miqt/qt/multimedia/gen_qaudiobuffer.cpp

92 lines
2.3 KiB
C++

#include <QAudioBuffer>
#include <QAudioFormat>
#include <QByteArray>
#include <qaudiobuffer.h>
#include "gen_qaudiobuffer.h"
#ifndef _Bool
#define _Bool bool
#endif
#include "_cgo_export.h"
QAudioBuffer* QAudioBuffer_new() {
return new QAudioBuffer();
}
QAudioBuffer* QAudioBuffer_new2(QAudioBuffer* other) {
return new QAudioBuffer(*other);
}
QAudioBuffer* QAudioBuffer_new3(struct miqt_string data, QAudioFormat* format) {
QByteArray data_QByteArray(data.data, data.len);
return new QAudioBuffer(data_QByteArray, *format);
}
QAudioBuffer* QAudioBuffer_new4(int numFrames, QAudioFormat* format) {
return new QAudioBuffer(static_cast<int>(numFrames), *format);
}
QAudioBuffer* QAudioBuffer_new5(struct miqt_string data, QAudioFormat* format, long long startTime) {
QByteArray data_QByteArray(data.data, data.len);
return new QAudioBuffer(data_QByteArray, *format, static_cast<qint64>(startTime));
}
QAudioBuffer* QAudioBuffer_new6(int numFrames, QAudioFormat* format, long long startTime) {
return new QAudioBuffer(static_cast<int>(numFrames), *format, static_cast<qint64>(startTime));
}
void QAudioBuffer_OperatorAssign(QAudioBuffer* self, QAudioBuffer* other) {
self->operator=(*other);
}
bool QAudioBuffer_IsValid(const QAudioBuffer* self) {
return self->isValid();
}
QAudioFormat* QAudioBuffer_Format(const QAudioBuffer* self) {
return new QAudioFormat(self->format());
}
int QAudioBuffer_FrameCount(const QAudioBuffer* self) {
return self->frameCount();
}
int QAudioBuffer_SampleCount(const QAudioBuffer* self) {
return self->sampleCount();
}
int QAudioBuffer_ByteCount(const QAudioBuffer* self) {
return self->byteCount();
}
long long QAudioBuffer_Duration(const QAudioBuffer* self) {
qint64 _ret = self->duration();
return static_cast<long long>(_ret);
}
long long QAudioBuffer_StartTime(const QAudioBuffer* self) {
qint64 _ret = self->startTime();
return static_cast<long long>(_ret);
}
const void* QAudioBuffer_ConstData(const QAudioBuffer* self) {
return (const void*) self->constData();
}
const void* QAudioBuffer_Data(const QAudioBuffer* self) {
return (const void*) self->data();
}
void* QAudioBuffer_Data2(QAudioBuffer* self) {
return self->data();
}
void QAudioBuffer_Delete(QAudioBuffer* self, bool isSubclass) {
if (isSubclass) {
delete dynamic_cast<QAudioBuffer*>( self );
} else {
delete self;
}
}