package qt /* #include "gen_qdrawutil.h" #include */ import "C" import ( "runtime" "unsafe" ) type QDrawBorderPixmap__DrawingHint int const ( QDrawBorderPixmap__DrawingHint__OpaqueTopLeft QDrawBorderPixmap__DrawingHint = 1 QDrawBorderPixmap__DrawingHint__OpaqueTop QDrawBorderPixmap__DrawingHint = 2 QDrawBorderPixmap__DrawingHint__OpaqueTopRight QDrawBorderPixmap__DrawingHint = 4 QDrawBorderPixmap__DrawingHint__OpaqueLeft QDrawBorderPixmap__DrawingHint = 8 QDrawBorderPixmap__DrawingHint__OpaqueCenter QDrawBorderPixmap__DrawingHint = 16 QDrawBorderPixmap__DrawingHint__OpaqueRight QDrawBorderPixmap__DrawingHint = 32 QDrawBorderPixmap__DrawingHint__OpaqueBottomLeft QDrawBorderPixmap__DrawingHint = 64 QDrawBorderPixmap__DrawingHint__OpaqueBottom QDrawBorderPixmap__DrawingHint = 128 QDrawBorderPixmap__DrawingHint__OpaqueBottomRight QDrawBorderPixmap__DrawingHint = 256 QDrawBorderPixmap__DrawingHint__OpaqueCorners QDrawBorderPixmap__DrawingHint = 325 QDrawBorderPixmap__DrawingHint__OpaqueEdges QDrawBorderPixmap__DrawingHint = 170 QDrawBorderPixmap__DrawingHint__OpaqueFrame QDrawBorderPixmap__DrawingHint = 495 QDrawBorderPixmap__DrawingHint__OpaqueAll QDrawBorderPixmap__DrawingHint = 511 ) type QTileRules struct { h *C.QTileRules } func (this *QTileRules) cPointer() *C.QTileRules { if this == nil { return nil } return this.h } func newQTileRules(h *C.QTileRules) *QTileRules { if h == nil { return nil } return &QTileRules{h: h} } func newQTileRules_U(h unsafe.Pointer) *QTileRules { return newQTileRules((*C.QTileRules)(h)) } // NewQTileRules constructs a new QTileRules object. func NewQTileRules(horizontalRule TileRule, verticalRule TileRule) *QTileRules { ret := C.QTileRules_new((C.int)(horizontalRule), (C.int)(verticalRule)) return newQTileRules(ret) } // NewQTileRules2 constructs a new QTileRules object. func NewQTileRules2() *QTileRules { ret := C.QTileRules_new2() return newQTileRules(ret) } // NewQTileRules3 constructs a new QTileRules object. func NewQTileRules3(param1 *QTileRules) *QTileRules { ret := C.QTileRules_new3(param1.cPointer()) return newQTileRules(ret) } // NewQTileRules4 constructs a new QTileRules object. func NewQTileRules4(rule TileRule) *QTileRules { ret := C.QTileRules_new4((C.int)(rule)) return newQTileRules(ret) } // Delete this object from C++ memory. func (this *QTileRules) Delete() { C.QTileRules_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QTileRules) GoGC() { runtime.SetFinalizer(this, func(this *QTileRules) { this.Delete() runtime.KeepAlive(this.h) }) }