package qt /* #include "gen_qeventloop.h" #include */ import "C" import ( "unsafe" ) type QEventLoop struct { h *C.QEventLoop *QObject } func (this *QEventLoop) cPointer() *C.QEventLoop { if this == nil { return nil } return this.h } func newQEventLoop(h *C.QEventLoop) *QEventLoop { if h == nil { return nil } return &QEventLoop{h: h, QObject: newQObject_U(unsafe.Pointer(h))} } func newQEventLoop_U(h unsafe.Pointer) *QEventLoop { return newQEventLoop((*C.QEventLoop)(h)) } // NewQEventLoop constructs a new QEventLoop object. func NewQEventLoop() *QEventLoop { ret := C.QEventLoop_new() return newQEventLoop(ret) } // NewQEventLoop2 constructs a new QEventLoop object. func NewQEventLoop2(parent *QObject) *QEventLoop { ret := C.QEventLoop_new2(parent.cPointer()) return newQEventLoop(ret) } func (this *QEventLoop) MetaObject() *QMetaObject { ret := C.QEventLoop_MetaObject(this.h) return newQMetaObject_U(unsafe.Pointer(ret)) } func QEventLoop_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QEventLoop_Tr(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QEventLoop_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QEventLoop_TrUtf8(s_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QEventLoop) ProcessEvents() bool { ret := C.QEventLoop_ProcessEvents(this.h) return (bool)(ret) } func (this *QEventLoop) ProcessEvents2(flags int, maximumTime int) { C.QEventLoop_ProcessEvents2(this.h, (C.int)(flags), (C.int)(maximumTime)) } func (this *QEventLoop) Exec() int { ret := C.QEventLoop_Exec(this.h) return (int)(ret) } func (this *QEventLoop) Exit() { C.QEventLoop_Exit(this.h) } func (this *QEventLoop) IsRunning() bool { ret := C.QEventLoop_IsRunning(this.h) return (bool)(ret) } func (this *QEventLoop) WakeUp() { C.QEventLoop_WakeUp(this.h) } func (this *QEventLoop) Event(event *QEvent) bool { ret := C.QEventLoop_Event(this.h, event.cPointer()) return (bool)(ret) } func (this *QEventLoop) Quit() { C.QEventLoop_Quit(this.h) } func QEventLoop_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QEventLoop_Tr2(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QEventLoop_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QEventLoop_Tr3(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QEventLoop_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QEventLoop_TrUtf82(s_Cstring, c_Cstring, &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func QEventLoop_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _out *C.char = nil var _out_Strlen C.int = 0 C.QEventLoop_TrUtf83(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen) ret := C.GoStringN(_out, _out_Strlen) C.free(unsafe.Pointer(_out)) return ret } func (this *QEventLoop) ProcessEvents1(flags int) bool { ret := C.QEventLoop_ProcessEvents1(this.h, (C.int)(flags)) return (bool)(ret) } func (this *QEventLoop) Exec1(flags int) int { ret := C.QEventLoop_Exec1(this.h, (C.int)(flags)) return (int)(ret) } func (this *QEventLoop) Exit1(returnCode int) { C.QEventLoop_Exit1(this.h, (C.int)(returnCode)) } func (this *QEventLoop) Delete() { C.QEventLoop_Delete(this.h) } type QEventLoopLocker struct { h *C.QEventLoopLocker } func (this *QEventLoopLocker) cPointer() *C.QEventLoopLocker { if this == nil { return nil } return this.h } func newQEventLoopLocker(h *C.QEventLoopLocker) *QEventLoopLocker { if h == nil { return nil } return &QEventLoopLocker{h: h} } func newQEventLoopLocker_U(h unsafe.Pointer) *QEventLoopLocker { return newQEventLoopLocker((*C.QEventLoopLocker)(h)) } // NewQEventLoopLocker constructs a new QEventLoopLocker object. func NewQEventLoopLocker() *QEventLoopLocker { ret := C.QEventLoopLocker_new() return newQEventLoopLocker(ret) } // NewQEventLoopLocker2 constructs a new QEventLoopLocker object. func NewQEventLoopLocker2(loop *QEventLoop) *QEventLoopLocker { ret := C.QEventLoopLocker_new2(loop.cPointer()) return newQEventLoopLocker(ret) } // NewQEventLoopLocker3 constructs a new QEventLoopLocker object. func NewQEventLoopLocker3(thread *QThread) *QEventLoopLocker { ret := C.QEventLoopLocker_new3(thread.cPointer()) return newQEventLoopLocker(ret) } func (this *QEventLoopLocker) Delete() { C.QEventLoopLocker_Delete(this.h) }