miqt/qt/gen_qcoreevent.go

503 lines
18 KiB
Go

package qt
/*
#include "gen_qcoreevent.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QEvent__Type int
const (
QEvent__None QEvent__Type = 0
QEvent__Timer QEvent__Type = 1
QEvent__MouseButtonPress QEvent__Type = 2
QEvent__MouseButtonRelease QEvent__Type = 3
QEvent__MouseButtonDblClick QEvent__Type = 4
QEvent__MouseMove QEvent__Type = 5
QEvent__KeyPress QEvent__Type = 6
QEvent__KeyRelease QEvent__Type = 7
QEvent__FocusIn QEvent__Type = 8
QEvent__FocusOut QEvent__Type = 9
QEvent__FocusAboutToChange QEvent__Type = 23
QEvent__Enter QEvent__Type = 10
QEvent__Leave QEvent__Type = 11
QEvent__Paint QEvent__Type = 12
QEvent__Move QEvent__Type = 13
QEvent__Resize QEvent__Type = 14
QEvent__Create QEvent__Type = 15
QEvent__Destroy QEvent__Type = 16
QEvent__Show QEvent__Type = 17
QEvent__Hide QEvent__Type = 18
QEvent__Close QEvent__Type = 19
QEvent__Quit QEvent__Type = 20
QEvent__ParentChange QEvent__Type = 21
QEvent__ParentAboutToChange QEvent__Type = 131
QEvent__ThreadChange QEvent__Type = 22
QEvent__WindowActivate QEvent__Type = 24
QEvent__WindowDeactivate QEvent__Type = 25
QEvent__ShowToParent QEvent__Type = 26
QEvent__HideToParent QEvent__Type = 27
QEvent__Wheel QEvent__Type = 31
QEvent__WindowTitleChange QEvent__Type = 33
QEvent__WindowIconChange QEvent__Type = 34
QEvent__ApplicationWindowIconChange QEvent__Type = 35
QEvent__ApplicationFontChange QEvent__Type = 36
QEvent__ApplicationLayoutDirectionChange QEvent__Type = 37
QEvent__ApplicationPaletteChange QEvent__Type = 38
QEvent__PaletteChange QEvent__Type = 39
QEvent__Clipboard QEvent__Type = 40
QEvent__Speech QEvent__Type = 42
QEvent__MetaCall QEvent__Type = 43
QEvent__SockAct QEvent__Type = 50
QEvent__WinEventAct QEvent__Type = 132
QEvent__DeferredDelete QEvent__Type = 52
QEvent__DragEnter QEvent__Type = 60
QEvent__DragMove QEvent__Type = 61
QEvent__DragLeave QEvent__Type = 62
QEvent__Drop QEvent__Type = 63
QEvent__DragResponse QEvent__Type = 64
QEvent__ChildAdded QEvent__Type = 68
QEvent__ChildPolished QEvent__Type = 69
QEvent__ChildRemoved QEvent__Type = 71
QEvent__ShowWindowRequest QEvent__Type = 73
QEvent__PolishRequest QEvent__Type = 74
QEvent__Polish QEvent__Type = 75
QEvent__LayoutRequest QEvent__Type = 76
QEvent__UpdateRequest QEvent__Type = 77
QEvent__UpdateLater QEvent__Type = 78
QEvent__EmbeddingControl QEvent__Type = 79
QEvent__ActivateControl QEvent__Type = 80
QEvent__DeactivateControl QEvent__Type = 81
QEvent__ContextMenu QEvent__Type = 82
QEvent__InputMethod QEvent__Type = 83
QEvent__TabletMove QEvent__Type = 87
QEvent__LocaleChange QEvent__Type = 88
QEvent__LanguageChange QEvent__Type = 89
QEvent__LayoutDirectionChange QEvent__Type = 90
QEvent__Style QEvent__Type = 91
QEvent__TabletPress QEvent__Type = 92
QEvent__TabletRelease QEvent__Type = 93
QEvent__OkRequest QEvent__Type = 94
QEvent__HelpRequest QEvent__Type = 95
QEvent__IconDrag QEvent__Type = 96
QEvent__FontChange QEvent__Type = 97
QEvent__EnabledChange QEvent__Type = 98
QEvent__ActivationChange QEvent__Type = 99
QEvent__StyleChange QEvent__Type = 100
QEvent__IconTextChange QEvent__Type = 101
