mirror of
https://github.com/mappu/miqt.git
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129 lines
3.3 KiB
Go
129 lines
3.3 KiB
Go
package script
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/*
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#include "gen_qscriptvalueiterator.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QScriptValueIterator struct {
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h *C.QScriptValueIterator
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isSubclass bool
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}
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func (this *QScriptValueIterator) cPointer() *C.QScriptValueIterator {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QScriptValueIterator) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQScriptValueIterator constructs the type using only CGO pointers.
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func newQScriptValueIterator(h *C.QScriptValueIterator) *QScriptValueIterator {
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if h == nil {
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return nil
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}
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return &QScriptValueIterator{h: h}
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}
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// UnsafeNewQScriptValueIterator constructs the type using only unsafe pointers.
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func UnsafeNewQScriptValueIterator(h unsafe.Pointer) *QScriptValueIterator {
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return newQScriptValueIterator((*C.QScriptValueIterator)(h))
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}
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// NewQScriptValueIterator constructs a new QScriptValueIterator object.
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func NewQScriptValueIterator(value *QScriptValue) *QScriptValueIterator {
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ret := newQScriptValueIterator(C.QScriptValueIterator_new(value.cPointer()))
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ret.isSubclass = true
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return ret
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}
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func (this *QScriptValueIterator) HasNext() bool {
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return (bool)(C.QScriptValueIterator_HasNext(this.h))
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}
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func (this *QScriptValueIterator) Next() {
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C.QScriptValueIterator_Next(this.h)
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}
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func (this *QScriptValueIterator) HasPrevious() bool {
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return (bool)(C.QScriptValueIterator_HasPrevious(this.h))
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}
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func (this *QScriptValueIterator) Previous() {
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C.QScriptValueIterator_Previous(this.h)
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}
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func (this *QScriptValueIterator) Name() string {
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var _ms C.struct_miqt_string = C.QScriptValueIterator_Name(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QScriptValueIterator) ScriptName() *QScriptString {
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_goptr := newQScriptString(C.QScriptValueIterator_ScriptName(this.h))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QScriptValueIterator) Value() *QScriptValue {
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_goptr := newQScriptValue(C.QScriptValueIterator_Value(this.h))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QScriptValueIterator) SetValue(value *QScriptValue) {
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C.QScriptValueIterator_SetValue(this.h, value.cPointer())
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}
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func (this *QScriptValueIterator) Flags() QScriptValue__PropertyFlag {
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return (QScriptValue__PropertyFlag)(C.QScriptValueIterator_Flags(this.h))
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}
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func (this *QScriptValueIterator) Remove() {
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C.QScriptValueIterator_Remove(this.h)
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}
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func (this *QScriptValueIterator) ToFront() {
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C.QScriptValueIterator_ToFront(this.h)
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}
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func (this *QScriptValueIterator) ToBack() {
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C.QScriptValueIterator_ToBack(this.h)
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}
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func (this *QScriptValueIterator) OperatorAssign(value *QScriptValue) {
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C.QScriptValueIterator_OperatorAssign(this.h, value.cPointer())
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}
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// Delete this object from C++ memory.
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func (this *QScriptValueIterator) Delete() {
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C.QScriptValueIterator_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QScriptValueIterator) GoGC() {
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runtime.SetFinalizer(this, func(this *QScriptValueIterator) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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