package qt6 /* #include "gen_qpropertyprivate.h" #include */ import "C" import ( "runtime" "unsafe" ) type QtPrivate__RefCounted struct { h *C.QtPrivate__RefCounted } func (this *QtPrivate__RefCounted) cPointer() *C.QtPrivate__RefCounted { if this == nil { return nil } return this.h } func (this *QtPrivate__RefCounted) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQtPrivate__RefCounted(h *C.QtPrivate__RefCounted) *QtPrivate__RefCounted { if h == nil { return nil } return &QtPrivate__RefCounted{h: h} } func UnsafeNewQtPrivate__RefCounted(h unsafe.Pointer) *QtPrivate__RefCounted { return newQtPrivate__RefCounted((*C.QtPrivate__RefCounted)(h)) } func (this *QtPrivate__RefCounted) AddRef() { C.QtPrivate__RefCounted_AddRef(this.h) } func (this *QtPrivate__RefCounted) Deref() bool { return (bool)(C.QtPrivate__RefCounted_Deref(this.h)) } // Delete this object from C++ memory. func (this *QtPrivate__RefCounted) Delete() { C.QtPrivate__RefCounted_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QtPrivate__RefCounted) GoGC() { runtime.SetFinalizer(this, func(this *QtPrivate__RefCounted) { this.Delete() runtime.KeepAlive(this.h) }) } type QUntypedPropertyData struct { h *C.QUntypedPropertyData } func (this *QUntypedPropertyData) cPointer() *C.QUntypedPropertyData { if this == nil { return nil } return this.h } func (this *QUntypedPropertyData) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQUntypedPropertyData(h *C.QUntypedPropertyData) *QUntypedPropertyData { if h == nil { return nil } return &QUntypedPropertyData{h: h} } func UnsafeNewQUntypedPropertyData(h unsafe.Pointer) *QUntypedPropertyData { return newQUntypedPropertyData((*C.QUntypedPropertyData)(h)) } // Delete this object from C++ memory. func (this *QUntypedPropertyData) Delete() { C.QUntypedPropertyData_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QUntypedPropertyData) GoGC() { runtime.SetFinalizer(this, func(this *QUntypedPropertyData) { this.Delete() runtime.KeepAlive(this.h) }) } type QPropertyProxyBindingData struct { h *C.QPropertyProxyBindingData } func (this *QPropertyProxyBindingData) cPointer() *C.QPropertyProxyBindingData { if this == nil { return nil } return this.h } func (this *QPropertyProxyBindingData) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQPropertyProxyBindingData(h *C.QPropertyProxyBindingData) *QPropertyProxyBindingData { if h == nil { return nil } return &QPropertyProxyBindingData{h: h} } func UnsafeNewQPropertyProxyBindingData(h unsafe.Pointer) *QPropertyProxyBindingData { return newQPropertyProxyBindingData((*C.QPropertyProxyBindingData)(h)) } // Delete this object from C++ memory. func (this *QPropertyProxyBindingData) Delete() { C.QPropertyProxyBindingData_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPropertyProxyBindingData) GoGC() { runtime.SetFinalizer(this, func(this *QPropertyProxyBindingData) { this.Delete() runtime.KeepAlive(this.h) }) } type QtPrivate__MSVCWorkAround struct { h *C.QtPrivate__MSVCWorkAround } func (this *QtPrivate__MSVCWorkAround) cPointer() *C.QtPrivate__MSVCWorkAround { if this == nil { return nil } return this.h } func (this *QtPrivate__MSVCWorkAround) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQtPrivate__MSVCWorkAround(h *C.QtPrivate__MSVCWorkAround) *QtPrivate__MSVCWorkAround { if h == nil { return nil } return &QtPrivate__MSVCWorkAround{h: h} } func UnsafeNewQtPrivate__MSVCWorkAround(h