QEvent__ModifiedChange QEvent__Type = 102
QEvent__MouseTrackingChange QEvent__Type = 109
QEvent__WindowBlocked QEvent__Type = 103
QEvent__WindowUnblocked QEvent__Type = 104
QEvent__WindowStateChange QEvent__Type = 105
QEvent__ReadOnlyChange QEvent__Type = 106
QEvent__ToolTip QEvent__Type = 110
QEvent__WhatsThis QEvent__Type = 111
QEvent__StatusTip QEvent__Type = 112
QEvent__ActionChanged QEvent__Type = 113
QEvent__ActionAdded QEvent__Type = 114
QEvent__ActionRemoved QEvent__Type = 115
QEvent__FileOpen QEvent__Type = 116
QEvent__Shortcut QEvent__Type = 117
QEvent__ShortcutOverride QEvent__Type = 51
QEvent__WhatsThisClicked QEvent__Type = 118
QEvent__ToolBarChange QEvent__Type = 120
QEvent__ApplicationActivate QEvent__Type = 121
QEvent__ApplicationActivated QEvent__Type = 121
QEvent__ApplicationDeactivate QEvent__Type = 122
QEvent__ApplicationDeactivated QEvent__Type = 122
QEvent__QueryWhatsThis QEvent__Type = 123
QEvent__EnterWhatsThisMode QEvent__Type = 124
QEvent__LeaveWhatsThisMode QEvent__Type = 125
QEvent__ZOrderChange QEvent__Type = 126
QEvent__HoverEnter QEvent__Type = 127
QEvent__HoverLeave QEvent__Type = 128
QEvent__HoverMove QEvent__Type = 129
QEvent__AcceptDropsChange QEvent__Type = 152
QEvent__ZeroTimerEvent QEvent__Type = 154
QEvent__GraphicsSceneMouseMove QEvent__Type = 155
QEvent__GraphicsSceneMousePress QEvent__Type = 156
QEvent__GraphicsSceneMouseRelease QEvent__Type = 157
QEvent__GraphicsSceneMouseDoubleClick QEvent__Type = 158
QEvent__GraphicsSceneContextMenu QEvent__Type = 159
QEvent__GraphicsSceneHoverEnter QEvent__Type = 160
QEvent__GraphicsSceneHoverMove QEvent__Type = 161
QEvent__GraphicsSceneHoverLeave QEvent__Type = 162
QEvent__GraphicsSceneHelp QEvent__Type = 163
QEvent__GraphicsSceneDragEnter QEvent__Type = 164
QEvent__GraphicsSceneDragMove QEvent__Type = 165
QEvent__GraphicsSceneDragLeave QEvent__Type = 166
QEvent__GraphicsSceneDrop QEvent__Type = 167
QEvent__GraphicsSceneWheel QEvent__Type = 168
QEvent__KeyboardLayoutChange QEvent__Type = 169
QEvent__DynamicPropertyChange QEvent__Type = 170
QEvent__TabletEnterProximity QEvent__Type = 171
QEvent__TabletLeaveProximity QEvent__Type = 172
QEvent__NonClientAreaMouseMove QEvent__Type = 173
QEvent__NonClientAreaMouseButtonPress QEvent__Type = 174
QEvent__NonClientAreaMouseButtonRelease QEvent__Type = 175
QEvent__NonClientAreaMouseButtonDblClick QEvent__Type = 176
QEvent__MacSizeChange QEvent__Type = 177
QEvent__ContentsRectChange QEvent__Type = 178
QEvent__MacGLWindowChange QEvent__Type = 179
QEvent__FutureCallOut QEvent__Type = 180
QEvent__GraphicsSceneResize QEvent__Type = 181
QEvent__GraphicsSceneMove QEvent__Type = 182
QEvent__CursorChange QEvent__Type = 183
QEvent__ToolTipChange QEvent__Type = 184
QEvent__NetworkReplyUpdated QEvent__Type = 185
QEvent__GrabMouse QEvent__Type = 186
QEvent__UngrabMouse QEvent__Type = 187
QEvent__GrabKeyboard QEvent__Type = 188
QEvent__UngrabKeyboard QEvent__Type = 189
QEvent__MacGLClearDrawable QEvent__Type = 191
QEvent__StateMachineSignal QEvent__Type = 192
QEvent__StateMachineWrapped QEvent__Type = 193
QEvent__TouchBegin QEvent__Type = 194
