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92 lines
2.3 KiB
C++
92 lines
2.3 KiB
C++
#include <QAudioBuffer>
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#include <QAudioFormat>
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#include <QByteArray>
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#include <qaudiobuffer.h>
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#include "gen_qaudiobuffer.h"
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#ifndef _Bool
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#define _Bool bool
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#endif
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#include "_cgo_export.h"
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QAudioBuffer* QAudioBuffer_new() {
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return new QAudioBuffer();
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}
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QAudioBuffer* QAudioBuffer_new2(QAudioBuffer* other) {
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return new QAudioBuffer(*other);
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}
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QAudioBuffer* QAudioBuffer_new3(struct miqt_string data, QAudioFormat* format) {
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QByteArray data_QByteArray(data.data, data.len);
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return new QAudioBuffer(data_QByteArray, *format);
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}
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QAudioBuffer* QAudioBuffer_new4(int numFrames, QAudioFormat* format) {
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return new QAudioBuffer(static_cast<int>(numFrames), *format);
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}
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QAudioBuffer* QAudioBuffer_new5(struct miqt_string data, QAudioFormat* format, long long startTime) {
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QByteArray data_QByteArray(data.data, data.len);
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return new QAudioBuffer(data_QByteArray, *format, static_cast<qint64>(startTime));
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}
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QAudioBuffer* QAudioBuffer_new6(int numFrames, QAudioFormat* format, long long startTime) {
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return new QAudioBuffer(static_cast<int>(numFrames), *format, static_cast<qint64>(startTime));
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}
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void QAudioBuffer_OperatorAssign(QAudioBuffer* self, QAudioBuffer* other) {
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self->operator=(*other);
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}
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bool QAudioBuffer_IsValid(const QAudioBuffer* self) {
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return self->isValid();
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}
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QAudioFormat* QAudioBuffer_Format(const QAudioBuffer* self) {
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return new QAudioFormat(self->format());
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}
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int QAudioBuffer_FrameCount(const QAudioBuffer* self) {
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return self->frameCount();
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}
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int QAudioBuffer_SampleCount(const QAudioBuffer* self) {
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return self->sampleCount();
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}
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int QAudioBuffer_ByteCount(const QAudioBuffer* self) {
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return self->byteCount();
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}
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long long QAudioBuffer_Duration(const QAudioBuffer* self) {
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qint64 _ret = self->duration();
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return static_cast<long long>(_ret);
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}
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long long QAudioBuffer_StartTime(const QAudioBuffer* self) {
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qint64 _ret = self->startTime();
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return static_cast<long long>(_ret);
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}
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const void* QAudioBuffer_ConstData(const QAudioBuffer* self) {
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return (const void*) self->constData();
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}
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const void* QAudioBuffer_Data(const QAudioBuffer* self) {
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return (const void*) self->data();
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}
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void* QAudioBuffer_Data2(QAudioBuffer* self) {
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return self->data();
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}
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void QAudioBuffer_Delete(QAudioBuffer* self, bool isSubclass) {
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if (isSubclass) {
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delete dynamic_cast<QAudioBuffer*>( self );
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} else {
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delete self;
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}
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}
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