miqt/qt/multimedia/gen_qaudiorolecontrol.cpp

124 lines
4.2 KiB
C++

#include <QAudioRoleControl>
#include <QList>
#include <QMetaObject>
#include <QString>
#include <QByteArray>
#include <cstring>
#include <qaudiorolecontrol.h>
#include "gen_qaudiorolecontrol.h"
#include "_cgo_export.h"
QMetaObject* QAudioRoleControl_MetaObject(const QAudioRoleControl* self) {
return (QMetaObject*) self->metaObject();
}
void* QAudioRoleControl_Metacast(QAudioRoleControl* self, const char* param1) {
return self->qt_metacast(param1);
}
struct miqt_string QAudioRoleControl_Tr(const char* s) {
QString _ret = QAudioRoleControl::tr(s);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QAudioRoleControl_TrUtf8(const char* s) {
QString _ret = QAudioRoleControl::trUtf8(s);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
int QAudioRoleControl_AudioRole(const QAudioRoleControl* self) {
QAudio::Role _ret = self->audioRole();
return static_cast<int>(_ret);
}
void QAudioRoleControl_SetAudioRole(QAudioRoleControl* self, int role) {
self->setAudioRole(static_cast<QAudio::Role>(role));
}
struct miqt_array /* of int */ QAudioRoleControl_SupportedAudioRoles(const QAudioRoleControl* self) {
QList<QAudio::Role> _ret = self->supportedAudioRoles();
// Convert QList<> from C++ memory to manually-managed C memory
int* _arr = static_cast<int*>(malloc(sizeof(int) * _ret.length()));
for (size_t i = 0, e = _ret.length(); i < e; ++i) {
QAudio::Role _lv_ret = _ret[i];
_arr[i] = static_cast<int>(_lv_ret);
}
struct miqt_array _out;
_out.len = _ret.length();
_out.data = static_cast<void*>(_arr);
return _out;
}
void QAudioRoleControl_AudioRoleChanged(QAudioRoleControl* self, int role) {
self->audioRoleChanged(static_cast<QAudio::Role>(role));
}
void QAudioRoleControl_connect_AudioRoleChanged(QAudioRoleControl* self, intptr_t slot) {
QAudioRoleControl::connect(self, static_cast<void (QAudioRoleControl::*)(QAudio::Role)>(&QAudioRoleControl::audioRoleChanged), self, [=](QAudio::Role role) {
QAudio::Role role_ret = role;
int sigval1 = static_cast<int>(role_ret);
miqt_exec_callback_QAudioRoleControl_AudioRoleChanged(slot, sigval1);
});
}
struct miqt_string QAudioRoleControl_Tr2(const char* s, const char* c) {
QString _ret = QAudioRoleControl::tr(s, c);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QAudioRoleControl_Tr3(const char* s, const char* c, int n) {
QString _ret = QAudioRoleControl::tr(s, c, static_cast<int>(n));
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QAudioRoleControl_TrUtf82(const char* s, const char* c) {
QString _ret = QAudioRoleControl::trUtf8(s, c);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QAudioRoleControl_TrUtf83(const char* s, const char* c, int n) {
QString _ret = QAudioRoleControl::trUtf8(s, c, static_cast<int>(n));
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
void QAudioRoleControl_Delete(QAudioRoleControl* self) {
delete self;
}