package qt /* #include "gen_qstatemachine.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QStateMachine__EventPriority int const ( QStateMachine__NormalPriority QStateMachine__EventPriority = 0 QStateMachine__HighPriority QStateMachine__EventPriority = 1 ) type QStateMachine__Error int const ( QStateMachine__NoError QStateMachine__Error = 0 QStateMachine__NoInitialStateError QStateMachine__Error = 1 QStateMachine__NoDefaultStateInHistoryStateError QStateMachine__Error = 2 QStateMachine__NoCommonAncestorForTransitionError QStateMachine__Error = 3 QStateMachine__StateMachineChildModeSetToParallelError QStateMachine__Error = 4 ) type QStateMachine struct { h *C.QStateMachine *QState } func (this *QStateMachine) cPointer() *C.QStateMachine { if this == nil { return nil } return this.h } func (this *QStateMachine) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQStateMachine constructs the type using only CGO pointers. func newQStateMachine(h *C.QStateMachine) *QStateMachine { if h == nil { return nil } var outptr_QState *C.QState = nil C.QStateMachine_virtbase(h, &outptr_QState) return &QStateMachine{h: h, QState: newQState(outptr_QState)} } // UnsafeNewQStateMachine constructs the type using only unsafe pointers. func UnsafeNewQStateMachine(h unsafe.Pointer) *QStateMachine { return newQStateMachine((*C.QStateMachine)(h)) } // NewQStateMachine constructs a new QStateMachine object. func NewQStateMachine() *QStateMachine { return newQStateMachine(C.QStateMachine_new()) } // NewQStateMachine2 constructs a new QStateMachine object. func NewQStateMachine2(childMode QState__ChildMode) *QStateMachine { return newQStateMachine(C.QStateMachine_new2((C.int)(childMode))) } // NewQStateMachine3 constructs a new QStateMachine object. func NewQStateMachine3(parent *QObject) *QStateMachine { return newQStateMachine(C.QStateMachine_new3(parent.cPointer())) } // NewQStateMachine4 constructs a new QStateMachine object. func NewQStateMachine4(childMode QState__ChildMode, parent *QObject) *QStateMachine { return newQStateMachine(C.QStateMachine_new4((C.int)(childMode), parent.cPointer())) } func (this *QStateMachine) MetaObject() *QMetaObject { return newQMetaObject(C.QStateMachine_metaObject(this.h)) } func (this *QStateMachine) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QStateMachine_metacast(this.h, param1_Cstring)) } func QStateMachine_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QStateMachine_tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QStateMachine_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QStateMachine_trUtf8(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QStateMachine) AddState(state *QAbstractState) { C.QStateMachine_addState(this.h, state.cPointer()) } func (this *QStateMachine) RemoveState(state *QAbstractState) { C.QStateMachine_removeState(this.h, state.cPointer()) } func (this *QStateMachine) Error() QStateMachine__Error { return (QStateMachine__Error)(C.QStateMachine_error(this.h)) } func (this *QStateMachine) ErrorString() string { var _ms C.struct_miqt_string = C.QStateMachine_errorString(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QStateMachine) ClearError() { C.QStateMachine_clearError(this.h) } func (this *QStateMachine) IsRunning() bool { return (bool)(C.QStateMachine_isRunning(this.h)) } func (this *QStateMachine) IsAnimated() bool { return (bool)(C.QStateMachine_isAnimated(this.h)) } func (this *QStateMachine) SetAnimated(enabled bool) { C.QStateMachine_setAnimated(this.h, (C.bool)(enabled)) } func (this *QStateMachine) AddDefaultAnimation(animation *QAbstractAnimation) { C.QStateMachine_addDefaultAnimation(this.h, animation.cPointer()) } func (this *QStateMachine) DefaultAnimations() []*QAbstractAnimation { var _ma C.struct_miqt_array = C.QStateMachine_defaultAnimations(this.h) _ret := make([]*QAbstractAnimation, int(_ma.len)) _outCast := (*[0xffff]*C.QAbstractAnimation)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _ret[i] = newQAbstractAnimation(_outCast[i]) } return _ret } func (this *QStateMachine) RemoveDefaultAnimation(animation *QAbstractAnimation) { C.QStateMachine_removeDefaultAnimation(this.h, animation.cPointer()) } func (this *QStateMachine) GlobalRestorePolicy() QState__RestorePolicy { return (QState__RestorePolicy)(C.QStateMachine_globalRestorePolicy(this.h)) } func (this *QStateMachine) SetGlobalRestorePolicy(restorePolicy QState__RestorePolicy) { C.QStateMachine_setGlobalRestorePolicy(this.h, (C.int)(restorePolicy)) } func (this *QStateMachine) PostEvent(event *QEvent) { C.QStateMachine_postEvent(this.h, event.cPointer()) } func (this *QStateMachine) PostDelayedEvent(event *QEvent, delay int) int { return (int)(C.QStateMachine_postDelayedEvent(this.h, event.cPointer(), (C.int)(delay))) } func (this *QStateMachine) CancelDelayedEvent(id int) bool { return (bool)(C.QStateMachine_cancelDelayedEvent(this.h, (C.int)(id))) } func (this *QStateMachine) Configuration() map[*QAbstractState]struct{} { var _ma C.struct_miqt_array = C.QStateMachine_configuration(this.h) _ret := make(map[*QAbstractState]struct{}, int(_ma.len)) _outCast := (*[0xffff]*C.QAbstractState)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _element := newQAbstractState(_outCast[i]) _ret[_element] = struct{}{} } return _ret } func (this *QStateMachine) EventFilter(watched *QObject, event *QEvent) bool { return (bool)(C.QStateMachine_eventFilter(this.h, watched.cPointer(), event.cPointer())) } func (this *QStateMachine) Start() { C.QStateMachine_start(this.h) } func (this *QStateMachine) Stop() { C.QStateMachine_stop(this.h) } func (this *QStateMachine) SetRunning(running bool) { C.QStateMachine_setRunning(this.h, (C.bool)(running)) } func (this *QStateMachine) RunningChanged(running bool) { C.QStateMachine_runningChanged(this.h, (C.bool)(running)) } func (this *QStateMachine) OnRunningChanged(slot func(running bool)) { C.QStateMachine_connect_runningChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QStateMachine_runningChanged func miqt_exec_callback_QStateMachine_runningChanged(cb C.intptr_t, running C.bool) { gofunc, ok := cgo.Handle(cb).Value().(func(running bool)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (bool)(running) gofunc(slotval1) } func QStateMachine_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QStateMachine_tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QStateMachine_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QStateMachine_tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QStateMachine_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QStateMachine_trUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QStateMachine_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QStateMachine_trUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QStateMachine) PostEvent2(event *QEvent, priority QStateMachine__EventPriority) { C.QStateMachine_postEvent2(this.h, event.cPointer(), (C.int)(priority)) } func (this *QStateMachine) callVirtualBase_EventFilter(watched *QObject, event *QEvent) bool { return (bool)(C.QStateMachine_virtualbase_eventFilter(unsafe.Pointer(this.h), watched.cPointer(), event.cPointer())) } func (this *QStateMachine) OneventFilter(slot func(super func(watched *QObject, event *QEvent) bool, watched *QObject, event *QEvent) bool) { ok := C.QStateMachine_override_virtual_eventFilter(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) if !ok { panic("miqt: can only override virtual methods for directly constructed types") } } //export miqt_exec_callback_QStateMachine_eventFilter func miqt_exec_callback_QStateMachine_eventFilter(self *C.QStateMachine, cb C.intptr_t, watched *C.QObject, event *C.QEvent) C.bool { gofunc, ok := cgo.Handle(cb).Value().(func(super func(watched *QObject, event *QEvent) bool, watched *QObject, event *QEvent) bool) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQObject(watched) slotval2 := newQEvent(event) virtualReturn := gofunc((&QStateMachine{h: self}).callVirtualBase_EventFilter, slotval1, slotval2) return (C.bool)(virtualReturn) } func (this *QStateMachine) callVirtualBase_OnEntry(event *QEvent) { C.QStateMachine_virtualbase_onEntry(unsafe.Pointer(this.h), event.cPointer()) } func (this *QStateMachine) OnonEntry(slot func(super func(event *QEvent), event *QEvent)) { ok := C.QStateMachine_override_virtual_onEntry(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) if !ok { panic("miqt: can only override virtual methods for directly constructed types") } } //export miqt_exec_callback_QStateMachine_onEntry func miqt_exec_callback_QStateMachine_onEntry(self *C.QStateMachine, cb C.intptr_t, event *C.QEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QEvent), event *QEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQEvent(event) gofunc((&QStateMachine{h: self}).callVirtualBase_OnEntry, slotval1) } func (this *QStateMachine) callVirtualBase_OnExit(event *QEvent) { C.QStateMachine_virtualbase_onExit(unsafe.Pointer(this.h), event.cPointer()) } func (this *QStateMachine) OnonExit(slot func(super func(event *QEvent), event *QEvent)) { ok := C.QStateMachine_override_virtual_onExit(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) if !ok { panic("miqt: can only override virtual methods for directly constructed types") } } //export miqt_exec_callback_QStateMachine_onExit func miqt_exec_callback_QStateMachine_onExit(self *C.QStateMachine, cb C.intptr_t, event *C.QEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QEvent), event *QEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQEvent(event) gofunc((&QStateMachine{h: self}).callVirtualBase_OnExit, slotval1) } func (this *QStateMachine) callVirtualBase_BeginSelectTransitions(event *QEvent) { C.QStateMachine_virtualbase_beginSelectTransitions(unsafe.Pointer(this.h), event.cPointer()) } func (this *QStateMachine) OnbeginSelectTransitions(slot func(super func(event *QEvent), event *QEvent)) { ok := C.QStateMachine_override_virtual_beginSelectTransitions(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) if !ok { panic("miqt: can only override virtual methods for directly constructed types") } } //export miqt_exec_callback_QStateMachine_beginSelectTransitions func miqt_exec_callback_QStateMachine_beginSelectTransitions(self *C.QStateMachine, cb C.intptr_t, event *C.QEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QEvent), event *QEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQEvent(event) gofunc((&QStateMachine{h: self}).callVirtualBase_BeginSelectTransitions, slotval1) } func (this *QStateMachine) callVirtualBase_EndSelectTransitions(event *QEvent) { C.QStateMachine_virtualbase_endSelectTransitions(unsafe.Pointer(this.h), event.cPointer()) } func (this *QStateMachine) OnendSelectTransitions(slot func(super func(event *QEvent), event *QEvent)) { ok := C.QStateMachine_override_virtual_endSelectTransitions(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) if !ok { panic("miqt: can only override virtual methods for directly constructed types") } } //export miqt_exec_callback_QStateMachine_endSelectTransitions func miqt_exec_callback_QStateMachine_endSelectTransitions(self *C.QStateMachine, cb C.intptr_t, event *C.QEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QEvent), event *QEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQEvent(event) gofunc((&QStateMachine{h: self}).callVirtualBase_EndSelectTransitions, slotval1) } func (this *QStateMachine) callVirtualBase_BeginMicrostep(event *QEvent) { C.QStateMachine_virtualbase_beginMicrostep(unsafe.Pointer(this.h), event.cPointer()) } func (this *QStateMachine) OnbeginMicrostep(slot func(super func(event *QEvent), event *QEvent)) { ok := C.QStateMachine_override_virtual_beginMicrostep(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) if !ok { panic("miqt: can only override virtual methods for directly constructed types") } } //export miqt_exec_callback_QStateMachine_beginMicrostep func miqt_exec_callback_QStateMachine_beginMicrostep(self *C.QStateMachine, cb C.intptr_t, event *C.QEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QEvent), event *QEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQEvent(event) gofunc((&QStateMachine{h: self}).callVirtualBase_BeginMicrostep, slotval1) } func (this *QStateMachine) callVirtualBase_EndMicrostep(event *QEvent) { C.QStateMachine_virtualbase_endMicrostep(unsafe.Pointer(this.h), event.cPointer()) } func (this *QStateMachine) OnendMicrostep(slot func(super func(event *QEvent), event *QEvent)) { ok := C.QStateMachine_override_virtual_endMicrostep(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) if !ok { panic("miqt: can only override virtual methods for directly constructed types") } } //export miqt_exec_callback_QStateMachine_endMicrostep func miqt_exec_callback_QStateMachine_endMicrostep(self *C.QStateMachine, cb C.intptr_t, event *C.QEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QEvent), event *QEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQEvent(event) gofunc((&QStateMachine{h: self}).callVirtualBase_EndMicrostep, slotval1) } func (this *QStateMachine) callVirtualBase_Event(e *QEvent) bool { return (bool)(C.QStateMachine_virtualbase_event(unsafe.Pointer(this.h), e.cPointer())) } func (this *QStateMachine) Onevent(slot func(super func(e *QEvent) bool, e *QEvent) bool) { ok := C.QStateMachine_override_virtual_event(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) if !ok { panic("miqt: can only override virtual methods for directly constructed types") } } //export miqt_exec_callback_QStateMachine_event func miqt_exec_callback_QStateMachine_event(self *C.QStateMachine, cb C.intptr_t, e *C.QEvent) C.bool { gofunc, ok := cgo.Handle(cb).Value().