package qt /* #include "gen_qgesturerecognizer.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QGestureRecognizer__ResultFlag int const ( QGestureRecognizer__Ignore QGestureRecognizer__ResultFlag = 1 QGestureRecognizer__MayBeGesture QGestureRecognizer__ResultFlag = 2 QGestureRecognizer__TriggerGesture QGestureRecognizer__ResultFlag = 4 QGestureRecognizer__FinishGesture QGestureRecognizer__ResultFlag = 8 QGestureRecognizer__CancelGesture QGestureRecognizer__ResultFlag = 16 QGestureRecognizer__ResultState_Mask QGestureRecognizer__ResultFlag = 255 QGestureRecognizer__ConsumeEventHint QGestureRecognizer__ResultFlag = 256 QGestureRecognizer__ResultHint_Mask QGestureRecognizer__ResultFlag = 65280 ) type QGestureRecognizer struct { h *C.QGestureRecognizer isSubclass bool } func (this *QGestureRecognizer) cPointer() *C.QGestureRecognizer { if this == nil { return nil } return this.h } func (this *QGestureRecognizer) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQGestureRecognizer constructs the type using only CGO pointers. func newQGestureRecognizer(h *C.QGestureRecognizer) *QGestureRecognizer { if h == nil { return nil } return &QGestureRecognizer{h: h} } // UnsafeNewQGestureRecognizer constructs the type using only unsafe pointers. func UnsafeNewQGestureRecognizer(h unsafe.Pointer) *QGestureRecognizer { return newQGestureRecognizer((*C.QGestureRecognizer)(h)) } // NewQGestureRecognizer constructs a new QGestureRecognizer object. func NewQGestureRecognizer() *QGestureRecognizer { ret := newQGestureRecognizer(C.QGestureRecognizer_new()) ret.isSubclass = true return ret } func (this *QGestureRecognizer) Create(target *QObject) *QGesture { return newQGesture(C.QGestureRecognizer_Create(this.h, target.cPointer())) } func (this *QGestureRecognizer) Recognize(state *QGesture, watched *QObject, event *QEvent) QGestureRecognizer__ResultFlag { return (QGestureRecognizer__ResultFlag)(C.QGestureRecognizer_Recognize(this.h, state.cPointer(), watched.cPointer(), event.cPointer())) } func (this *QGestureRecognizer) Reset(state *QGesture) { C.QGestureRecognizer_Reset(this.h, state.cPointer()) } func QGestureRecognizer_RegisterRecognizer(recognizer *QGestureRecognizer) GestureType { return (GestureType)(C.QGestureRecognizer_RegisterRecognizer(recognizer.cPointer())) } func QGestureRecognizer_UnregisterRecognizer(typeVal GestureType) { C.QGestureRecognizer_UnregisterRecognizer((C.int)(typeVal)) } func (this *QGestureRecognizer) OperatorAssign(param1 *QGestureRecognizer) { C.QGestureRecognizer_OperatorAssign(this.h, param1.cPointer()) } func (this *QGestureRecognizer) callVirtualBase_Create(target *QObject) *QGesture { return newQGesture(C.QGestureRecognizer_virtualbase_Create(unsafe.Pointer(this.h), target.cPointer())) } func (this *QGestureRecognizer) OnCreate(slot func(super func(target *QObject) *QGesture, target *QObject) *QGesture) { if !this.isSubclass { panic("miqt: can only override virtual methods for directly constructed types") } C.QGestureRecognizer_override_virtual_Create(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QGestureRecognizer_Create func miqt_exec_callback_QGestureRecognizer_Create(self *C.QGestureRecognizer, cb C.intptr_t, target *C.QObject) *C.QGesture { gofunc, ok := cgo.Handle(cb).Value().(func(super func(target *QObject) *QGesture, target *QObject) *QGesture) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQObject(target) virtualReturn := gofunc((&QGestureRecognizer{h: self}).callVirtualBase_Create, slotval1) return virtualReturn.cPointer() } func (this *QGestureRecognizer) OnRecognize(slot func(state *QGesture, watched *QObject, event *QEvent) QGestureRecognizer__ResultFlag) { if !this.isSubclass { panic("miqt: can only override virtual methods for directly constructed types") } C.QGestureRecognizer_override_virtual_Recognize(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QGestureRecognizer_Recognize func miqt_exec_callback_QGestureRecognizer_Recognize(self *C.QGestureRecognizer, cb C.intptr_t, state *C.QGesture, watched *C.QObject, event *C.QEvent) C.int { gofunc, ok := cgo.Handle(cb).Value().(func(state *QGesture, watched *QObject, event *QEvent) QGestureRecognizer__ResultFlag) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQGesture(state) slotval2 := newQObject(watched) slotval3 := newQEvent(event) virtualReturn := gofunc(slotval1, slotval2, slotval3) return (C.int)(virtualReturn) } func (this *QGestureRecognizer) callVirtualBase_Reset(state *QGesture) { C.QGestureRecognizer_virtualbase_Reset(unsafe.Pointer(this.h), state.cPointer()) } func (this *QGestureRecognizer) OnReset(slot func(super func(state *QGesture), state *QGesture)) { if !this.isSubclass { panic("miqt: can only override virtual methods for directly constructed types") } C.QGestureRecognizer_override_virtual_Reset(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QGestureRecognizer_Reset func miqt_exec_callback_QGestureRecognizer_Reset(self *C.QGestureRecognizer, cb C.intptr_t, state *C.QGesture) { gofunc, ok := cgo.Handle(cb).Value().(func(super func(state *QGesture), state *QGesture)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := newQGesture(state) gofunc((&QGestureRecognizer{h: self}).callVirtualBase_Reset, slotval1) } // Delete this object from C++ memory. func (this *QGestureRecognizer) Delete() { C.QGestureRecognizer_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QGestureRecognizer) GoGC() { runtime.SetFinalizer(this, func(this *QGestureRecognizer) { this.Delete() runtime.KeepAlive(this.h) }) }