package qt /* #include "gen_qpixmapcache.h" #include */ import "C" import ( "runtime" "unsafe" ) type QPixmapCache struct { h *C.QPixmapCache } func (this *QPixmapCache) cPointer() *C.QPixmapCache { if this == nil { return nil } return this.h } func newQPixmapCache(h *C.QPixmapCache) *QPixmapCache { if h == nil { return nil } return &QPixmapCache{h: h} } func newQPixmapCache_U(h unsafe.Pointer) *QPixmapCache { return newQPixmapCache((*C.QPixmapCache)(h)) } func QPixmapCache_CacheLimit() int { return (int)(C.QPixmapCache_CacheLimit()) } func QPixmapCache_SetCacheLimit(cacheLimit int) { C.QPixmapCache_SetCacheLimit((C.int)(cacheLimit)) } func QPixmapCache_Find(key string, pixmap *QPixmap) bool { key_ms := miqt_strdupg(key) defer C.free(key_ms) return (bool)(C.QPixmapCache_Find((*C.struct_miqt_string)(key_ms), pixmap.cPointer())) } func QPixmapCache_Find2(key *QPixmapCache__Key, pixmap *QPixmap) bool { return (bool)(C.QPixmapCache_Find2(key.cPointer(), pixmap.cPointer())) } func QPixmapCache_Insert(key string, pixmap *QPixmap) bool { key_ms := miqt_strdupg(key) defer C.free(key_ms) return (bool)(C.QPixmapCache_Insert((*C.struct_miqt_string)(key_ms), pixmap.cPointer())) } func QPixmapCache_InsertWithPixmap(pixmap *QPixmap) *QPixmapCache__Key { _ret := C.QPixmapCache_InsertWithPixmap(pixmap.cPointer()) _goptr := newQPixmapCache__Key(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func QPixmapCache_Replace(key *QPixmapCache__Key, pixmap *QPixmap) bool { return (bool)(C.QPixmapCache_Replace(key.cPointer(), pixmap.cPointer())) } func QPixmapCache_Remove(key string) { key_ms := miqt_strdupg(key) defer C.free(key_ms) C.QPixmapCache_Remove((*C.struct_miqt_string)(key_ms)) } func QPixmapCache_RemoveWithKey(key *QPixmapCache__Key) { C.QPixmapCache_RemoveWithKey(key.cPointer()) } func QPixmapCache_Clear() { C.QPixmapCache_Clear() } // Delete this object from C++ memory. func (this *QPixmapCache) Delete() { C.QPixmapCache_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPixmapCache) GoGC() { runtime.SetFinalizer(this, func(this *QPixmapCache) { this.Delete() runtime.KeepAlive(this.h) }) } type QPixmapCache__Key struct { h *C.QPixmapCache__Key } func (this *QPixmapCache__Key) cPointer() *C.QPixmapCache__Key { if this == nil { return nil } return this.h } func newQPixmapCache__Key(h *C.QPixmapCache__Key) *QPixmapCache__Key { if h == nil { return nil } return &QPixmapCache__Key{h: h} } func newQPixmapCache__Key_U(h unsafe.Pointer) *QPixmapCache__Key { return newQPixmapCache__Key((*C.QPixmapCache__Key)(h)) } // NewQPixmapCache__Key constructs a new QPixmapCache::Key object. func NewQPixmapCache__Key() *QPixmapCache__Key { ret := C.QPixmapCache__Key_new() return newQPixmapCache__Key(ret) } // NewQPixmapCache__Key2 constructs a new QPixmapCache::Key object. func NewQPixmapCache__Key2(other *QPixmapCache__Key) *QPixmapCache__Key { ret := C.QPixmapCache__Key_new2(other.cPointer()) return newQPixmapCache__Key(ret) } func (this *QPixmapCache__Key) OperatorEqual(key *QPixmapCache__Key) bool { return (bool)(C.QPixmapCache__Key_OperatorEqual(this.h, key.cPointer())) } func (this *QPixmapCache__Key) OperatorNotEqual(key *QPixmapCache__Key) bool { return (bool)(C.QPixmapCache__Key_OperatorNotEqual(this.h, key.cPointer())) } func (this *QPixmapCache__Key) OperatorAssign(other *QPixmapCache__Key) { C.QPixmapCache__Key_OperatorAssign(this.h, other.cPointer()) } func (this *QPixmapCache__Key) Swap(other *QPixmapCache__Key) { C.QPixmapCache__Key_Swap(this.h, other.cPointer()) } func (this *QPixmapCache__Key) IsValid() bool { return (bool)(C.QPixmapCache__Key_IsValid(this.h)) } // Delete this object from C++ memory. func (this *QPixmapCache__Key) Delete() { C.QPixmapCache__Key_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPixmapCache__Key) GoGC() { runtime.SetFinalizer(this, func(this *QPixmapCache__Key) { this.Delete() runtime.KeepAlive(this.h) }) }