#include #include #include #define WORKAROUND_INNER_CLASS_DEFINITION_QPainterPath__Element #include #include #include #include #include #include #include #include #include #include "gen_qpainterpath.h" #ifdef __cplusplus extern "C" { #endif #ifdef __cplusplus } /* extern C */ #endif QPainterPath* QPainterPath_new() { return new QPainterPath(); } QPainterPath* QPainterPath_new2(QPointF* startPoint) { return new QPainterPath(*startPoint); } QPainterPath* QPainterPath_new3(QPainterPath* other) { return new QPainterPath(*other); } void QPainterPath_operatorAssign(QPainterPath* self, QPainterPath* other) { self->operator=(*other); } void QPainterPath_swap(QPainterPath* self, QPainterPath* other) { self->swap(*other); } void QPainterPath_clear(QPainterPath* self) { self->clear(); } void QPainterPath_reserve(QPainterPath* self, int size) { self->reserve(static_cast(size)); } int QPainterPath_capacity(const QPainterPath* self) { return self->capacity(); } void QPainterPath_closeSubpath(QPainterPath* self) { self->closeSubpath(); } void QPainterPath_moveTo(QPainterPath* self, QPointF* p) { self->moveTo(*p); } void QPainterPath_moveTo2(QPainterPath* self, double x, double y) { self->moveTo(static_cast(x), static_cast(y)); } void QPainterPath_lineTo(QPainterPath* self, QPointF* p) { self->lineTo(*p); } void QPainterPath_lineTo2(QPainterPath* self, double x, double y) { self->lineTo(static_cast(x), static_cast(y)); } void QPainterPath_arcMoveTo(QPainterPath* self, QRectF* rect, double angle) { self->arcMoveTo(*rect, static_cast(angle)); } void QPainterPath_arcMoveTo2(QPainterPath* self, double x, double y, double w, double h, double angle) { self->arcMoveTo(static_cast(x), static_cast(y), static_cast(w), static_cast(h), static_cast(angle)); } void QPainterPath_arcTo(QPainterPath* self, QRectF* rect, double startAngle, double arcLength) { self->arcTo(*rect, static_cast(startAngle), static_cast(arcLength)); } void QPainterPath_arcTo2(QPainterPath* self, double x, double y, double w, double h, double startAngle, double arcLength) { self->arcTo(static_cast(x), static_cast(y), static_cast(w), static_cast(h), static_cast(startAngle), static_cast(arcLength)); } void QPainterPath_cubicTo(QPainterPath* self, QPointF* ctrlPt1, QPointF* ctrlPt2, QPointF* endPt) { self->cubicTo(*ctrlPt1, *ctrlPt2, *endPt); } void QPainterPath_cubicTo2(QPainterPath* self, double ctrlPt1x, double ctrlPt1y, double ctrlPt2x, double ctrlPt2y, double endPtx, double endPty) { self->cubicTo(static_cast(ctrlPt1x), static_cast(ctrlPt1y), static_cast(ctrlPt2x), static_cast(ctrlPt2y), static_cast(endPtx), static_cast(endPty)); } void QPainterPath_quadTo(QPainterPath* self, QPointF* ctrlPt, QPointF* endPt) { self->quadTo(*ctrlPt, *endPt); } void QPainterPath_quadTo2(QPainterPath* self, double ctrlPtx, double ctrlPty, double endPtx, double endPty) { self->quadTo(static_cast(ctrlPtx), static_cast(ctrlPty), static_cast(endPtx), static_cast(endPty)); } QPointF* QPainterPath_currentPosition(const QPainterPath* self) { return new QPointF(self->currentPosition()); } void QPainterPath_addRect(QPainterPath* self, QRectF* rect) { self->addRect(*rect); } void QPainterPath_addRect2(QPainterPath* self, double x, double y, double w, double h) { self->addRect(static_cast(x), static_cast(y), static_cast(w), static_cast(h)); } void QPainterPath_addEllipse(QPainterPath* self, QRectF* rect) { self->addEllipse(*rect); } void QPainterPath_addEllipse2(QPainterPath* self, double x, double y, double