(func(super func(e *QEvent) bool, e *QEvent) bool) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQEvent(e) virtualReturn := gofunc((&QStateMachine{h: self}).callVirtualBase_Event, slotval1) return (C.bool)(virtualReturn) } func (this *QStateMachine) callVirtualBase_TimerEvent(event *QTimerEvent) { C.QStateMachine_virtualbase_timerEvent(unsafe.Pointer(this.h), event.cPointer()) } func (this *QStateMachine) OntimerEvent(slot func(super func(event *QTimerEvent), event *QTimerEvent)) { ok := C.QStateMachine_override_virtual_timerEvent(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) if !ok { panic("miqt: can only override virtual methods for directly constructed types") } } //export miqt_exec_callback_QStateMachine_timerEvent func miqt_exec_callback_QStateMachine_timerEvent(self *C.QStateMachine, cb C.intptr_t, event *C.QTimerEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QTimerEvent), event *QTimerEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQTimerEvent(event) gofunc((&QStateMachine{h: self}).callVirtualBase_TimerEvent, slotval1) } func (this *QStateMachine) callVirtualBase_ChildEvent(event *QChildEvent) { C.QStateMachine_virtualbase_childEvent(unsafe.Pointer(this.h), event.cPointer()) } func (this *QStateMachine) OnchildEvent(slot func(super func(event *QChildEvent), event *QChildEvent)) { ok := C.QStateMachine_override_virtual_childEvent(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) if !ok { panic("miqt: can only override virtual methods for directly constructed types") } } //export miqt_exec_callback_QStateMachine_childEvent func miqt_exec_callback_QStateMachine_childEvent(self *C.QStateMachine, cb C.intptr_t, event *C.QChildEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QChildEvent), event *QChildEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQChildEvent(event) gofunc((&QStateMachine{h: self}).callVirtualBase_ChildEvent, slotval1) } func (this *QStateMachine) callVirtualBase_CustomEvent(event *QEvent) { C.QStateMachine_virtualbase_customEvent(unsafe.Pointer(this.h), event.cPointer()) } func (this *QStateMachine) OncustomEvent(slot func(super func(event *QEvent), event *QEvent)) { ok := C.QStateMachine_override_virtual_customEvent(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) if !ok { panic("miqt: can only override virtual methods for directly constructed types") } } //export miqt_exec_callback_QStateMachine_customEvent func miqt_exec_callback_QStateMachine_customEvent(self *C.QStateMachine, cb C.intptr_t, event *C.QEvent) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QEvent), event *QEvent)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQEvent(event) gofunc((&QStateMachine{h: self}).callVirtualBase_CustomEvent, slotval1) } func (this *QStateMachine) callVirtualBase_ConnectNotify(signal *QMetaMethod) { C.QStateMachine_virtualbase_connectNotify(unsafe.Pointer(this.h), signal.cPointer()) } func (this *QStateMachine) OnconnectNotify(slot func(super func(signal *QMetaMethod), signal *QMetaMethod)) { ok := C.QStateMachine_override_virtual_connectNotify(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) if !ok { panic("miqt: can only override virtual methods for directly constructed types") } } //export miqt_exec_callback_QStateMachine_connectNotify func miqt_exec_callback_QStateMachine_connectNotify(self *C.QStateMachine, cb C.intptr_t, signal *C.QMetaMethod) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(signal *QMetaMethod), signal *QMetaMethod)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQMetaMethod(signal) gofunc((&QStateMachine{h: self}).callVirtualBase_ConnectNotify, slotval1) } func (this *QStateMachine) callVirtualBase_DisconnectNotify(signal *QMetaMethod) { C.QStateMachine_virtualbase_disconnectNotify(unsafe.Pointer(this.h), signal.cPointer()) } func (this *QStateMachine) OndisconnectNotify(slot func(super func(signal *QMetaMethod), signal *QMetaMethod)) { ok := C.QStateMachine_override_virtual_disconnectNotify(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) if !ok { panic("miqt: can only override virtual methods for directly constructed types") } } //export miqt_exec_callback_QStateMachine_disconnectNotify func miqt_exec_callback_QStateMachine_disconnectNotify(self *C.QStateMachine, cb C.intptr_t, signal *C.QMetaMethod) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(signal *QMetaMethod), signal *QMetaMethod)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQMetaMethod(signal) gofunc((&QStateMachine{h: self}).callVirtualBase_DisconnectNotify, slotval1) } // Delete this object from C++ memory. func (this *QStateMachine) Delete() { C.QStateMachine_delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QStateMachine) GoGC() { runtime.SetFinalizer(this, func(this *QStateMachine) { this.Delete() runtime.KeepAlive(this.h) }) } type QStateMachine__SignalEvent struct { h *C.QStateMachine__SignalEvent *QEvent } func (this *QStateMachine__SignalEvent) cPointer() *C.QStateMachine__SignalEvent { if this == nil { return nil } return this.h } func (this *QStateMachine__SignalEvent) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQStateMachine__SignalEvent constructs the type using only CGO pointers. func newQStateMachine__SignalEvent(h *C.QStateMachine__SignalEvent) *QStateMachine__SignalEvent { if h == nil { return nil } var outptr_QEvent *C.QEvent = nil C.QStateMachine__SignalEvent_virtbase(h, &outptr_QEvent) return &QStateMachine__SignalEvent{h: h, QEvent: newQEvent(outptr_QEvent)} } // UnsafeNewQStateMachine__SignalEvent constructs the type using only unsafe pointers. func UnsafeNewQStateMachine__SignalEvent(h unsafe.Pointer) *QStateMachine__SignalEvent { return newQStateMachine__SignalEvent((*C.QStateMachine__SignalEvent)(h)) } // NewQStateMachine__SignalEvent constructs a new QStateMachine::SignalEvent object. func NewQStateMachine__SignalEvent(param1 *QStateMachine__SignalEvent) *QStateMachine__SignalEvent { return newQStateMachine__SignalEvent(C.QStateMachine__SignalEvent_new(param1.cPointer())) } func (this *QStateMachine__SignalEvent) Sender() *QObject { return newQObject(C.QStateMachine__SignalEvent_sender(this.h)) } func (this *QStateMachine__SignalEvent) SignalIndex() int { return (int)(C.QStateMachine__SignalEvent_signalIndex(this.h)) } // Delete this object from C++ memory. func (this *QStateMachine__SignalEvent) Delete() { C.QStateMachine__SignalEvent_delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QStateMachine__SignalEvent) GoGC() { runtime.SetFinalizer(this, func(this *QStateMachine__SignalEvent) { this.Delete() runtime.KeepAlive(this.h) }) } type QStateMachine__WrappedEvent struct { h *C.QStateMachine__WrappedEvent *QEvent } func (this *QStateMachine__WrappedEvent) cPointer() *C.QStateMachine__WrappedEvent { if this == nil { return nil } return this.h } func (this *QStateMachine__WrappedEvent) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQStateMachine__WrappedEvent constructs the type using only CGO pointers. func newQStateMachine__WrappedEvent(h *C.QStateMachine__WrappedEvent) *QStateMachine__WrappedEvent { if h == nil { return nil } var outptr_QEvent *C.QEvent = nil C.QStateMachine__WrappedEvent_virtbase(h, &outptr_QEvent) return &QStateMachine__WrappedEvent{h: h, QEvent: newQEvent(outptr_QEvent)} } // UnsafeNewQStateMachine__WrappedEvent constructs the type using only unsafe pointers. func UnsafeNewQStateMachine__WrappedEvent(h unsafe.Pointer) *QStateMachine__WrappedEvent { return newQStateMachine__WrappedEvent((*C.QStateMachine__WrappedEvent)(h)) } // NewQStateMachine__WrappedEvent constructs a new QStateMachine::WrappedEvent object. func NewQStateMachine__WrappedEvent(object *QObject, event *QEvent) *QStateMachine__WrappedEvent { return newQStateMachine__WrappedEvent(C.QStateMachine__WrappedEvent_new(object.cPointer(), event.cPointer())) } // NewQStateMachine__WrappedEvent2 constructs a new QStateMachine::WrappedEvent object. func NewQStateMachine__WrappedEvent2(param1 *QStateMachine__WrappedEvent) *QStateMachine__WrappedEvent { return newQStateMachine__WrappedEvent(C.QStateMachine__WrappedEvent_new2(param1.cPointer())) } func (this *QStateMachine__WrappedEvent) Object() *QObject { return newQObject(C.QStateMachine__WrappedEvent_object(this.h)) } func (this *QStateMachine__WrappedEvent) Event() *QEvent { return newQEvent(C.QStateMachine__WrappedEvent_event(this.h)) } // Delete this object from C++ memory. func (this *QStateMachine__WrappedEvent) Delete() { C.QStateMachine__WrappedEvent_delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QStateMachine__WrappedEvent) GoGC() { runtime.SetFinalizer(this, func(this *QStateMachine__WrappedEvent) { this.Delete() runtime.KeepAlive(this.h) }) }