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64 lines
2.0 KiB
C++
64 lines
2.0 KiB
C++
#include <QStringConverter>
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#include <QStringConverterBase>
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#define WORKAROUND_INNER_CLASS_DEFINITION_QStringConverterBase__State
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#include <qstringconverter_base.h>
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#include "gen_qstringconverter_base.h"
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#include "_cgo_export.h"
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void QStringConverterBase_new(QStringConverterBase* param1, QStringConverterBase** outptr_QStringConverterBase) {
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QStringConverterBase* ret = new QStringConverterBase(*param1);
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*outptr_QStringConverterBase = ret;
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}
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void QStringConverterBase_new2(QStringConverterBase** outptr_QStringConverterBase) {
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QStringConverterBase* ret = new QStringConverterBase();
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*outptr_QStringConverterBase = ret;
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}
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bool QStringConverter_IsValid(const QStringConverter* self) {
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return self->isValid();
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}
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void QStringConverter_ResetState(QStringConverter* self) {
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self->resetState();
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}
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bool QStringConverter_HasError(const QStringConverter* self) {
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return self->hasError();
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}
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const char* QStringConverter_Name(const QStringConverter* self) {
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return (const char*) self->name();
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}
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const char* QStringConverter_NameForEncoding(int e) {
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return (const char*) QStringConverter::nameForEncoding(static_cast<QStringConverter::Encoding>(e));
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}
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void QStringConverterBase__State_new(QStringConverterBase__State** outptr_QStringConverterBase__State) {
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QStringConverterBase::State* ret = new QStringConverterBase::State();
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*outptr_QStringConverterBase__State = ret;
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}
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void QStringConverterBase__State_new2(int f, QStringConverterBase__State** outptr_QStringConverterBase__State) {
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QStringConverterBase::State* ret = new QStringConverterBase::State(static_cast<QStringConverterBase::Flags>(f));
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*outptr_QStringConverterBase__State = ret;
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}
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void QStringConverterBase__State_Clear(QStringConverterBase__State* self) {
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self->clear();
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}
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void QStringConverterBase__State_Reset(QStringConverterBase__State* self) {
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self->reset();
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}
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void QStringConverterBase__State_Delete(QStringConverterBase__State* self, bool isSubclass) {
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if (isSubclass) {
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delete dynamic_cast<QStringConverterBase::State*>( self );
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} else {
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delete self;
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}
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}
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