w, double h) { self->addEllipse(static_cast(x), static_cast(y), static_cast(w), static_cast(h)); } void QPainterPath_addEllipse3(QPainterPath* self, QPointF* center, double rx, double ry) { self->addEllipse(*center, static_cast(rx), static_cast(ry)); } void QPainterPath_addText(QPainterPath* self, QPointF* point, QFont* f, struct miqt_string text) { QString text_QString = QString::fromUtf8(text.data, text.len); self->addText(*point, *f, text_QString); } void QPainterPath_addText2(QPainterPath* self, double x, double y, QFont* f, struct miqt_string text) { QString text_QString = QString::fromUtf8(text.data, text.len); self->addText(static_cast(x), static_cast(y), *f, text_QString); } void QPainterPath_addPath(QPainterPath* self, QPainterPath* path) { self->addPath(*path); } void QPainterPath_addRegion(QPainterPath* self, QRegion* region) { self->addRegion(*region); } void QPainterPath_addRoundedRect(QPainterPath* self, QRectF* rect, double xRadius, double yRadius) { self->addRoundedRect(*rect, static_cast(xRadius), static_cast(yRadius)); } void QPainterPath_addRoundedRect2(QPainterPath* self, double x, double y, double w, double h, double xRadius, double yRadius) { self->addRoundedRect(static_cast(x), static_cast(y), static_cast(w), static_cast(h), static_cast(xRadius), static_cast(yRadius)); } void QPainterPath_connectPath(QPainterPath* self, QPainterPath* path) { self->connectPath(*path); } bool QPainterPath_contains(const QPainterPath* self, QPointF* pt) { return self->contains(*pt); } bool QPainterPath_containsWithRect(const QPainterPath* self, QRectF* rect) { return self->contains(*rect); } bool QPainterPath_intersects(const QPainterPath* self, QRectF* rect) { return self->intersects(*rect); } void QPainterPath_translate(QPainterPath* self, double dx, double dy) { self->translate(static_cast(dx), static_cast(dy)); } void QPainterPath_translateWithOffset(QPainterPath* self, QPointF* offset) { self->translate(*offset); } QPainterPath* QPainterPath_translated(const QPainterPath* self, double dx, double dy) { return new QPainterPath(self->translated(static_cast(dx), static_cast(dy))); } QPainterPath* QPainterPath_translatedWithOffset(const QPainterPath* self, QPointF* offset) { return new QPainterPath(self->translated(*offset)); } QRectF* QPainterPath_boundingRect(const QPainterPath* self) { return new QRectF(self->boundingRect()); } QRectF* QPainterPath_controlPointRect(const QPainterPath* self) { return new QRectF(self->controlPointRect()); } int QPainterPath_fillRule(const QPainterPath* self) { Qt::FillRule _ret = self->fillRule(); return static_cast(_ret); } void QPainterPath_setFillRule(QPainterPath* self, int fillRule) { self->setFillRule(static_cast(fillRule)); } bool QPainterPath_isEmpty(const QPainterPath* self) { return self->isEmpty(); } QPainterPath* QPainterPath_toReversed(const QPainterPath* self) { return new QPainterPath(self->toReversed()); } int QPainterPath_elementCount(const QPainterPath* self) { return self->elementCount(); } QPainterPath__Element* QPainterPath_elementAt(const QPainterPath* self, int i) { return new QPainterPath::Element(self->elementAt(static_cast(i))); } void QPainterPath_setElementPositionAt(QPainterPath* self, int i, double x, double y) { self->setElementPositionAt(static_cast(i), static_cast(x), static_cast(y)); } double QPainterPath_length(const QPainterPath* self) { qreal _ret = self->length(); return static_cast(_ret); } double QPainterPath_percentAtLength(const