miqt/qt/gen_qkeysequenceedit.go

178 lines
5.3 KiB
Go

package qt
/*
#include "gen_qkeysequenceedit.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"runtime/cgo"
"unsafe"
)
type QKeySequenceEdit struct {
h *C.QKeySequenceEdit
*QWidget
}
func (this *QKeySequenceEdit) cPointer() *C.QKeySequenceEdit {
if this == nil {
return nil
}
return this.h
}
func newQKeySequenceEdit(h *C.QKeySequenceEdit) *QKeySequenceEdit {
if h == nil {
return nil
}
return &QKeySequenceEdit{h: h, QWidget: newQWidget_U(unsafe.Pointer(h))}
}
func newQKeySequenceEdit_U(h unsafe.Pointer) *QKeySequenceEdit {
return newQKeySequenceEdit((*C.QKeySequenceEdit)(h))
}
// NewQKeySequenceEdit constructs a new QKeySequenceEdit object.
func NewQKeySequenceEdit() *QKeySequenceEdit {
ret := C.QKeySequenceEdit_new()
return newQKeySequenceEdit(ret)
}
// NewQKeySequenceEdit2 constructs a new QKeySequenceEdit object.
func NewQKeySequenceEdit2(keySequence *QKeySequence) *QKeySequenceEdit {
ret := C.QKeySequenceEdit_new2(keySequence.cPointer())
return newQKeySequenceEdit(ret)
}
// NewQKeySequenceEdit3 constructs a new QKeySequenceEdit object.
func NewQKeySequenceEdit3(parent *QWidget) *QKeySequenceEdit {
ret := C.QKeySequenceEdit_new3(parent.cPointer())
return newQKeySequenceEdit(ret)
}
// NewQKeySequenceEdit4 constructs a new QKeySequenceEdit object.
func NewQKeySequenceEdit4(keySequence *QKeySequence, parent *QWidget) *QKeySequenceEdit {
ret := C.QKeySequenceEdit_new4(keySequence.cPointer(), parent.cPointer())
return newQKeySequenceEdit(ret)
}
func (this *QKeySequenceEdit) MetaObject() *QMetaObject {
return newQMetaObject_U(unsafe.Pointer(C.QKeySequenceEdit_MetaObject(this.h)))
}
func (this *QKeySequenceEdit) Metacast(param1 string) unsafe.Pointer {
param1_Cstring := C.CString(param1)
defer C.free(unsafe.Pointer(param1_Cstring))
return C.QKeySequenceEdit_Metacast(this.h, param1_Cstring)
}
func QKeySequenceEdit_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QKeySequenceEdit_Tr(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QKeySequenceEdit) KeySequence() *QKeySequence {
_ret := C.QKeySequenceEdit_KeySequence(this.h)
_goptr := newQKeySequence(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QKeySequenceEdit) SetClearButtonEnabled(enable bool) {
C.QKeySequenceEdit_SetClearButtonEnabled(this.h, (C.bool)(enable))
}
func (this *QKeySequenceEdit) IsClearButtonEnabled() bool {
return (bool)(C.QKeySequenceEdit_IsClearButtonEnabled(this.h))
}
func (this *QKeySequenceEdit) SetKeySequence(keySequence *QKeySequence) {
C.QKeySequenceEdit_SetKeySequence(this.h, keySequence.cPointer())
}
func (this *QKeySequenceEdit) Clear() {
C.QKeySequenceEdit_Clear(this.h)
}
func (this *QKeySequenceEdit) EditingFinished() {
C.QKeySequenceEdit_EditingFinished(this.h)
}
func (this *QKeySequenceEdit) OnEditingFinished(slot func()) {
C.QKeySequenceEdit_connect_EditingFinished(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot))))
}
//export miqt_exec_callback_QKeySequenceEdit_EditingFinished
func miqt_exec_callback_QKeySequenceEdit_EditingFinished(cb *C.void) {
gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QKeySequenceEdit) KeySequenceChanged(keySequence *QKeySequence) {
C.QKeySequenceEdit_KeySequenceChanged(this.h, keySequence.cPointer())
}
func (this *QKeySequenceEdit) OnKeySequenceChanged(slot func(keySequence *QKeySequence)) {
C.QKeySequenceEdit_connect_KeySequenceChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot))))
}
//export miqt_exec_callback_QKeySequenceEdit_KeySequenceChanged
func miqt_exec_callback_QKeySequenceEdit_KeySequenceChanged(cb *C.void, keySequence *C.QKeySequence) {
gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func(keySequence *QKeySequence))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := newQKeySequence_U(unsafe.Pointer(keySequence))
gofunc(slotval1)
}
func QKeySequenceEdit_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QKeySequenceEdit_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QKeySequenceEdit_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QKeySequenceEdit_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
// Delete this object from C++ memory.
func (this *QKeySequenceEdit) Delete() {
C.QKeySequenceEdit_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QKeySequenceEdit) GoGC() {
runtime.SetFinalizer(this, func(this *QKeySequenceEdit) {
this.Delete()
runtime.KeepAlive(this.h)
})
}