miqt/qt/gen_qeasingcurve.go

197 lines
6.3 KiB
Go

package qt
/*
#include "gen_qeasingcurve.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QEasingCurve__Type int
const (
QEasingCurve__Linear QEasingCurve__Type = 0
QEasingCurve__InQuad QEasingCurve__Type = 1
QEasingCurve__OutQuad QEasingCurve__Type = 2
QEasingCurve__InOutQuad QEasingCurve__Type = 3
QEasingCurve__OutInQuad QEasingCurve__Type = 4
QEasingCurve__InCubic QEasingCurve__Type = 5
QEasingCurve__OutCubic QEasingCurve__Type = 6
QEasingCurve__InOutCubic QEasingCurve__Type = 7
QEasingCurve__OutInCubic QEasingCurve__Type = 8
QEasingCurve__InQuart QEasingCurve__Type = 9
QEasingCurve__OutQuart QEasingCurve__Type = 10
QEasingCurve__InOutQuart QEasingCurve__Type = 11
QEasingCurve__OutInQuart QEasingCurve__Type = 12
QEasingCurve__InQuint QEasingCurve__Type = 13
QEasingCurve__OutQuint QEasingCurve__Type = 14
QEasingCurve__InOutQuint QEasingCurve__Type = 15
QEasingCurve__OutInQuint QEasingCurve__Type = 16
QEasingCurve__InSine QEasingCurve__Type = 17
QEasingCurve__OutSine QEasingCurve__Type = 18
QEasingCurve__InOutSine QEasingCurve__Type = 19
QEasingCurve__OutInSine QEasingCurve__Type = 20
QEasingCurve__InExpo QEasingCurve__Type = 21
QEasingCurve__OutExpo QEasingCurve__Type = 22
QEasingCurve__InOutExpo QEasingCurve__Type = 23
QEasingCurve__OutInExpo QEasingCurve__Type = 24
QEasingCurve__InCirc QEasingCurve__Type = 25
QEasingCurve__OutCirc QEasingCurve__Type = 26
QEasingCurve__InOutCirc QEasingCurve__Type = 27
QEasingCurve__OutInCirc QEasingCurve__Type = 28
QEasingCurve__InElastic QEasingCurve__Type = 29
QEasingCurve__OutElastic QEasingCurve__Type = 30
QEasingCurve__InOutElastic QEasingCurve__Type = 31
QEasingCurve__OutInElastic QEasingCurve__Type = 32
QEasingCurve__InBack QEasingCurve__Type = 33
QEasingCurve__OutBack QEasingCurve__Type = 34
QEasingCurve__InOutBack QEasingCurve__Type = 35
QEasingCurve__OutInBack QEasingCurve__Type = 36
QEasingCurve__InBounce QEasingCurve__Type = 37
QEasingCurve__OutBounce QEasingCurve__Type = 38
QEasingCurve__InOutBounce QEasingCurve__Type = 39
QEasingCurve__OutInBounce QEasingCurve__Type = 40
QEasingCurve__InCurve QEasingCurve__Type = 41
QEasingCurve__OutCurve QEasingCurve__Type = 42
QEasingCurve__SineCurve QEasingCurve__Type = 43
QEasingCurve__CosineCurve QEasingCurve__Type = 44
QEasingCurve__BezierSpline QEasingCurve__Type = 45
QEasingCurve__TCBSpline QEasingCurve__Type = 46
QEasingCurve__Custom QEasingCurve__Type = 47
QEasingCurve__NCurveTypes QEasingCurve__Type = 48
)
type QEasingCurve struct {
h *C.QEasingCurve
}
func (this *QEasingCurve) cPointer() *C.QEasingCurve {
if this == nil {
return nil
}
return this.h
}
func newQEasingCurve(h *C.QEasingCurve) *QEasingCurve {
if h == nil {
return nil
}
return &QEasingCurve{h: h}
}
func newQEasingCurve_U(h unsafe.Pointer) *QEasingCurve {
return newQEasingCurve((*C.QEasingCurve)(h))
}
// NewQEasingCurve constructs a new QEasingCurve object.
