package qt /* #include "gen_qstatictext.h" #include */ import "C" import ( "runtime" "unsafe" ) type QStaticText__PerformanceHint int const ( QStaticText__ModerateCaching QStaticText__PerformanceHint = 0 QStaticText__AggressiveCaching QStaticText__PerformanceHint = 1 ) type QStaticText struct { h *C.QStaticText } func (this *QStaticText) cPointer() *C.QStaticText { if this == nil { return nil } return this.h } func (this *QStaticText) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQStaticText constructs the type using only CGO pointers. func newQStaticText(h *C.QStaticText) *QStaticText { if h == nil { return nil } return &QStaticText{h: h} } // UnsafeNewQStaticText constructs the type using only unsafe pointers. func UnsafeNewQStaticText(h unsafe.Pointer) *QStaticText { return newQStaticText((*C.QStaticText)(h)) } // NewQStaticText constructs a new QStaticText object. func NewQStaticText() *QStaticText { return newQStaticText(C.QStaticText_new()) } // NewQStaticText2 constructs a new QStaticText object. func NewQStaticText2(text string) *QStaticText { text_ms := C.struct_miqt_string{} text_ms.data = C.CString(text) text_ms.len = C.size_t(len(text)) defer C.free(unsafe.Pointer(text_ms.data)) return newQStaticText(C.QStaticText_new2(text_ms)) } // NewQStaticText3 constructs a new QStaticText object. func NewQStaticText3(other *QStaticText) *QStaticText { return newQStaticText(C.QStaticText_new3(other.cPointer())) } func (this *QStaticText) OperatorAssign(param1 *QStaticText) { C.QStaticText_operatorAssign(this.h, param1.cPointer()) } func (this *QStaticText) Swap(other *QStaticText) { C.QStaticText_swap(this.h, other.cPointer()) } func (this *QStaticText) SetText(text string) { text_ms := C.struct_miqt_string{} text_ms.data = C.CString(text) text_ms.len = C.size_t(len(text)) defer C.free(unsafe.Pointer(text_ms.data)) C.QStaticText_setText(this.h, text_ms) } func (this *QStaticText) Text() string { var _ms C.struct_miqt_string = C.QStaticText_text(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QStaticText) SetTextFormat(textFormat TextFormat) { C.QStaticText_setTextFormat(this.h, (C.int)(textFormat)) } func (this *QStaticText) TextFormat() TextFormat { return (TextFormat)(C.QStaticText_textFormat(this.h)) } func (this *QStaticText) SetTextWidth(textWidth float64) { C.QStaticText_setTextWidth(this.h, (C.double)(textWidth)) } func (this *QStaticText) TextWidth() float64 { return (float64)(C.QStaticText_textWidth(this.h)) } func (this *QStaticText) SetTextOption(textOption *QTextOption) { C.QStaticText_setTextOption(this.h, textOption.cPointer()) } func (this *QStaticText) TextOption() *QTextOption { _goptr := newQTextOption(C.QStaticText_textOption(this.h)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QStaticText) Size() *QSizeF { _goptr := newQSizeF(C.QStaticText_size(this.h)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QStaticText) Prepare() { C.QStaticText_prepare(this.h) } func (this *QStaticText) SetPerformanceHint(performanceHint QStaticText__PerformanceHint) { C.QStaticText_setPerformanceHint(this.h, (C.int)(performanceHint)) } func (this *QStaticText) PerformanceHint() QStaticText__PerformanceHint { return (QStaticText__PerformanceHint)(C.QStaticText_performanceHint(this.h)) } func (this *QStaticText) OperatorEqual(param1 *QStaticText) bool { return (bool)(C.QStaticText_operatorEqual(this.h, param1.cPointer())) } func (this *QStaticText) OperatorNotEqual(param1 *QStaticText) bool { return (bool)(C.QStaticText_operatorNotEqual(this.h, param1.cPointer())) } func (this *QStaticText) Prepare1(matrix *QTransform) { C.QStaticText_prepare1(this.h, matrix.cPointer()) } func (this *QStaticText) Prepare2(matrix *QTransform, font *QFont) { C.QStaticText_prepare2(this.h, matrix.cPointer(), font.cPointer()) } // Delete this object from C++ memory. func (this *QStaticText) Delete() { C.QStaticText_delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QStaticText) GoGC() { runtime.SetFinalizer(this, func(this *QStaticText) { this.Delete() runtime.KeepAlive(this.h) }) }