package qt6 /* #include "gen_qthreadpool.h" #include */ import "C" import ( "runtime" "unsafe" ) type QThreadPool struct { h *C.QThreadPool *QObject } func (this *QThreadPool) cPointer() *C.QThreadPool { if this == nil { return nil } return this.h } func (this *QThreadPool) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQThreadPool(h *C.QThreadPool) *QThreadPool { if h == nil { return nil } return &QThreadPool{h: h, QObject: UnsafeNewQObject(unsafe.Pointer(h))} } func UnsafeNewQThreadPool(h unsafe.Pointer) *QThreadPool { return newQThreadPool((*C.QThreadPool)(h)) } // NewQThreadPool constructs a new QThreadPool object. func NewQThreadPool() *QThreadPool { ret := C.QThreadPool_new() return newQThreadPool(ret) } // NewQThreadPool2 constructs a new QThreadPool object. func NewQThreadPool2(parent *QObject) *QThreadPool { ret := C.QThreadPool_new2(parent.cPointer()) return newQThreadPool(ret) } func (this *QThreadPool) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QThreadPool_MetaObject(this.h))) } func (this *QThreadPool) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QThreadPool_Metacast(this.h, param1_Cstring)) } func QThreadPool_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QThreadPool_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QThreadPool_GlobalInstance() *QThreadPool { return UnsafeNewQThreadPool(unsafe.Pointer(C.QThreadPool_GlobalInstance())) } func (this *QThreadPool) Start(runnable *QRunnable) { C.QThreadPool_Start(this.h, runnable.cPointer()) } func (this *QThreadPool) TryStart(runnable *QRunnable) bool { return (bool)(C.QThreadPool_TryStart(this.h, runnable.cPointer())) } func (this *QThreadPool) StartOnReservedThread(runnable *QRunnable) { C.QThreadPool_StartOnReservedThread(this.h, runnable.cPointer()) } func (this *QThreadPool) ExpiryTimeout() int { return (int)(C.QThreadPool_ExpiryTimeout(this.h)) } func (this *QThreadPool) SetExpiryTimeout(expiryTimeout int) { C.QThreadPool_SetExpiryTimeout(this.h, (C.int)(expiryTimeout)) } func (this *QThreadPool) MaxThreadCount() int { return (int)(C.QThreadPool_MaxThreadCount(this.h)) } func (this *QThreadPool) SetMaxThreadCount(maxThreadCount int) { C.QThreadPool_SetMaxThreadCount(this.h, (C.int)(maxThreadCount)) } func (this *QThreadPool) ActiveThreadCount() int { return (int)(C.QThreadPool_ActiveThreadCount(this.h)) } func (this *QThreadPool) SetStackSize(stackSize uint) { C.QThreadPool_SetStackSize(this.h, (C.uint)(stackSize)) } func (this *QThreadPool) StackSize() uint { return (uint)(C.QThreadPool_StackSize(this.h)) } func (this *QThreadPool) SetThreadPriority(priority QThread__Priority) { C.QThreadPool_SetThreadPriority(this.h, (C.int)(priority)) } func (this *QThreadPool) ThreadPriority() QThread__Priority { return (QThread__Priority)(C.QThreadPool_ThreadPriority(this.h)) } func (this *QThreadPool) ReserveThread() { C.QThreadPool_ReserveThread(this.h) } func (this *QThreadPool) ReleaseThread() { C.QThreadPool_ReleaseThread(this.h) } func (this *QThreadPool) WaitForDone() bool { return (bool)(C.QThreadPool_WaitForDone(this.h)) } func (this *QThreadPool) Clear() { C.QThreadPool_Clear(this.h) } func (this *QThreadPool) Contains(thread *QThread) bool { return (bool)(C.QThreadPool_Contains(this.h, thread.cPointer())) } func (this *QThreadPool) TryTake(runnable *QRunnable) bool { return (bool)(C.QThreadPool_TryTake(this.h, runnable.cPointer())) } func QThreadPool_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QThreadPool_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QThreadPool_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QThreadPool_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QThreadPool) Start2(runnable *QRunnable, priority int) { C.QThreadPool_Start2(this.h, runnable.cPointer(), (C.int)(priority)) } func (this *QThreadPool) WaitForDone1(msecs int) bool { return (bool)(C.QThreadPool_WaitForDone1(this.h, (C.int)(msecs))) } // Delete this object from C++ memory. func (this *QThreadPool) Delete() { C.QThreadPool_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QThreadPool) GoGC() { runtime.SetFinalizer(this, func(this *QThreadPool) { this.Delete() runtime.KeepAlive(this.h) }) }