mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 08:58:37 +00:00
284 lines
9.9 KiB
Go
284 lines
9.9 KiB
Go
package qt6
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/*
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#include "gen_qpauseanimation.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"runtime/cgo"
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"unsafe"
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)
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type QPauseAnimation struct {
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h *C.QPauseAnimation
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isSubclass bool
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*QAbstractAnimation
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}
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func (this *QPauseAnimation) cPointer() *C.QPauseAnimation {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QPauseAnimation) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQPauseAnimation constructs the type using only CGO pointers.
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func newQPauseAnimation(h *C.QPauseAnimation, h_QAbstractAnimation *C.QAbstractAnimation, h_QObject *C.QObject) *QPauseAnimation {
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if h == nil {
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return nil
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}
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return &QPauseAnimation{h: h,
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QAbstractAnimation: newQAbstractAnimation(h_QAbstractAnimation, h_QObject)}
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}
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// UnsafeNewQPauseAnimation constructs the type using only unsafe pointers.
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func UnsafeNewQPauseAnimation(h unsafe.Pointer, h_QAbstractAnimation unsafe.Pointer, h_QObject unsafe.Pointer) *QPauseAnimation {
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if h == nil {
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return nil
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}
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return &QPauseAnimation{h: (*C.QPauseAnimation)(h),
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QAbstractAnimation: UnsafeNewQAbstractAnimation(h_QAbstractAnimation, h_QObject)}
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}
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// NewQPauseAnimation constructs a new QPauseAnimation object.
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func NewQPauseAnimation() *QPauseAnimation {
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var outptr_QPauseAnimation *C.QPauseAnimation = nil
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var outptr_QAbstractAnimation *C.QAbstractAnimation = nil
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var outptr_QObject *C.QObject = nil
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C.QPauseAnimation_new(&outptr_QPauseAnimation, &outptr_QAbstractAnimation, &outptr_QObject)
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ret := newQPauseAnimation(outptr_QPauseAnimation, outptr_QAbstractAnimation, outptr_QObject)
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ret.isSubclass = true
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return ret
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}
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// NewQPauseAnimation2 constructs a new QPauseAnimation object.
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func NewQPauseAnimation2(msecs int) *QPauseAnimation {
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var outptr_QPauseAnimation *C.QPauseAnimation = nil
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var outptr_QAbstractAnimation *C.QAbstractAnimation = nil
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var outptr_QObject *C.QObject = nil
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C.QPauseAnimation_new2((C.int)(msecs), &outptr_QPauseAnimation, &outptr_QAbstractAnimation, &outptr_QObject)
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ret := newQPauseAnimation(outptr_QPauseAnimation, outptr_QAbstractAnimation, outptr_QObject)
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ret.isSubclass = true
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return ret
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}
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// NewQPauseAnimation3 constructs a new QPauseAnimation object.
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func NewQPauseAnimation3(parent *QObject) *QPauseAnimation {
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var outptr_QPauseAnimation *C.QPauseAnimation = nil
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var outptr_QAbstractAnimation *C.QAbstractAnimation = nil
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var outptr_QObject *C.QObject = nil
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C.QPauseAnimation_new3(parent.cPointer(), &outptr_QPauseAnimation, &outptr_QAbstractAnimation, &outptr_QObject)
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ret := newQPauseAnimation(outptr_QPauseAnimation, outptr_QAbstractAnimation, outptr_QObject)
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ret.isSubclass = true
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return ret
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}
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// NewQPauseAnimation4 constructs a new QPauseAnimation object.
