miqt/qt/script/gen_qscriptvalueiterator.go

129 lines
3.3 KiB
Go

package script
/*
#include "gen_qscriptvalueiterator.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QScriptValueIterator struct {
h *C.QScriptValueIterator
isSubclass bool
}
func (this *QScriptValueIterator) cPointer() *C.QScriptValueIterator {
if this == nil {
return nil
}
return this.h
}
func (this *QScriptValueIterator) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
// newQScriptValueIterator constructs the type using only CGO pointers.
func newQScriptValueIterator(h *C.QScriptValueIterator) *QScriptValueIterator {
if h == nil {
return nil
}
return &QScriptValueIterator{h: h}
}
// UnsafeNewQScriptValueIterator constructs the type using only unsafe pointers.
func UnsafeNewQScriptValueIterator(h unsafe.Pointer) *QScriptValueIterator {
return newQScriptValueIterator((*C.QScriptValueIterator)(h))
}
// NewQScriptValueIterator constructs a new QScriptValueIterator object.
func NewQScriptValueIterator(value *QScriptValue) *QScriptValueIterator {
ret := newQScriptValueIterator(C.QScriptValueIterator_new(value.cPointer()))
ret.isSubclass = true
return ret
}
func (this *QScriptValueIterator) HasNext() bool {
return (bool)(C.QScriptValueIterator_HasNext(this.h))
}
func (this *QScriptValueIterator) Next() {
C.QScriptValueIterator_Next(this.h)
}
func (this *QScriptValueIterator) HasPrevious() bool {
return (bool)(C.QScriptValueIterator_HasPrevious(this.h))
}
func (this *QScriptValueIterator) Previous() {
C.QScriptValueIterator_Previous(this.h)
}
func (this *QScriptValueIterator) Name() string {
var _ms C.struct_miqt_string = C.QScriptValueIterator_Name(this.h)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func (this *QScriptValueIterator) ScriptName() *QScriptString {
_goptr := newQScriptString(C.QScriptValueIterator_ScriptName(this.h))
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QScriptValueIterator) Value() *QScriptValue {
_goptr := newQScriptValue(C.QScriptValueIterator_Value(this.h))
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QScriptValueIterator) SetValue(value *QScriptValue) {
C.QScriptValueIterator_SetValue(this.h, value.cPointer())
}
func (this *QScriptValueIterator) Flags() QScriptValue__PropertyFlag {
return (QScriptValue__PropertyFlag)(C.QScriptValueIterator_Flags(this.h))
}
func (this *QScriptValueIterator) Remove() {
C.QScriptValueIterator_Remove(this.h)
}
func (this *QScriptValueIterator) ToFront() {
C.QScriptValueIterator_ToFront(this.h)
}
func (this *QScriptValueIterator) ToBack() {
C.QScriptValueIterator_ToBack(this.h)
}
func (this *QScriptValueIterator) OperatorAssign(value *QScriptValue) {
C.QScriptValueIterator_OperatorAssign(this.h, value.cPointer())
}
// Delete this object from C++ memory.
func (this *QScriptValueIterator) Delete() {
C.QScriptValueIterator_Delete(this.h, C.bool(this.isSubclass))
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QScriptValueIterator) GoGC() {
runtime.SetFinalizer(this, func(this *QScriptValueIterator) {
this.Delete()
runtime.KeepAlive(this.h)
})
}