package qt /* #include "gen_qgraphicslayout.h" #include */ import "C" import ( "runtime" "unsafe" ) type QGraphicsLayout struct { h *C.QGraphicsLayout *QGraphicsLayoutItem } func (this *QGraphicsLayout) cPointer() *C.QGraphicsLayout { if this == nil { return nil } return this.h } func newQGraphicsLayout(h *C.QGraphicsLayout) *QGraphicsLayout { if h == nil { return nil } return &QGraphicsLayout{h: h, QGraphicsLayoutItem: newQGraphicsLayoutItem_U(unsafe.Pointer(h))} } func newQGraphicsLayout_U(h unsafe.Pointer) *QGraphicsLayout { return newQGraphicsLayout((*C.QGraphicsLayout)(h)) } func (this *QGraphicsLayout) SetContentsMargins(left float64, top float64, right float64, bottom float64) { C.QGraphicsLayout_SetContentsMargins(this.h, (C.double)(left), (C.double)(top), (C.double)(right), (C.double)(bottom)) } func (this *QGraphicsLayout) GetContentsMargins(left *float64, top *float64, right *float64, bottom *float64) { C.QGraphicsLayout_GetContentsMargins(this.h, (*C.double)(unsafe.Pointer(left)), (*C.double)(unsafe.Pointer(top)), (*C.double)(unsafe.Pointer(right)), (*C.double)(unsafe.Pointer(bottom))) } func (this *QGraphicsLayout) Activate() { C.QGraphicsLayout_Activate(this.h) } func (this *QGraphicsLayout) IsActivated() bool { return (bool)(C.QGraphicsLayout_IsActivated(this.h)) } func (this *QGraphicsLayout) Invalidate() { C.QGraphicsLayout_Invalidate(this.h) } func (this *QGraphicsLayout) UpdateGeometry() { C.QGraphicsLayout_UpdateGeometry(this.h) } func (this *QGraphicsLayout) WidgetEvent(e *QEvent) { C.QGraphicsLayout_WidgetEvent(this.h, e.cPointer()) } func (this *QGraphicsLayout) Count() int { return (int)(C.QGraphicsLayout_Count(this.h)) } func (this *QGraphicsLayout) ItemAt(i int) *QGraphicsLayoutItem { return newQGraphicsLayoutItem_U(unsafe.Pointer(C.QGraphicsLayout_ItemAt(this.h, (C.int)(i)))) } func (this *QGraphicsLayout) RemoveAt(index int) { C.QGraphicsLayout_RemoveAt(this.h, (C.int)(index)) } func QGraphicsLayout_SetInstantInvalidatePropagation(enable bool) { C.QGraphicsLayout_SetInstantInvalidatePropagation((C.bool)(enable)) } func QGraphicsLayout_InstantInvalidatePropagation() bool { return (bool)(C.QGraphicsLayout_InstantInvalidatePropagation()) } // Delete this object from C++ memory. func (this *QGraphicsLayout) Delete() { C.QGraphicsLayout_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QGraphicsLayout) GoGC() { runtime.SetFinalizer(this, func(this *QGraphicsLayout) { this.Delete() runtime.KeepAlive(this.h) }) }