QEvent__TouchUpdate QEvent__Type = 195
QEvent__TouchEnd QEvent__Type = 196
QEvent__NativeGesture QEvent__Type = 197
QEvent__RequestSoftwareInputPanel QEvent__Type = 199
QEvent__CloseSoftwareInputPanel QEvent__Type = 200
QEvent__WinIdChange QEvent__Type = 203
QEvent__Gesture QEvent__Type = 198
QEvent__GestureOverride QEvent__Type = 202
QEvent__ScrollPrepare QEvent__Type = 204
QEvent__Scroll QEvent__Type = 205
QEvent__Expose QEvent__Type = 206
QEvent__InputMethodQuery QEvent__Type = 207
QEvent__OrientationChange QEvent__Type = 208
QEvent__TouchCancel QEvent__Type = 209
QEvent__ThemeChange QEvent__Type = 210
QEvent__SockClose QEvent__Type = 211
QEvent__PlatformPanel QEvent__Type = 212
QEvent__StyleAnimationUpdate QEvent__Type = 213
QEvent__ApplicationStateChange QEvent__Type = 214
QEvent__WindowChangeInternal QEvent__Type = 215
QEvent__ScreenChangeInternal QEvent__Type = 216
QEvent__PlatformSurface QEvent__Type = 217
QEvent__Pointer QEvent__Type = 218
QEvent__TabletTrackingChange QEvent__Type = 219
QEvent__User QEvent__Type = 1000
QEvent__MaxUser QEvent__Type = 65535
)
type QEvent struct {
h *C.QEvent
}
func (this *QEvent) cPointer() *C.QEvent {
if this == nil {
return nil
}
return this.h
}
func newQEvent(h *C.QEvent) *QEvent {
if h == nil {
return nil
}
return &QEvent{h: h}
}
func newQEvent_U(h unsafe.Pointer) *QEvent {
return newQEvent((*C.QEvent)(h))
}
// NewQEvent constructs a new QEvent object.
func NewQEvent(typeVal QEvent__Type) *QEvent {
ret := C.QEvent_new((C.int)(typeVal))
return newQEvent(ret)
}
// NewQEvent2 constructs a new QEvent object.
func NewQEvent2(other *QEvent) *QEvent {
ret := C.QEvent_new2(other.cPointer())
return newQEvent(ret)
}
func (this *QEvent) OperatorAssign(other *QEvent) {
C.QEvent_OperatorAssign(this.h, other.cPointer())
}
func (this *QEvent) Type() QEvent__Type {
return (QEvent__Type)(C.QEvent_Type(this.h))
}
func (this *QEvent) Spontaneous() bool {
return (bool)(C.QEvent_Spontaneous(this.h))
}
func (this *QEvent) SetAccepted(accepted bool) {
C.QEvent_SetAccepted(this.h, (C.bool)(accepted))
}
func (this *QEvent) IsAccepted() bool {
return (bool)(C.QEvent_IsAccepted(this.h))
}
func (this *QEvent) Accept() {
C.QEvent_Accept(this.h)
}
func (this *QEvent) Ignore() {
C.QEvent_Ignore(this.h)
}
func QEvent_RegisterEventType() int {
return (int)(C.QEvent_RegisterEventType())
}
func QEvent_RegisterEventType1(hint int) int {
return (int)(C.QEvent_RegisterEventType1((C.int)(hint)))
}
// Delete this object from C++ memory.
func (this *QEvent) Delete() {
C.QEvent_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QEvent) GoGC() {
runtime.SetFinalizer(this, func(this *QEvent) {
this.Delete()
runtime.KeepAlive(this.h)
})
}
type QTimerEvent struct {
h *C.QTimerEvent
*QEvent
}
func (this *QTimerEvent) cPointer() *C.QTimerEvent {
if this == nil {
return nil
}
return this.h
}
func newQTimerEvent(h *C.QTimerEvent) *QTimerEvent {
if h == nil {
return nil
}
return &QTimerEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQTimerEvent_U(h unsafe.Pointer) *QTimerEvent {
return newQTimerEvent((*C.QTimerEvent)(h))
}
// NewQTimerEvent constructs a new QTimerEvent object.
