mirror of
https://github.com/mappu/miqt.git
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230 lines
7.6 KiB
Go
230 lines
7.6 KiB
Go
package multimedia
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/*
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#include "gen_qaudioinputselectorcontrol.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"github.com/mappu/miqt/qt"
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"runtime"
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"runtime/cgo"
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"unsafe"
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)
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type QAudioInputSelectorControl struct {
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h *C.QAudioInputSelectorControl
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isSubclass bool
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*QMediaControl
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}
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func (this *QAudioInputSelectorControl) cPointer() *C.QAudioInputSelectorControl {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QAudioInputSelectorControl) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQAudioInputSelectorControl constructs the type using only CGO pointers.
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func newQAudioInputSelectorControl(h *C.QAudioInputSelectorControl) *QAudioInputSelectorControl {
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if h == nil {
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return nil
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}
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var outptr_QMediaControl *C.QMediaControl = nil
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C.QAudioInputSelectorControl_virtbase(h, &outptr_QMediaControl)
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return &QAudioInputSelectorControl{h: h,
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QMediaControl: newQMediaControl(outptr_QMediaControl)}
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}
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// UnsafeNewQAudioInputSelectorControl constructs the type using only unsafe pointers.
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func UnsafeNewQAudioInputSelectorControl(h unsafe.Pointer) *QAudioInputSelectorControl {
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return newQAudioInputSelectorControl((*C.QAudioInputSelectorControl)(h))
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}
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func (this *QAudioInputSelectorControl) MetaObject() *qt.QMetaObject {
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return qt.UnsafeNewQMetaObject(unsafe.Pointer(C.QAudioInputSelectorControl_MetaObject(this.h)))
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}
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func (this *QAudioInputSelectorControl) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return (unsafe.Pointer)(C.QAudioInputSelectorControl_Metacast(this.h, param1_Cstring))
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}
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func QAudioInputSelectorControl_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_Tr(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QAudioInputSelectorControl_TrUtf8(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_TrUtf8(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QAudioInputSelectorControl) AvailableInputs() []string {
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var _ma C.struct_miqt_array = C.QAudioInputSelectorControl_AvailableInputs(this.h)
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_ret := make([]string, int(_ma.len))
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_outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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var _lv_ms C.struct_miqt_string = _outCast[i]
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_lv_ret := C.GoStringN(_lv_ms.data, C.int(int64(_lv_ms.len)))
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C.free(unsafe.Pointer(_lv_ms.data))
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_ret[i] = _lv_ret
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}
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return _ret
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}
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func (this *QAudioInputSelectorControl) InputDescription(name string) string {
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name_ms := C.struct_miqt_string{}
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name_ms.data = C.CString(name)
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name_ms.len = C.size_t(len(name))
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defer C.free(unsafe.Pointer(name_ms.data))
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var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_InputDescription(this.h, name_ms)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QAudioInputSelectorControl) DefaultInput() string {
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var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_DefaultInput(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QAudioInputSelectorControl) ActiveInput() string {
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var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_ActiveInput(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QAudioInputSelectorControl) SetActiveInput(name string) {
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name_ms := C.struct_miqt_string{}
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name_ms.data = C.CString(name)
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name_ms.len = C.size_t(len(name))
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defer C.free(unsafe.Pointer(name_ms.data))
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C.QAudioInputSelectorControl_SetActiveInput(this.h, name_ms)
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}
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func (this *QAudioInputSelectorControl) ActiveInputChanged(name string) {
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name_ms := C.struct_miqt_string{}
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name_ms.data = C.CString(name)
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name_ms.len = C.size_t(len(name))
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defer C.free(unsafe.Pointer(name_ms.data))
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C.QAudioInputSelectorControl_ActiveInputChanged(this.h, name_ms)
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}
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func (this *QAudioInputSelectorControl) OnActiveInputChanged(slot func(name string)) {
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C.QAudioInputSelectorControl_connect_ActiveInputChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QAudioInputSelectorControl_ActiveInputChanged
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func miqt_exec_callback_QAudioInputSelectorControl_ActiveInputChanged(cb C.intptr_t, name C.struct_miqt_string) {
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gofunc, ok := cgo.Handle(cb).Value().(func(name string))
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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var name_ms C.struct_miqt_string = name
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name_ret := C.GoStringN(name_ms.data, C.int(int64(name_ms.len)))
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C.free(unsafe.Pointer(name_ms.data))
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slotval1 := name_ret
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gofunc(slotval1)
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}
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func (this *QAudioInputSelectorControl) AvailableInputsChanged() {
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C.QAudioInputSelectorControl_AvailableInputsChanged(this.h)
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}
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func (this *QAudioInputSelectorControl) OnAvailableInputsChanged(slot func()) {
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C.QAudioInputSelectorControl_connect_AvailableInputsChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QAudioInputSelectorControl_AvailableInputsChanged
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func miqt_exec_callback_QAudioInputSelectorControl_AvailableInputsChanged(cb C.intptr_t) {
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gofunc, ok := cgo.Handle(cb).Value().(func())
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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gofunc()
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}
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func QAudioInputSelectorControl_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QAudioInputSelectorControl_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QAudioInputSelectorControl_TrUtf82(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_TrUtf82(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QAudioInputSelectorControl_TrUtf83(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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// Delete this object from C++ memory.
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func (this *QAudioInputSelectorControl) Delete() {
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C.QAudioInputSelectorControl_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QAudioInputSelectorControl) GoGC() {
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runtime.SetFinalizer(this, func(this *QAudioInputSelectorControl) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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