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121 lines
4.0 KiB
Go
121 lines
4.0 KiB
Go
package webengine
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/*
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#include "gen_qwebenginefilesystemaccessrequest.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"github.com/mappu/miqt/qt6"
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"runtime"
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"unsafe"
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)
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type QWebEngineFileSystemAccessRequest__HandleType int
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const (
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QWebEngineFileSystemAccessRequest__File QWebEngineFileSystemAccessRequest__HandleType = 0
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QWebEngineFileSystemAccessRequest__Directory QWebEngineFileSystemAccessRequest__HandleType = 1
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)
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type QWebEngineFileSystemAccessRequest__AccessFlag int
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const (
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QWebEngineFileSystemAccessRequest__Read QWebEngineFileSystemAccessRequest__AccessFlag = 1
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QWebEngineFileSystemAccessRequest__Write QWebEngineFileSystemAccessRequest__AccessFlag = 2
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)
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type QWebEngineFileSystemAccessRequest struct {
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h *C.QWebEngineFileSystemAccessRequest
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isSubclass bool
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}
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func (this *QWebEngineFileSystemAccessRequest) cPointer() *C.QWebEngineFileSystemAccessRequest {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QWebEngineFileSystemAccessRequest) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQWebEngineFileSystemAccessRequest constructs the type using only CGO pointers.
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func newQWebEngineFileSystemAccessRequest(h *C.QWebEngineFileSystemAccessRequest) *QWebEngineFileSystemAccessRequest {
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if h == nil {
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return nil
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}
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return &QWebEngineFileSystemAccessRequest{h: h}
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}
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// UnsafeNewQWebEngineFileSystemAccessRequest constructs the type using only unsafe pointers.
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func UnsafeNewQWebEngineFileSystemAccessRequest(h unsafe.Pointer) *QWebEngineFileSystemAccessRequest {
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return newQWebEngineFileSystemAccessRequest((*C.QWebEngineFileSystemAccessRequest)(h))
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}
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// NewQWebEngineFileSystemAccessRequest constructs a new QWebEngineFileSystemAccessRequest object.
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func NewQWebEngineFileSystemAccessRequest(other *QWebEngineFileSystemAccessRequest) *QWebEngineFileSystemAccessRequest {
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ret := newQWebEngineFileSystemAccessRequest(C.QWebEngineFileSystemAccessRequest_new(other.cPointer()))
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ret.isSubclass = true
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return ret
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}
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func (this *QWebEngineFileSystemAccessRequest) OperatorAssign(other *QWebEngineFileSystemAccessRequest) {
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C.QWebEngineFileSystemAccessRequest_OperatorAssign(this.h, other.cPointer())
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}
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func (this *QWebEngineFileSystemAccessRequest) Swap(other *QWebEngineFileSystemAccessRequest) {
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C.QWebEngineFileSystemAccessRequest_Swap(this.h, other.cPointer())
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}
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func (this *QWebEngineFileSystemAccessRequest) Accept() {
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C.QWebEngineFileSystemAccessRequest_Accept(this.h)
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}
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func (this *QWebEngineFileSystemAccessRequest) Reject() {
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C.QWebEngineFileSystemAccessRequest_Reject(this.h)
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}
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func (this *QWebEngineFileSystemAccessRequest) Origin() *qt6.QUrl {
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_goptr := qt6.UnsafeNewQUrl(unsafe.Pointer(C.QWebEngineFileSystemAccessRequest_Origin(this.h)))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QWebEngineFileSystemAccessRequest) FilePath() *qt6.QUrl {
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_goptr := qt6.UnsafeNewQUrl(unsafe.Pointer(C.QWebEngineFileSystemAccessRequest_FilePath(this.h)))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QWebEngineFileSystemAccessRequest) HandleType() QWebEngineFileSystemAccessRequest__HandleType {
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return (QWebEngineFileSystemAccessRequest__HandleType)(C.QWebEngineFileSystemAccessRequest_HandleType(this.h))
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}
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func (this *QWebEngineFileSystemAccessRequest) AccessFlags() QWebEngineFileSystemAccessRequest__AccessFlag {
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return (QWebEngineFileSystemAccessRequest__AccessFlag)(C.QWebEngineFileSystemAccessRequest_AccessFlags(this.h))
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}
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// Delete this object from C++ memory.
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func (this *QWebEngineFileSystemAccessRequest) Delete() {
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C.QWebEngineFileSystemAccessRequest_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QWebEngineFileSystemAccessRequest) GoGC() {
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runtime.SetFinalizer(this, func(this *QWebEngineFileSystemAccessRequest) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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