#include <QBitmap> #include <QCursor> #include <QPixmap> #include <QPoint> #include <QScreen> #include <qcursor.h> #include "gen_qcursor.h" #ifndef _Bool #define _Bool bool #endif #include "_cgo_export.h" QCursor* QCursor_new() { return new QCursor(); } QCursor* QCursor_new2(int shape) { return new QCursor(static_cast<Qt::CursorShape>(shape)); } QCursor* QCursor_new3(QBitmap* bitmap, QBitmap* mask) { return new QCursor(*bitmap, *mask); } QCursor* QCursor_new4(QPixmap* pixmap) { return new QCursor(*pixmap); } QCursor* QCursor_new5(QCursor* cursor) { return new QCursor(*cursor); } QCursor* QCursor_new6(QBitmap* bitmap, QBitmap* mask, int hotX) { return new QCursor(*bitmap, *mask, static_cast<int>(hotX)); } QCursor* QCursor_new7(QBitmap* bitmap, QBitmap* mask, int hotX, int hotY) { return new QCursor(*bitmap, *mask, static_cast<int>(hotX), static_cast<int>(hotY)); } QCursor* QCursor_new8(QPixmap* pixmap, int hotX) { return new QCursor(*pixmap, static_cast<int>(hotX)); } QCursor* QCursor_new9(QPixmap* pixmap, int hotX, int hotY) { return new QCursor(*pixmap, static_cast<int>(hotX), static_cast<int>(hotY)); } void QCursor_OperatorAssign(QCursor* self, QCursor* cursor) { self->operator=(*cursor); } void QCursor_Swap(QCursor* self, QCursor* other) { self->swap(*other); } int QCursor_Shape(const QCursor* self) { Qt::CursorShape _ret = self->shape(); return static_cast<int>(_ret); } void QCursor_SetShape(QCursor* self, int newShape) { self->setShape(static_cast<Qt::CursorShape>(newShape)); } QBitmap* QCursor_Bitmap(const QCursor* self, int param1) { return new QBitmap(self->bitmap(static_cast<Qt::ReturnByValueConstant>(param1))); } QBitmap* QCursor_Mask(const QCursor* self, int param1) { return new QBitmap(self->mask(static_cast<Qt::ReturnByValueConstant>(param1))); } QBitmap* QCursor_Bitmap2(const QCursor* self) { return new QBitmap(self->bitmap()); } QBitmap* QCursor_Mask2(const QCursor* self) { return new QBitmap(self->mask()); } QPixmap* QCursor_Pixmap(const QCursor* self) { return new QPixmap(self->pixmap()); } QPoint* QCursor_HotSpot(const QCursor* self) { return new QPoint(self->hotSpot()); } QPoint* QCursor_Pos() { return new QPoint(QCursor::pos()); } QPoint* QCursor_PosWithScreen(QScreen* screen) { return new QPoint(QCursor::pos(screen)); } void QCursor_SetPos(int x, int y) { QCursor::setPos(static_cast<int>(x), static_cast<int>(y)); } void QCursor_SetPos2(QScreen* screen, int x, int y) { QCursor::setPos(screen, static_cast<int>(x), static_cast<int>(y)); } void QCursor_SetPosWithQPoint(QPoint* p) { QCursor::setPos(*p); } void QCursor_SetPos3(QScreen* screen, QPoint* p) { QCursor::setPos(screen, *p); } void QCursor_Delete(QCursor* self, bool isSubclass) { if (isSubclass) { delete dynamic_cast<QCursor*>( self ); } else { delete self; } }