unsafe.Pointer) *QtPrivate__MSVCWorkAround { return newQtPrivate__MSVCWorkAround((*C.QtPrivate__MSVCWorkAround)(h)) } // Delete this object from C++ memory. func (this *QtPrivate__MSVCWorkAround) Delete() { C.QtPrivate__MSVCWorkAround_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QtPrivate__MSVCWorkAround) GoGC() { runtime.SetFinalizer(this, func(this *QtPrivate__MSVCWorkAround) { this.Delete() runtime.KeepAlive(this.h) }) } type QtPrivate__BindingFunctionVTable struct { h *C.QtPrivate__BindingFunctionVTable } func (this *QtPrivate__BindingFunctionVTable) cPointer() *C.QtPrivate__BindingFunctionVTable { if this == nil { return nil } return this.h } func (this *QtPrivate__BindingFunctionVTable) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQtPrivate__BindingFunctionVTable(h *C.QtPrivate__BindingFunctionVTable) *QtPrivate__BindingFunctionVTable { if h == nil { return nil } return &QtPrivate__BindingFunctionVTable{h: h} } func UnsafeNewQtPrivate__BindingFunctionVTable(h unsafe.Pointer) *QtPrivate__BindingFunctionVTable { return newQtPrivate__BindingFunctionVTable((*C.QtPrivate__BindingFunctionVTable)(h)) } // Delete this object from C++ memory. func (this *QtPrivate__BindingFunctionVTable) Delete() { C.QtPrivate__BindingFunctionVTable_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QtPrivate__BindingFunctionVTable) GoGC() { runtime.SetFinalizer(this, func(this *QtPrivate__BindingFunctionVTable) { this.Delete() runtime.KeepAlive(this.h) }) } type QtPrivate__QPropertyBindingFunction struct { h *C.QtPrivate__QPropertyBindingFunction } func (this *QtPrivate__QPropertyBindingFunction) cPointer() *C.QtPrivate__QPropertyBindingFunction { if this == nil { return nil } return this.h } func (this *QtPrivate__QPropertyBindingFunction) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQtPrivate__QPropertyBindingFunction(h *C.QtPrivate__QPropertyBindingFunction) *QtPrivate__QPropertyBindingFunction { if h == nil { return nil } return &QtPrivate__QPropertyBindingFunction{h: h} } func UnsafeNewQtPrivate__QPropertyBindingFunction(h unsafe.Pointer) *QtPrivate__QPropertyBindingFunction { return newQtPrivate__QPropertyBindingFunction((*C.QtPrivate__QPropertyBindingFunction)(h)) } // Delete this object from C++ memory. func (this *QtPrivate__QPropertyBindingFunction) Delete() { C.QtPrivate__QPropertyBindingFunction_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QtPrivate__QPropertyBindingFunction) GoGC() { runtime.SetFinalizer(this, func(this *QtPrivate__QPropertyBindingFunction) { this.Delete() runtime.KeepAlive(this.h) }) } type QtPrivate__QPropertyBindingData struct { h *C.QtPrivate__QPropertyBindingData } func (this *QtPrivate__QPropertyBindingData) cPointer() *C.QtPrivate__QPropertyBindingData { if this == nil { return nil } return this.h } func (this *QtPrivate__QPropertyBindingData) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQtPrivate__QPropertyBindingData(h *C.QtPrivate__QPropertyBindingData) *QtPrivate__QPropertyBindingData { if h == nil { return nil } return &QtPrivate__QPropertyBindingData{h: h} } func UnsafeNewQtPrivate__QPropertyBindingData(h unsafe.Pointer) *QtPrivate__QPropertyBindingData { return newQtPrivate__QPropertyBindingData((*C.QtPrivate__QPropertyBindingData)(h)) } // NewQtPrivate__QPropertyBindingData constructs a new QtPrivate::QPropertyBindingData object. func