func NewQEasingCurve() *QEasingCurve {
ret := C.QEasingCurve_new()
return newQEasingCurve(ret)
}
// NewQEasingCurve2 constructs a new QEasingCurve object.
func NewQEasingCurve2(other *QEasingCurve) *QEasingCurve {
ret := C.QEasingCurve_new2(other.cPointer())
return newQEasingCurve(ret)
}
// NewQEasingCurve3 constructs a new QEasingCurve object.
func NewQEasingCurve3(typeVal QEasingCurve__Type) *QEasingCurve {
ret := C.QEasingCurve_new3((C.int)(typeVal))
return newQEasingCurve(ret)
}
func (this *QEasingCurve) OperatorAssign(other *QEasingCurve) {
C.QEasingCurve_OperatorAssign(this.h, other.cPointer())
}
func (this *QEasingCurve) Swap(other *QEasingCurve) {
C.QEasingCurve_Swap(this.h, other.cPointer())
}
func (this *QEasingCurve) OperatorEqual(other *QEasingCurve) bool {
return (bool)(C.QEasingCurve_OperatorEqual(this.h, other.cPointer()))
}
func (this *QEasingCurve) OperatorNotEqual(other *QEasingCurve) bool {
return (bool)(C.QEasingCurve_OperatorNotEqual(this.h, other.cPointer()))
}
func (this *QEasingCurve) Amplitude() float64 {
return (float64)(C.QEasingCurve_Amplitude(this.h))
}
func (this *QEasingCurve) SetAmplitude(amplitude float64) {
C.QEasingCurve_SetAmplitude(this.h, (C.double)(amplitude))
}
func (this *QEasingCurve) Period() float64 {
return (float64)(C.QEasingCurve_Period(this.h))
}
func (this *QEasingCurve) SetPeriod(period float64) {
C.QEasingCurve_SetPeriod(this.h, (C.double)(period))
}
func (this *QEasingCurve) Overshoot() float64 {
return (float64)(C.QEasingCurve_Overshoot(this.h))
}
func (this *QEasingCurve) SetOvershoot(overshoot float64) {
C.QEasingCurve_SetOvershoot(this.h, (C.double)(overshoot))
}
func (this *QEasingCurve) AddCubicBezierSegment(c1 *QPointF, c2 *QPointF, endPoint *QPointF) {
C.QEasingCurve_AddCubicBezierSegment(this.h, c1.cPointer(), c2.cPointer(), endPoint.cPointer())
}
func (this *QEasingCurve) AddTCBSegment(nextPoint *QPointF, t float64, c float64, b float64) {
C.QEasingCurve_AddTCBSegment(this.h, nextPoint.cPointer(), (C.double)(t), (C.double)(c), (C.double)(b))
}
func (this *QEasingCurve) ToCubicSpline() []QPointF {
var _ma *C.struct_miqt_array = C.QEasingCurve_ToCubicSpline(this.h)
_ret := make([]QPointF, int(_ma.len))
_outCast := (*[0xffff]*C.QPointF)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_vv_ret := _outCast[i]
_vv_goptr := newQPointF(_vv_ret)
_vv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
_ret[i] = *_vv_goptr
}
C.free(unsafe.Pointer(_ma))
return _ret
}
func (this *QEasingCurve) Type() QEasingCurve__Type {
return (QEasingCurve__Type)(C.QEasingCurve_Type(this.h))
}
func (this *QEasingCurve) SetType(typeVal QEasingCurve__Type) {
C.QEasingCurve_SetType(this.h, (C.int)(typeVal))
}
func (this *QEasingCurve) ValueForProgress(progress float64) float64 {
return (float64)(C.QEasingCurve_ValueForProgress(this.h, (C.double)(progress)))
}
// Delete this object from C++ memory.
func (this *QEasingCurve) Delete() {
C.QEasingCurve_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QEasingCurve) GoGC() {
runtime.SetFinalizer(this, func(this *QEasingCurve) {
this.Delete()
runtime.KeepAlive(this.h)
})
}