miqt/qt/script/gen_qscriptclasspropertyiterator.go

106 lines
2.9 KiB
Go

package script
/*
#include "gen_qscriptclasspropertyiterator.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QScriptClassPropertyIterator struct {
h *C.QScriptClassPropertyIterator
isSubclass bool
}
func (this *QScriptClassPropertyIterator) cPointer() *C.QScriptClassPropertyIterator {
if this == nil {
return nil
}
return this.h
}
func (this *QScriptClassPropertyIterator) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
// newQScriptClassPropertyIterator constructs the type using only CGO pointers.
func newQScriptClassPropertyIterator(h *C.QScriptClassPropertyIterator) *QScriptClassPropertyIterator {
if h == nil {
return nil
}
return &QScriptClassPropertyIterator{h: h}
}
// UnsafeNewQScriptClassPropertyIterator constructs the type using only unsafe pointers.
func UnsafeNewQScriptClassPropertyIterator(h unsafe.Pointer) *QScriptClassPropertyIterator {
return newQScriptClassPropertyIterator((*C.QScriptClassPropertyIterator)(h))
}
func (this *QScriptClassPropertyIterator) Object() *QScriptValue {
_goptr := newQScriptValue(C.QScriptClassPropertyIterator_Object(this.h))
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QScriptClassPropertyIterator) HasNext() bool {
return (bool)(C.QScriptClassPropertyIterator_HasNext(this.h))
}
func (this *QScriptClassPropertyIterator) Next() {
C.QScriptClassPropertyIterator_Next(this.h)
}
func (this *QScriptClassPropertyIterator) HasPrevious() bool {
return (bool)(C.QScriptClassPropertyIterator_HasPrevious(this.h))
}
func (this *QScriptClassPropertyIterator) Previous() {
C.QScriptClassPropertyIterator_Previous(this.h)
}
func (this *QScriptClassPropertyIterator) ToFront() {
C.QScriptClassPropertyIterator_ToFront(this.h)
}
func (this *QScriptClassPropertyIterator) ToBack() {
C.QScriptClassPropertyIterator_ToBack(this.h)
}
func (this *QScriptClassPropertyIterator) Name() *QScriptString {
_goptr := newQScriptString(C.QScriptClassPropertyIterator_Name(this.h))
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QScriptClassPropertyIterator) Id() uint {
return (uint)(C.QScriptClassPropertyIterator_Id(this.h))
}
func (this *QScriptClassPropertyIterator) Flags() QScriptValue__PropertyFlag {
return (QScriptValue__PropertyFlag)(C.QScriptClassPropertyIterator_Flags(this.h))
}
// Delete this object from C++ memory.
func (this *QScriptClassPropertyIterator) Delete() {
C.QScriptClassPropertyIterator_Delete(this.h, C.bool(this.isSubclass))
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QScriptClassPropertyIterator) GoGC() {
runtime.SetFinalizer(this, func(this *QScriptClassPropertyIterator) {
this.Delete()
runtime.KeepAlive(this.h)
})
}