mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 00:48:38 +00:00
168 lines
4.6 KiB
Go
168 lines
4.6 KiB
Go
package webengine
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/*
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#include "gen_qwebenginescript.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QWebEngineScript__InjectionPoint int
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const (
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QWebEngineScript__Deferred QWebEngineScript__InjectionPoint = 0
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QWebEngineScript__DocumentReady QWebEngineScript__InjectionPoint = 1
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QWebEngineScript__DocumentCreation QWebEngineScript__InjectionPoint = 2
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)
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type QWebEngineScript__ScriptWorldId int
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const (
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QWebEngineScript__MainWorld QWebEngineScript__ScriptWorldId = 0
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QWebEngineScript__ApplicationWorld QWebEngineScript__ScriptWorldId = 1
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QWebEngineScript__UserWorld QWebEngineScript__ScriptWorldId = 2
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)
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type QWebEngineScript struct {
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h *C.QWebEngineScript
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isSubclass bool
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}
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func (this *QWebEngineScript) cPointer() *C.QWebEngineScript {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QWebEngineScript) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQWebEngineScript constructs the type using only CGO pointers.
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func newQWebEngineScript(h *C.QWebEngineScript) *QWebEngineScript {
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if h == nil {
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return nil
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}
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return &QWebEngineScript{h: h}
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}
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// UnsafeNewQWebEngineScript constructs the type using only unsafe pointers.
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func UnsafeNewQWebEngineScript(h unsafe.Pointer) *QWebEngineScript {
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return newQWebEngineScript((*C.QWebEngineScript)(h))
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}
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// NewQWebEngineScript constructs a new QWebEngineScript object.
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func NewQWebEngineScript() *QWebEngineScript {
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ret := newQWebEngineScript(C.QWebEngineScript_new())
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ret.isSubclass = true
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return ret
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}
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// NewQWebEngineScript2 constructs a new QWebEngineScript object.
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func NewQWebEngineScript2(other *QWebEngineScript) *QWebEngineScript {
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ret := newQWebEngineScript(C.QWebEngineScript_new2(other.cPointer()))
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ret.isSubclass = true
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return ret
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}
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func (this *QWebEngineScript) OperatorAssign(other *QWebEngineScript) {
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C.QWebEngineScript_OperatorAssign(this.h, other.cPointer())
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}
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func (this *QWebEngineScript) IsNull() bool {
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return (bool)(C.QWebEngineScript_IsNull(this.h))
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}
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func (this *QWebEngineScript) Name() string {
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var _ms C.struct_miqt_string = C.QWebEngineScript_Name(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QWebEngineScript) SetName(name string) {
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name_ms := C.struct_miqt_string{}
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name_ms.data = C.CString(name)
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name_ms.len = C.size_t(len(name))
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defer C.free(unsafe.Pointer(name_ms.data))
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C.QWebEngineScript_SetName(this.h, name_ms)
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}
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func (this *QWebEngineScript) SourceCode() string {
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var _ms C.struct_miqt_string = C.QWebEngineScript_SourceCode(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QWebEngineScript) SetSourceCode(sourceCode string) {
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sourceCode_ms := C.struct_miqt_string{}
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sourceCode_ms.data = C.CString(sourceCode)
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sourceCode_ms.len = C.size_t(len(sourceCode))
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defer C.free(unsafe.Pointer(sourceCode_ms.data))
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C.QWebEngineScript_SetSourceCode(this.h, sourceCode_ms)
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}
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func (this *QWebEngineScript) InjectionPoint() QWebEngineScript__InjectionPoint {
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return (QWebEngineScript__InjectionPoint)(C.QWebEngineScript_InjectionPoint(this.h))
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}
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func (this *QWebEngineScript) SetInjectionPoint(injectionPoint QWebEngineScript__InjectionPoint) {
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C.QWebEngineScript_SetInjectionPoint(this.h, (C.int)(injectionPoint))
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}
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func (this *QWebEngineScript) WorldId() uint {
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return (uint)(C.QWebEngineScript_WorldId(this.h))
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}
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func (this *QWebEngineScript) SetWorldId(worldId uint) {
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C.QWebEngineScript_SetWorldId(this.h, (C.uint)(worldId))
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}
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func (this *QWebEngineScript) RunsOnSubFrames() bool {
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return (bool)(C.QWebEngineScript_RunsOnSubFrames(this.h))
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}
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func (this *QWebEngineScript) SetRunsOnSubFrames(on bool) {
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C.QWebEngineScript_SetRunsOnSubFrames(this.h, (C.bool)(on))
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}
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func (this *QWebEngineScript) OperatorEqual(other *QWebEngineScript) bool {
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return (bool)(C.QWebEngineScript_OperatorEqual(this.h, other.cPointer()))
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}
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func (this *QWebEngineScript) OperatorNotEqual(other *QWebEngineScript) bool {
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return (bool)(C.QWebEngineScript_OperatorNotEqual(this.h, other.cPointer()))
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}
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func (this *QWebEngineScript) Swap(other *QWebEngineScript) {
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C.QWebEngineScript_Swap(this.h, other.cPointer())
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}
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// Delete this object from C++ memory.
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func (this *QWebEngineScript) Delete() {
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C.QWebEngineScript_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QWebEngineScript) GoGC() {
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runtime.SetFinalizer(this, func(this *QWebEngineScript) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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