miqt/qt6/gen_qstringconverter_base.cpp

64 lines
2.0 KiB
C++

#include <QStringConverter>
#include <QStringConverterBase>
#define WORKAROUND_INNER_CLASS_DEFINITION_QStringConverterBase__State
#include <qstringconverter_base.h>
#include "gen_qstringconverter_base.h"
#include "_cgo_export.h"
void QStringConverterBase_new(QStringConverterBase* param1, QStringConverterBase** outptr_QStringConverterBase) {
QStringConverterBase* ret = new QStringConverterBase(*param1);
*outptr_QStringConverterBase = ret;
}
void QStringConverterBase_new2(QStringConverterBase** outptr_QStringConverterBase) {
QStringConverterBase* ret = new QStringConverterBase();
*outptr_QStringConverterBase = ret;
}
bool QStringConverter_IsValid(const QStringConverter* self) {
return self->isValid();
}
void QStringConverter_ResetState(QStringConverter* self) {
self->resetState();
}
bool QStringConverter_HasError(const QStringConverter* self) {
return self->hasError();
}
const char* QStringConverter_Name(const QStringConverter* self) {
return (const char*) self->name();
}
const char* QStringConverter_NameForEncoding(int e) {
return (const char*) QStringConverter::nameForEncoding(static_cast<QStringConverter::Encoding>(e));
}
void QStringConverterBase__State_new(QStringConverterBase__State** outptr_QStringConverterBase__State) {
QStringConverterBase::State* ret = new QStringConverterBase::State();
*outptr_QStringConverterBase__State = ret;
}
void QStringConverterBase__State_new2(int f, QStringConverterBase__State** outptr_QStringConverterBase__State) {
QStringConverterBase::State* ret = new QStringConverterBase::State(static_cast<QStringConverterBase::Flags>(f));
*outptr_QStringConverterBase__State = ret;
}
void QStringConverterBase__State_Clear(QStringConverterBase__State* self) {
self->clear();
}
void QStringConverterBase__State_Reset(QStringConverterBase__State* self) {
self->reset();
}
void QStringConverterBase__State_Delete(QStringConverterBase__State* self, bool isSubclass) {
if (isSubclass) {
delete dynamic_cast<QStringConverterBase::State*>( self );
} else {
delete self;
}
}