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func NewQPauseAnimation4(msecs int, parent *QObject) *QPauseAnimation {
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var outptr_QPauseAnimation *C.QPauseAnimation = nil
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var outptr_QAbstractAnimation *C.QAbstractAnimation = nil
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var outptr_QObject *C.QObject = nil
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C.QPauseAnimation_new4((C.int)(msecs), parent.cPointer(), &outptr_QPauseAnimation, &outptr_QAbstractAnimation, &outptr_QObject)
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ret := newQPauseAnimation(outptr_QPauseAnimation, outptr_QAbstractAnimation, outptr_QObject)
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ret.isSubclass = true
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return ret
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}
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func (this *QPauseAnimation) MetaObject() *QMetaObject {
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return UnsafeNewQMetaObject(unsafe.Pointer(C.QPauseAnimation_MetaObject(this.h)))
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}
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func (this *QPauseAnimation) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return (unsafe.Pointer)(C.QPauseAnimation_Metacast(this.h, param1_Cstring))
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}
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func QPauseAnimation_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QPauseAnimation_Tr(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QPauseAnimation) Duration() int {
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return (int)(C.QPauseAnimation_Duration(this.h))
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}
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func (this *QPauseAnimation) SetDuration(msecs int) {
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C.QPauseAnimation_SetDuration(this.h, (C.int)(msecs))
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}
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func QPauseAnimation_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QPauseAnimation_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QPauseAnimation_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QPauseAnimation_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QPauseAnimation) callVirtualBase_Duration() int {
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return (int)(C.QPauseAnimation_virtualbase_Duration(unsafe.Pointer(this.h)))
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}
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func (this *QPauseAnimation) OnDuration(slot func(super func() int) int) {
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C.QPauseAnimation_override_virtual_Duration(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QPauseAnimation_Duration
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func miqt_exec_callback_QPauseAnimation_Duration(self *C.QPauseAnimation, cb C.intptr_t) C.int {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func() int) int)
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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virtualReturn := gofunc((&QPauseAnimation{h: self}).callVirtualBase_Duration)
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return (C.int)(virtualReturn)
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}
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func (this *QPauseAnimation) callVirtualBase_Event(e *QEvent) bool {
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return (bool)(C.QPauseAnimation_virtualbase_Event(unsafe.Pointer(this.h), e.cPointer()))
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}
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func (this *QPauseAnimation) OnEvent(slot func(super func(e *QEvent) bool, e *QEvent) bool) {
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C.QPauseAnimation_override_virtual_Event(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QPauseAnimation_Event
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func miqt_exec_callback_QPauseAnimation_Event(self *C.QPauseAnimation, cb C.intptr_t, e *C.QEvent) C.bool {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func(e *QEvent) bool, e *QEvent) bool)
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := UnsafeNewQEvent(unsafe.Pointer(e))
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virtualReturn := gofunc((&QPauseAnimation{h: self}).callVirtualBase_Event, slotval1)
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return (C.bool)(virtualReturn)
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}
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func (this *QPauseAnimation) callVirtualBase_UpdateCurrentTime(param1 int) {
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C.QPauseAnimation_virtualbase_UpdateCurrentTime(unsafe.Pointer(this.h), (C.int)(param1))
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}
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func (this *QPauseAnimation) OnUpdateCurrentTime(slot func(super func(param1 int), param1 int)) {
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C.QPauseAnimation_override_virtual_UpdateCurrentTime(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QPauseAnimation_UpdateCurrentTime
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func miqt_exec_callback_QPauseAnimation_UpdateCurrentTime(self *C.QPauseAnimation, cb C.intptr_t, param1 C.int) {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func(param1 int), param1 int))
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := (int)(param1)
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gofunc((&QPauseAnimation{h: self}).callVirtualBase_UpdateCurrentTime, slotval1)
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}
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func (this *QPauseAnimation) callVirtualBase_UpdateState(newState QAbstractAnimation__State, oldState QAbstractAnimation__State) {
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C.QPauseAnimation_virtualbase_UpdateState(unsafe.Pointer(this.h), (C.int)(newState), (C.int)(oldState))
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}
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func (this *QPauseAnimation) OnUpdateState(slot func(super func(newState QAbstractAnimation__State, oldState QAbstractAnimation__State), newState QAbstractAnimation__State, oldState QAbstractAnimation__State)) {
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C.QPauseAnimation_override_virtual_UpdateState(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QPauseAnimation_UpdateState
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func miqt_exec_callback_QPauseAnimation_UpdateState(self *C.QPauseAnimation, cb C.intptr_t, newState C.int, oldState C.int) {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func(newState QAbstractAnimation__State, oldState QAbstractAnimation__State), newState QAbstractAnimation__State, oldState QAbstractAnimation__State))
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := (QAbstractAnimation__State)(newState)
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slotval2 := (QAbstractAnimation__State)(oldState)
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gofunc((&QPauseAnimation{h: self}).callVirtualBase_UpdateState, slotval1, slotval2)
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}
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func (this *QPauseAnimation) callVirtualBase_UpdateDirection(direction QAbstractAnimation__Direction) {
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C.QPauseAnimation_virtualbase_UpdateDirection(unsafe.Pointer(this.h), (C.int)(direction))
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}
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func (this *QPauseAnimation) OnUpdateDirection(slot func(super func(direction QAbstractAnimation__Direction), direction QAbstractAnimation__Direction)) {
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C.QPauseAnimation_override_virtual_UpdateDirection(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QPauseAnimation_UpdateDirection
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func miqt_exec_callback_QPauseAnimation_UpdateDirection(self *C.QPauseAnimation, cb C.intptr_t, direction C.int) {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func(direction QAbstractAnimation__Direction), direction QAbstractAnimation__Direction))
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := (QAbstractAnimation__Direction)(direction)
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gofunc((&QPauseAnimation{h: self}).callVirtualBase_UpdateDirection, slotval1)
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}
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// Delete this object from C++ memory.
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func (this *QPauseAnimation) Delete() {
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C.QPauseAnimation_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QPauseAnimation) GoGC() {
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runtime.SetFinalizer(this, func(this *QPauseAnimation) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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