QUntypedBindable) MakeBinding1(location *QPropertyBindingSourceLocation) *QUntypedPropertyBinding { _ret := C.QUntypedBindable_MakeBinding1(this.h, location.cPointer()) _goptr := newQUntypedPropertyBinding(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } // Delete this object from C++ memory. func (this *QUntypedBindable) Delete() { C.QUntypedBindable_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QUntypedBindable) GoGC() { runtime.SetFinalizer(this, func(this *QUntypedBindable) { this.Delete() runtime.KeepAlive(this.h) }) }