NewQtPrivate__QPropertyBindingData() *QtPrivate__QPropertyBindingData { ret := C.QtPrivate__QPropertyBindingData_new() return newQtPrivate__QPropertyBindingData(ret) } func (this *QtPrivate__QPropertyBindingData) HasBinding() bool { return (bool)(C.QtPrivate__QPropertyBindingData_HasBinding(this.h)) } func (this *QtPrivate__QPropertyBindingData) IsNotificationDelayed() bool { return (bool)(C.QtPrivate__QPropertyBindingData_IsNotificationDelayed(this.h)) } func (this *QtPrivate__QPropertyBindingData) SetBinding(newBinding *QUntypedPropertyBinding, propertyDataPtr *QUntypedPropertyData) *QUntypedPropertyBinding { _ret := C.QtPrivate__QPropertyBindingData_SetBinding(this.h, newBinding.cPointer(), propertyDataPtr.cPointer()) _goptr := newQUntypedPropertyBinding(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QtPrivate__QPropertyBindingData) EvaluateIfDirty(param1 *QUntypedPropertyData) { C.QtPrivate__QPropertyBindingData_EvaluateIfDirty(this.h, param1.cPointer()) } func (this *QtPrivate__QPropertyBindingData) RemoveBinding() { C.QtPrivate__QPropertyBindingData_RemoveBinding(this.h) } func (this *QtPrivate__QPropertyBindingData) RegisterWithCurrentlyEvaluatingBinding2() { C.QtPrivate__QPropertyBindingData_RegisterWithCurrentlyEvaluatingBinding2(this.h) } func (this *QtPrivate__QPropertyBindingData) NotifyObservers(propertyDataPtr *QUntypedPropertyData) { C.QtPrivate__QPropertyBindingData_NotifyObservers(this.h, propertyDataPtr.cPointer()) } func (this *QtPrivate__QPropertyBindingData) NotifyObservers2(propertyDataPtr *QUntypedPropertyData, storage *QBindingStorage) { C.QtPrivate__QPropertyBindingData_NotifyObservers2(this.h, propertyDataPtr.cPointer(), storage.cPointer()) } // Delete this object from C++ memory. func (this *QtPrivate__QPropertyBindingData) Delete() { C.QtPrivate__QPropertyBindingData_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QtPrivate__QPropertyBindingData) GoGC() { runtime.SetFinalizer(this, func(this *QtPrivate__QPropertyBindingData) { this.Delete() runtime.KeepAlive(this.h) }) } type QUntypedPropertyData__InheritsQUntypedPropertyData struct { h *C.QUntypedPropertyData__InheritsQUntypedPropertyData } func (this *QUntypedPropertyData__InheritsQUntypedPropertyData) cPointer() *C.QUntypedPropertyData__InheritsQUntypedPropertyData { if this == nil { return nil } return this.h } func (this *QUntypedPropertyData__InheritsQUntypedPropertyData) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQUntypedPropertyData__InheritsQUntypedPropertyData(h *C.QUntypedPropertyData__InheritsQUntypedPropertyData) *QUntypedPropertyData__InheritsQUntypedPropertyData { if h == nil { return nil } return &QUntypedPropertyData__InheritsQUntypedPropertyData{h: h} } func UnsafeNewQUntypedPropertyData__InheritsQUntypedPropertyData(h unsafe.Pointer) *QUntypedPropertyData__InheritsQUntypedPropertyData { return newQUntypedPropertyData__InheritsQUntypedPropertyData((*C.QUntypedPropertyData__InheritsQUntypedPropertyData)(h)) } // Delete this object from C++ memory. func (this *QUntypedPropertyData__InheritsQUntypedPropertyData) Delete() { C.QUntypedPropertyData__InheritsQUntypedPropertyData_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QUntypedPropertyData__InheritsQUntypedPropertyData) GoGC() { runtime.SetFinalizer(this, func(this *QUntypedPropertyData__InheritsQUntypedPropertyData) { this.Delete() runtime.KeepAlive(this.h) }) }