QPainterPath* self, double t) { qreal _ret = self->percentAtLength(static_cast(t)); return static_cast(_ret); } QPointF* QPainterPath_pointAtPercent(const QPainterPath* self, double t) { return new QPointF(self->pointAtPercent(static_cast(t))); } double QPainterPath_angleAtPercent(const QPainterPath* self, double t) { qreal _ret = self->angleAtPercent(static_cast(t)); return static_cast(_ret); } double QPainterPath_slopeAtPercent(const QPainterPath* self, double t) { qreal _ret = self->slopeAtPercent(static_cast(t)); return static_cast(_ret); } bool QPainterPath_intersectsWithQPainterPath(const QPainterPath* self, QPainterPath* p) { return self->intersects(*p); } bool QPainterPath_containsWithQPainterPath(const QPainterPath* self, QPainterPath* p) { return self->contains(*p); } QPainterPath* QPainterPath_united(const QPainterPath* self, QPainterPath* r) { return new QPainterPath(self->united(*r)); } QPainterPath* QPainterPath_intersected(const QPainterPath* self, QPainterPath* r) { return new QPainterPath(self->intersected(*r)); } QPainterPath* QPainterPath_subtracted(const QPainterPath* self, QPainterPath* r) { return new QPainterPath(self->subtracted(*r)); } QPainterPath* QPainterPath_simplified(const QPainterPath* self) { return new QPainterPath(self->simplified()); } bool QPainterPath_operatorEqual(const QPainterPath* self, QPainterPath* other) { return (*self == *other); } bool QPainterPath_operatorNotEqual(const QPainterPath* self, QPainterPath* other) { return (*self != *other); } QPainterPath* QPainterPath_operatorBitwiseAnd(const QPainterPath* self, QPainterPath* other) { return new QPainterPath(self->operator&(*other)); } QPainterPath* QPainterPath_operatorBitwiseOr(const QPainterPath* self, QPainterPath* other) { return new QPainterPath(self->operator|(*other)); } QPainterPath* QPainterPath_operatorPlus(const QPainterPath* self, QPainterPath* other) { return new QPainterPath(self->operator+(*other)); } QPainterPath* QPainterPath_operatorMinus(const QPainterPath* self, QPainterPath* other) { return new QPainterPath(self->operator-(*other)); } void QPainterPath_operatorBitwiseAndAssign(QPainterPath* self, QPainterPath* other) { self->operator&=(*other); } void QPainterPath_operatorBitwiseOrAssign(QPainterPath* self, QPainterPath* other) { self->operator|=(*other); } QPainterPath* QPainterPath_operatorPlusAssign(QPainterPath* self, QPainterPath* other) { QPainterPath& _ret = self->operator+=(*other); // Cast returned reference into pointer return &_ret; } QPainterPath* QPainterPath_operatorMinusAssign(QPainterPath* self, QPainterPath* other) { QPainterPath& _ret = self->operator-=(*other); // Cast returned reference into pointer return &_ret; } void QPainterPath_addRoundedRect4(QPainterPath* self, QRectF* rect, double xRadius, double yRadius, int mode) { self->addRoundedRect(*rect, static_cast(xRadius), static_cast(yRadius), static_cast(mode)); } void QPainterPath_addRoundedRect7(QPainterPath* self, double x, double y, double w, double h, double xRadius, double yRadius, int mode) { self->addRoundedRect(static_cast(x), static_cast(y), static_cast(w), static_cast(h), static_cast(xRadius), static_cast(yRadius), static_cast(mode)); } void QPainterPath_delete(QPainterPath* self) { delete self; } QPainterPathStroker* QPainterPathStroker_new() { return new QPainterPathStroker(); } QPainterPathStroker* QPainterPathStroker_new2(QPen* pen) { return new QPainterPathStroker(*pen); } void QPainterPathStroker_setWidth(QPainterPathStroker* self, double