#include #include #include #include #include #include "gen_qregion.h" #include "_cgo_export.h" void QRegion_new(QRegion** outptr_QRegion) { QRegion* ret = new QRegion(); *outptr_QRegion = ret; } void QRegion_new2(int x, int y, int w, int h, QRegion** outptr_QRegion) { QRegion* ret = new QRegion(static_cast(x), static_cast(y), static_cast(w), static_cast(h)); *outptr_QRegion = ret; } void QRegion_new3(QRect* r, QRegion** outptr_QRegion) { QRegion* ret = new QRegion(*r); *outptr_QRegion = ret; } void QRegion_new4(QRegion* region, QRegion** outptr_QRegion) { QRegion* ret = new QRegion(*region); *outptr_QRegion = ret; } void QRegion_new5(QBitmap* bitmap, QRegion** outptr_QRegion) { QRegion* ret = new QRegion(*bitmap); *outptr_QRegion = ret; } void QRegion_new6(int x, int y, int w, int h, int t, QRegion** outptr_QRegion) { QRegion* ret = new QRegion(static_cast(x), static_cast(y), static_cast(w), static_cast(h), static_cast(t)); *outptr_QRegion = ret; } void QRegion_new7(QRect* r, int t, QRegion** outptr_QRegion) { QRegion* ret = new QRegion(*r, static_cast(t)); *outptr_QRegion = ret; } void QRegion_OperatorAssign(QRegion* self, QRegion* param1) { self->operator=(*param1); } void QRegion_Swap(QRegion* self, QRegion* other) { self->swap(*other); } bool QRegion_IsEmpty(const QRegion* self) { return self->isEmpty(); } bool QRegion_IsNull(const QRegion* self) { return self->isNull(); } QRect* QRegion_Begin(const QRegion* self) { QRegion::const_iterator _ret = self->begin(); return const_cast(static_cast(_ret)); } QRect* QRegion_Cbegin(const QRegion* self) { QRegion::const_iterator _ret = self->cbegin(); return const_cast(static_cast(_ret)); } QRect* QRegion_End(const QRegion* self) { QRegion::const_iterator _ret = self->end(); return const_cast(static_cast(_ret)); } QRect* QRegion_Cend(const QRegion* self) { QRegion::const_iterator _ret = self->cend(); return const_cast(static_cast(_ret)); } bool QRegion_Contains(const QRegion* self, QPoint* p) { return self->contains(*p); } bool QRegion_ContainsWithQRect(const QRegion* self, QRect* r) { return self->contains(*r); } void QRegion_Translate(QRegion* self, int dx, int dy) { self->translate(static_cast(dx), static_cast(dy)); } void QRegion_TranslateWithQPoint(QRegion* self, QPoint* p) { self->translate(*p); } QRegion* QRegion_Translated(const QRegion* self, int dx, int dy) { return new QRegion(self->translated(static_cast(dx), static_cast(dy))); } QRegion* QRegion_TranslatedWithQPoint(const QRegion* self, QPoint* p) { return new QRegion(self->translated(*p)); } QRegion* QRegion_United(const QRegion* self, QRegion* r) { return new QRegion(self->united(*r)); } QRegion* QRegion_UnitedWithQRect(const QRegion* self, QRect* r) { return new QRegion(self->united(*r)); } QRegion* QRegion_Intersected(const QRegion* self, QRegion* r) { return new QRegion(self->intersected(*r)); } QRegion* QRegion_IntersectedWithQRect(const QRegion* self, QRect* r) { return new QRegion(self->intersected(*r)); } QRegion* QRegion_Subtracted(const QRegion* self, QRegion* r) { return new QRegion(self->subtracted(*r)); } QRegion* QRegion_Xored(const QRegion* self, QRegion* r) { return new QRegion(self->xored(*r)); } bool QRegion_Intersects(const QRegion* self, QRegion* r) { return self->intersects(*r); } bool QRegion_IntersectsWithQRect(const QRegion* self, QRect* r) { return self->intersects(*r); } QRect* QRegion_BoundingRect(const QRegion* self) { return new QRect(self->boundingRect()); } void QRegion_SetRects(QRegion* self, QRect* rect, int num) { self->setRects(rect, static_cast(num)); } int QRegion_RectCount(const QRegion* self) { return self->rectCount(); } QRegion* QRegion_OperatorBitwiseOr(const QRegion* self, QRegion* r) { return new QRegion(self->operator|(*r)); } QRegion* QRegion_OperatorPlus(const QRegion* self, QRegion* r) { return new QRegion(self->operator+(*r)); } QRegion* QRegion_OperatorPlusWithQRect(const QRegion* self, QRect* r) { return new QRegion(self->operator+(*r)); } QRegion* QRegion_OperatorBitwiseAnd(const QRegion* self, QRegion* r) { return new QRegion(self->operator&(*r)); } QRegion* QRegion_OperatorBitwiseAndWithQRect(const QRegion* self, QRect* r) { return new QRegion(self->operator&(*r)); } QRegion* QRegion_OperatorMinus(const QRegion* self, QRegion* r) { return new QRegion(self->operator-(*r)); } QRegion* QRegion_OperatorBitwiseNot(const QRegion* self, QRegion* r) { return new QRegion(self->operator^(*r)); } void QRegion_OperatorBitwiseOrAssign(QRegion* self, QRegion* r) { self->operator|=(*r); } QRegion* QRegion_OperatorPlusAssign(QRegion* self, QRegion* r) { QRegion& _ret = self->operator+=(*r); // Cast returned reference into pointer return &_ret; } QRegion* QRegion_OperatorPlusAssignWithQRect(QRegion* self, QRect* r) { QRegion& _ret = self->operator+=(*r); // Cast returned reference into pointer return &_ret; } void QRegion_OperatorBitwiseAndAssign(QRegion* self, QRegion* r) { self->operator&=(*r); } void QRegion_OperatorBitwiseAndAssignWithQRect(QRegion* self, QRect* r) { self->operator&=(*r); } QRegion* QRegion_OperatorMinusAssign(QRegion* self, QRegion* r) { QRegion& _ret = self->operator-=(*r); // Cast returned reference into pointer return &_ret; } void QRegion_OperatorBitwiseNotAssign(QRegion* self, QRegion* r) { self->operator^=(*r); } bool QRegion_OperatorEqual(const QRegion* self, QRegion* r) { return (*self == *r); } bool QRegion_OperatorNotEqual(const QRegion* self, QRegion* r) { return (*self != *r); } void QRegion_Delete(QRegion* self, bool isSubclass) { if (isSubclass) { delete dynamic_cast( self ); } else { delete self; } }