package qt6 /* #include "gen_qslider.h" #include */ import "C" import ( "runtime" "unsafe" ) type QSlider__TickPosition int const ( QSlider__NoTicks QSlider__TickPosition = 0 QSlider__TicksAbove QSlider__TickPosition = 1 QSlider__TicksLeft QSlider__TickPosition = 1 QSlider__TicksBelow QSlider__TickPosition = 2 QSlider__TicksRight QSlider__TickPosition = 2 QSlider__TicksBothSides QSlider__TickPosition = 3 ) type QSlider struct { h *C.QSlider *QAbstractSlider } func (this *QSlider) cPointer() *C.QSlider { if this == nil { return nil } return this.h } func (this *QSlider) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQSlider(h *C.QSlider) *QSlider { if h == nil { return nil } return &QSlider{h: h, QAbstractSlider: UnsafeNewQAbstractSlider(unsafe.Pointer(h))} } func UnsafeNewQSlider(h unsafe.Pointer) *QSlider { return newQSlider((*C.QSlider)(h)) } // NewQSlider constructs a new QSlider object. func NewQSlider(parent *QWidget) *QSlider { ret := C.QSlider_new(parent.cPointer()) return newQSlider(ret) } // NewQSlider2 constructs a new QSlider object. func NewQSlider2() *QSlider { ret := C.QSlider_new2() return newQSlider(ret) } // NewQSlider3 constructs a new QSlider object. func NewQSlider3(orientation Orientation) *QSlider { ret := C.QSlider_new3((C.int)(orientation)) return newQSlider(ret) } // NewQSlider4 constructs a new QSlider object. func NewQSlider4(orientation Orientation, parent *QWidget) *QSlider { ret := C.QSlider_new4((C.int)(orientation), parent.cPointer()) return newQSlider(ret) } func (this *QSlider) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QSlider_MetaObject(this.h))) } func (this *QSlider) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QSlider_Metacast(this.h, param1_Cstring)) } func QSlider_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QSlider_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QSlider) SizeHint() *QSize { _ret := C.QSlider_SizeHint(this.h) _goptr := newQSize(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QSlider) MinimumSizeHint() *QSize { _ret := C.QSlider_MinimumSizeHint(this.h) _goptr := newQSize(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QSlider) SetTickPosition(position QSlider__TickPosition) { C.QSlider_SetTickPosition(this.h, (C.int)(position)) } func (this *QSlider) TickPosition() QSlider__TickPosition { return (QSlider__TickPosition)(C.QSlider_TickPosition(this.h)) } func (this *QSlider) SetTickInterval(ti int) { C.QSlider_SetTickInterval(this.h, (C.int)(ti)) } func (this *QSlider) TickInterval() int { return (int)(C.QSlider_TickInterval(this.h)) } func (this *QSlider) Event(event *QEvent) bool { return (bool)(C.QSlider_Event(this.h, event.cPointer())) } func QSlider_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QSlider_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QSlider_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QSlider_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QSlider) Delete() { C.QSlider_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QSlider) GoGC() { runtime.SetFinalizer(this, func(this *QSlider) { this.Delete() runtime.KeepAlive(this.h) }) }