width) { self->setWidth(static_cast(width)); } double QPainterPathStroker_width(const QPainterPathStroker* self) { qreal _ret = self->width(); return static_cast(_ret); } void QPainterPathStroker_setCapStyle(QPainterPathStroker* self, int style) { self->setCapStyle(static_cast(style)); } int QPainterPathStroker_capStyle(const QPainterPathStroker* self) { Qt::PenCapStyle _ret = self->capStyle(); return static_cast(_ret); } void QPainterPathStroker_setJoinStyle(QPainterPathStroker* self, int style) { self->setJoinStyle(static_cast(style)); } int QPainterPathStroker_joinStyle(const QPainterPathStroker* self) { Qt::PenJoinStyle _ret = self->joinStyle(); return static_cast(_ret); } void QPainterPathStroker_setMiterLimit(QPainterPathStroker* self, double length) { self->setMiterLimit(static_cast(length)); } double QPainterPathStroker_miterLimit(const QPainterPathStroker* self) { qreal _ret = self->miterLimit(); return static_cast(_ret); } void QPainterPathStroker_setCurveThreshold(QPainterPathStroker* self, double threshold) { self->setCurveThreshold(static_cast(threshold)); } double QPainterPathStroker_curveThreshold(const QPainterPathStroker* self) { qreal _ret = self->curveThreshold(); return static_cast(_ret); } void QPainterPathStroker_setDashPattern(QPainterPathStroker* self, int dashPattern) { self->setDashPattern(static_cast(dashPattern)); } void QPainterPathStroker_setDashPatternWithDashPattern(QPainterPathStroker* self, struct miqt_array /* of double */ dashPattern) { QList dashPattern_QList; dashPattern_QList.reserve(dashPattern.len); double* dashPattern_arr = static_cast(dashPattern.data); for(size_t i = 0; i < dashPattern.len; ++i) { dashPattern_QList.push_back(static_cast(dashPattern_arr[i])); } self->setDashPattern(dashPattern_QList); } struct miqt_array /* of double */ QPainterPathStroker_dashPattern(const QPainterPathStroker* self) { QList _ret = self->dashPattern(); // Convert QList<> from C++ memory to manually-managed C memory double* _arr = static_cast(malloc(sizeof(double) * _ret.length())); for (size_t i = 0, e = _ret.length(); i < e; ++i) { _arr[i] = _ret[i]; } struct miqt_array _out; _out.len = _ret.length(); _out.data = static_cast(_arr); return _out; } void QPainterPathStroker_setDashOffset(QPainterPathStroker* self, double offset) { self->setDashOffset(static_cast(offset)); } double QPainterPathStroker_dashOffset(const QPainterPathStroker* self) { qreal _ret = self->dashOffset(); return static_cast(_ret); } QPainterPath* QPainterPathStroker_createStroke(const QPainterPathStroker* self, QPainterPath* path) { return new QPainterPath(self->createStroke(*path)); } void QPainterPathStroker_delete(QPainterPathStroker* self) { delete self; } bool QPainterPath__Element_isMoveTo(const QPainterPath__Element* self) { return self->isMoveTo(); } bool QPainterPath__Element_isLineTo(const QPainterPath__Element* self) { return self->isLineTo(); } bool QPainterPath__Element_isCurveTo(const QPainterPath__Element* self) { return self->isCurveTo(); } QPointF* QPainterPath__Element_ToQPointF(const QPainterPath__Element* self) { return new QPointF(self->operator QPointF()); } bool QPainterPath__Element_operatorEqual(const QPainterPath__Element* self, QPainterPath__Element* e) { return (*self == *e); } bool QPainterPath__Element_operatorNotEqual(const QPainterPath__Element* self, QPainterPath__Element* e) { return (*self != *e); } void QPainterPath__Element_delete(QPainterPath__Element* self) { delete self; }