package qt /* #include "gen_qdrag.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QDrag struct { h *C.QDrag *QObject } func (this *QDrag) cPointer() *C.QDrag { if this == nil { return nil } return this.h } func newQDrag(h *C.QDrag) *QDrag { if h == nil { return nil } return &QDrag{h: h, QObject: newQObject_U(unsafe.Pointer(h))} } func newQDrag_U(h unsafe.Pointer) *QDrag { return newQDrag((*C.QDrag)(h)) } // NewQDrag constructs a new QDrag object. func NewQDrag(dragSource *QObject) *QDrag { ret := C.QDrag_new(dragSource.cPointer()) return newQDrag(ret) } func (this *QDrag) MetaObject() *QMetaObject { return newQMetaObject_U(unsafe.Pointer(C.QDrag_MetaObject(this.h))) } func QDrag_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QDrag_Tr(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QDrag_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QDrag_TrUtf8(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QDrag) SetMimeData(data *QMimeData) { C.QDrag_SetMimeData(this.h, data.cPointer()) } func (this *QDrag) MimeData() *QMimeData { return newQMimeData_U(unsafe.Pointer(C.QDrag_MimeData(this.h))) } func (this *QDrag) SetPixmap(pixmap *QPixmap) { C.QDrag_SetPixmap(this.h, pixmap.cPointer()) } func (this *QDrag) Pixmap() *QPixmap { _ret := C.QDrag_Pixmap(this.h) _goptr := newQPixmap(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QDrag) SetHotSpot(hotspot *QPoint) { C.QDrag_SetHotSpot(this.h, hotspot.cPointer()) } func (this *QDrag) HotSpot() *QPoint { _ret := C.QDrag_HotSpot(this.h) _goptr := newQPoint(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QDrag) Source() *QObject { return newQObject_U(unsafe.Pointer(C.QDrag_Source(this.h))) } func (this *QDrag) Target() *QObject { return newQObject_U(unsafe.Pointer(C.QDrag_Target(this.h))) } func (this *QDrag) Start() DropAction { return (DropAction)(C.QDrag_Start(this.h)) } func (this *QDrag) Exec() DropAction { return (DropAction)(C.QDrag_Exec(this.h)) } func (this *QDrag) Exec2(supportedActions int, defaultAction DropAction) DropAction { return (DropAction)(C.QDrag_Exec2(this.h, supportedActions, (C.int)(defaultAction))) } func (this *QDrag) SetDragCursor(cursor *QPixmap, action DropAction) { C.QDrag_SetDragCursor(this.h, cursor.cPointer(), (C.int)(action)) } func (this *QDrag) DragCursor(action DropAction) *QPixmap { _ret := C.QDrag_DragCursor(this.h, (C.int)(action)) _goptr := newQPixmap(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QDrag) SupportedActions() int { return (int)(C.QDrag_SupportedActions(this.h)) } func (this *QDrag) DefaultAction() DropAction { return (DropAction)(C.QDrag_DefaultAction(this.h)) } func QDrag_Cancel() { C.QDrag_Cancel() } func (this *QDrag) ActionChanged(action DropAction) { C.QDrag_ActionChanged(this.h, (C.int)(action)) } func (this *QDrag) OnActionChanged(slot func(action DropAction)) { C.QDrag_connect_ActionChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot)))) } //export miqt_exec_callback_QDrag_ActionChanged func miqt_exec_callback_QDrag_ActionChanged(cb *C.void, action C.int) { gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func(action DropAction)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (DropAction)(action) gofunc(slotval1) } func (this *QDrag) TargetChanged(newTarget *QObject) { C.QDrag_TargetChanged(this.h, newTarget.cPointer()) } func (this *QDrag) OnTargetChanged(slot func(newTarget *QObject)) { C.QDrag_connect_TargetChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot)))) } //export miqt_exec_callback_QDrag_TargetChanged func miqt_exec_callback_QDrag_TargetChanged(cb *C.void, newTarget *C.QObject) { gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func(newTarget *QObject)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQObject_U(unsafe.Pointer(newTarget)) gofunc(slotval1) } func QDrag_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QDrag_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QDrag_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QDrag_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QDrag_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QDrag_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QDrag_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QDrag_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QDrag) Start1(supportedActions int) DropAction { return (DropAction)(C.QDrag_Start1(this.h, supportedActions)) } func (this *QDrag) Exec1(supportedActions int) DropAction { return (DropAction)(C.QDrag_Exec1(this.h, supportedActions)) } // Delete this object from C++ memory. func (this *QDrag) Delete() { C.QDrag_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QDrag) GoGC() { runtime.SetFinalizer(this, func(this *QDrag) { this.Delete() runtime.KeepAlive(this.h) }) }