mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 17:08:38 +00:00
187 lines
4.8 KiB
Go
187 lines
4.8 KiB
Go
package qt
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/*
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#include "gen_qcursor.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QCursor struct {
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h *C.QCursor
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}
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func (this *QCursor) cPointer() *C.QCursor {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQCursor(h *C.QCursor) *QCursor {
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if h == nil {
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return nil
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}
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return &QCursor{h: h}
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}
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func newQCursor_U(h unsafe.Pointer) *QCursor {
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return newQCursor((*C.QCursor)(h))
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}
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// NewQCursor constructs a new QCursor object.
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func NewQCursor() *QCursor {
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ret := C.QCursor_new()
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return newQCursor(ret)
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}
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// NewQCursor2 constructs a new QCursor object.
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func NewQCursor2(shape CursorShape) *QCursor {
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ret := C.QCursor_new2((C.int)(shape))
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return newQCursor(ret)
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}
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// NewQCursor3 constructs a new QCursor object.
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func NewQCursor3(bitmap *QBitmap, mask *QBitmap) *QCursor {
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ret := C.QCursor_new3(bitmap.cPointer(), mask.cPointer())
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return newQCursor(ret)
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}
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// NewQCursor4 constructs a new QCursor object.
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func NewQCursor4(pixmap *QPixmap) *QCursor {
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ret := C.QCursor_new4(pixmap.cPointer())
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return newQCursor(ret)
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}
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// NewQCursor5 constructs a new QCursor object.
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func NewQCursor5(cursor *QCursor) *QCursor {
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ret := C.QCursor_new5(cursor.cPointer())
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return newQCursor(ret)
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}
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// NewQCursor6 constructs a new QCursor object.
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func NewQCursor6(bitmap *QBitmap, mask *QBitmap, hotX int) *QCursor {
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ret := C.QCursor_new6(bitmap.cPointer(), mask.cPointer(), (C.int)(hotX))
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return newQCursor(ret)
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}
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// NewQCursor7 constructs a new QCursor object.
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func NewQCursor7(bitmap *QBitmap, mask *QBitmap, hotX int, hotY int) *QCursor {
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ret := C.QCursor_new7(bitmap.cPointer(), mask.cPointer(), (C.int)(hotX), (C.int)(hotY))
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return newQCursor(ret)
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}
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// NewQCursor8 constructs a new QCursor object.
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func NewQCursor8(pixmap *QPixmap, hotX int) *QCursor {
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ret := C.QCursor_new8(pixmap.cPointer(), (C.int)(hotX))
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return newQCursor(ret)
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}
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// NewQCursor9 constructs a new QCursor object.
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func NewQCursor9(pixmap *QPixmap, hotX int, hotY int) *QCursor {
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ret := C.QCursor_new9(pixmap.cPointer(), (C.int)(hotX), (C.int)(hotY))
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return newQCursor(ret)
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}
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func (this *QCursor) OperatorAssign(cursor *QCursor) {
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C.QCursor_OperatorAssign(this.h, cursor.cPointer())
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}
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func (this *QCursor) Swap(other *QCursor) {
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C.QCursor_Swap(this.h, other.cPointer())
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}
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func (this *QCursor) Shape() CursorShape {
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return (CursorShape)(C.QCursor_Shape(this.h))
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}
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func (this *QCursor) SetShape(newShape CursorShape) {
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C.QCursor_SetShape(this.h, (C.int)(newShape))
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}
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func (this *QCursor) Bitmap() *QBitmap {
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return newQBitmap_U(unsafe.Pointer(C.QCursor_Bitmap(this.h)))
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}
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func (this *QCursor) Mask() *QBitmap {
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return newQBitmap_U(unsafe.Pointer(C.QCursor_Mask(this.h)))
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}
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func (this *QCursor) BitmapWithQtReturnByValueConstant(param1 ReturnByValueConstant) *QBitmap {
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_ret := C.QCursor_BitmapWithQtReturnByValueConstant(this.h, (C.int)(param1))
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_goptr := newQBitmap(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QCursor) MaskWithQtReturnByValueConstant(param1 ReturnByValueConstant) *QBitmap {
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_ret := C.QCursor_MaskWithQtReturnByValueConstant(this.h, (C.int)(param1))
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_goptr := newQBitmap(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QCursor) Pixmap() *QPixmap {
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_ret := C.QCursor_Pixmap(this.h)
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_goptr := newQPixmap(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QCursor) HotSpot() *QPoint {
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_ret := C.QCursor_HotSpot(this.h)
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_goptr := newQPoint(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func QCursor_Pos() *QPoint {
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_ret := C.QCursor_Pos()
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_goptr := newQPoint(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func QCursor_PosWithScreen(screen *QScreen) *QPoint {
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_ret := C.QCursor_PosWithScreen(screen.cPointer())
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_goptr := newQPoint(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func QCursor_SetPos(x int, y int) {
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C.QCursor_SetPos((C.int)(x), (C.int)(y))
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}
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func QCursor_SetPos2(screen *QScreen, x int, y int) {
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C.QCursor_SetPos2(screen.cPointer(), (C.int)(x), (C.int)(y))
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}
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func QCursor_SetPosWithQPoint(p *QPoint) {
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C.QCursor_SetPosWithQPoint(p.cPointer())
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}
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func QCursor_SetPos3(screen *QScreen, p *QPoint) {
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C.QCursor_SetPos3(screen.cPointer(), p.cPointer())
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}
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// Delete this object from C++ memory.
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func (this *QCursor) Delete() {
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C.QCursor_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QCursor) GoGC() {
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runtime.SetFinalizer(this, func(this *QCursor) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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