mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 00:48:38 +00:00
156 lines
4.3 KiB
Go
156 lines
4.3 KiB
Go
package script
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/*
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#include "gen_qscriptprogram.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QScriptProgram struct {
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h *C.QScriptProgram
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isSubclass bool
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}
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func (this *QScriptProgram) cPointer() *C.QScriptProgram {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QScriptProgram) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQScriptProgram constructs the type using only CGO pointers.
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func newQScriptProgram(h *C.QScriptProgram) *QScriptProgram {
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if h == nil {
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return nil
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}
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return &QScriptProgram{h: h}
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}
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// UnsafeNewQScriptProgram constructs the type using only unsafe pointers.
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func UnsafeNewQScriptProgram(h unsafe.Pointer) *QScriptProgram {
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return newQScriptProgram((*C.QScriptProgram)(h))
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}
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// NewQScriptProgram constructs a new QScriptProgram object.
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func NewQScriptProgram() *QScriptProgram {
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ret := newQScriptProgram(C.QScriptProgram_new())
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ret.isSubclass = true
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return ret
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}
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// NewQScriptProgram2 constructs a new QScriptProgram object.
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func NewQScriptProgram2(sourceCode string) *QScriptProgram {
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sourceCode_ms := C.struct_miqt_string{}
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sourceCode_ms.data = C.CString(sourceCode)
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sourceCode_ms.len = C.size_t(len(sourceCode))
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defer C.free(unsafe.Pointer(sourceCode_ms.data))
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ret := newQScriptProgram(C.QScriptProgram_new2(sourceCode_ms))
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ret.isSubclass = true
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return ret
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}
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// NewQScriptProgram3 constructs a new QScriptProgram object.
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func NewQScriptProgram3(other *QScriptProgram) *QScriptProgram {
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ret := newQScriptProgram(C.QScriptProgram_new3(other.cPointer()))
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ret.isSubclass = true
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return ret
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}
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// NewQScriptProgram4 constructs a new QScriptProgram object.
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func NewQScriptProgram4(sourceCode string, fileName string) *QScriptProgram {
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sourceCode_ms := C.struct_miqt_string{}
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sourceCode_ms.data = C.CString(sourceCode)
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sourceCode_ms.len = C.size_t(len(sourceCode))
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defer C.free(unsafe.Pointer(sourceCode_ms.data))
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fileName_ms := C.struct_miqt_string{}
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fileName_ms.data = C.CString(fileName)
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fileName_ms.len = C.size_t(len(fileName))
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defer C.free(unsafe.Pointer(fileName_ms.data))
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ret := newQScriptProgram(C.QScriptProgram_new4(sourceCode_ms, fileName_ms))
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ret.isSubclass = true
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return ret
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}
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// NewQScriptProgram5 constructs a new QScriptProgram object.
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func NewQScriptProgram5(sourceCode string, fileName string, firstLineNumber int) *QScriptProgram {
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sourceCode_ms := C.struct_miqt_string{}
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sourceCode_ms.data = C.CString(sourceCode)
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sourceCode_ms.len = C.size_t(len(sourceCode))
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defer C.free(unsafe.Pointer(sourceCode_ms.data))
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fileName_ms := C.struct_miqt_string{}
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fileName_ms.data = C.CString(fileName)
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fileName_ms.len = C.size_t(len(fileName))
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defer C.free(unsafe.Pointer(fileName_ms.data))
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ret := newQScriptProgram(C.QScriptProgram_new5(sourceCode_ms, fileName_ms, (C.int)(firstLineNumber)))
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ret.isSubclass = true
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return ret
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}
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func (this *QScriptProgram) OperatorAssign(other *QScriptProgram) {
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C.QScriptProgram_OperatorAssign(this.h, other.cPointer())
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}
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func (this *QScriptProgram) IsNull() bool {
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return (bool)(C.QScriptProgram_IsNull(this.h))
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}
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func (this *QScriptProgram) SourceCode() string {
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var _ms C.struct_miqt_string = C.QScriptProgram_SourceCode(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QScriptProgram) FileName() string {
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var _ms C.struct_miqt_string = C.QScriptProgram_FileName(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QScriptProgram) FirstLineNumber() int {
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return (int)(C.QScriptProgram_FirstLineNumber(this.h))
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}
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func (this *QScriptProgram) OperatorEqual(other *QScriptProgram) bool {
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return (bool)(C.QScriptProgram_OperatorEqual(this.h, other.cPointer()))
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}
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func (this *QScriptProgram) OperatorNotEqual(other *QScriptProgram) bool {
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return (bool)(C.QScriptProgram_OperatorNotEqual(this.h, other.cPointer()))
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}
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// Delete this object from C++ memory.
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func (this *QScriptProgram) Delete() {
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C.QScriptProgram_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QScriptProgram) GoGC() {
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runtime.SetFinalizer(this, func(this *QScriptProgram) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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