func NewQTimerEvent(timerId int) *QTimerEvent {
ret := C.QTimerEvent_new((C.int)(timerId))
return newQTimerEvent(ret)
}
// NewQTimerEvent2 constructs a new QTimerEvent object.
func NewQTimerEvent2(param1 *QTimerEvent) *QTimerEvent {
ret := C.QTimerEvent_new2(param1.cPointer())
return newQTimerEvent(ret)
}
func (this *QTimerEvent) TimerId() int {
return (int)(C.QTimerEvent_TimerId(this.h))
}
// Delete this object from C++ memory.
func (this *QTimerEvent) Delete() {
C.QTimerEvent_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QTimerEvent) GoGC() {
runtime.SetFinalizer(this, func(this *QTimerEvent) {
this.Delete()
runtime.KeepAlive(this.h)
})
}
type QChildEvent struct {
h *C.QChildEvent
*QEvent
}
func (this *QChildEvent) cPointer() *C.QChildEvent {
if this == nil {
return nil
}
return this.h
}
func newQChildEvent(h *C.QChildEvent) *QChildEvent {
if h == nil {
return nil
}
return &QChildEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQChildEvent_U(h unsafe.Pointer) *QChildEvent {
return newQChildEvent((*C.QChildEvent)(h))
}
// NewQChildEvent constructs a new QChildEvent object.
func NewQChildEvent(typeVal QEvent__Type, child *QObject) *QChildEvent {
ret := C.QChildEvent_new((C.int)(typeVal), child.cPointer())
return newQChildEvent(ret)
}
// NewQChildEvent2 constructs a new QChildEvent object.
func NewQChildEvent2(param1 *QChildEvent) *QChildEvent {
ret := C.QChildEvent_new2(param1.cPointer())
return newQChildEvent(ret)
}
func (this *QChildEvent) Child() *QObject {
return newQObject_U(unsafe.Pointer(C.QChildEvent_Child(this.h)))
}
func (this *QChildEvent) Added() bool {
return (bool)(C.QChildEvent_Added(this.h))
}
func (this *QChildEvent) Polished() bool {
return (bool)(C.QChildEvent_Polished(this.h))
}
func (this *QChildEvent) Removed() bool {
return (bool)(C.QChildEvent_Removed(this.h))
}
// Delete this object from C++ memory.
func (this *QChildEvent) Delete() {
C.QChildEvent_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QChildEvent) GoGC() {
runtime.SetFinalizer(this, func(this *QChildEvent) {
this.Delete()
runtime.KeepAlive(this.h)
})
}
type QDynamicPropertyChangeEvent struct {
h *C.QDynamicPropertyChangeEvent
*QEvent
}
func (this *QDynamicPropertyChangeEvent) cPointer() *C.QDynamicPropertyChangeEvent {
if this == nil {
return nil
}
return this.h
}
func newQDynamicPropertyChangeEvent(h *C.QDynamicPropertyChangeEvent) *QDynamicPropertyChangeEvent {
if h == nil {
return nil
}
return &QDynamicPropertyChangeEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQDynamicPropertyChangeEvent_U(h unsafe.Pointer) *QDynamicPropertyChangeEvent {
return newQDynamicPropertyChangeEvent((*C.QDynamicPropertyChangeEvent)(h))
}
// NewQDynamicPropertyChangeEvent constructs a new QDynamicPropertyChangeEvent object.
func NewQDynamicPropertyChangeEvent(name *QByteArray) *QDynamicPropertyChangeEvent {
ret := C.QDynamicPropertyChangeEvent_new(name.cPointer())
return newQDynamicPropertyChangeEvent(ret)
}
// NewQDynamicPropertyChangeEvent2 constructs a new QDynamicPropertyChangeEvent object.
func NewQDynamicPropertyChangeEvent2(param1 *QDynamicPropertyChangeEvent) *QDynamicPropertyChangeEvent {
ret := C.QDynamicPropertyChangeEvent_new2(param1.cPointer())
return newQDynamicPropertyChangeEvent(ret)
}
func (this *QDynamicPropertyChangeEvent) PropertyName() *QByteArray {
_ret := C.QDynamicPropertyChangeEvent_PropertyName(this.h)
_goptr := newQByteArray(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
// Delete this object from C++ memory.
func (this *QDynamicPropertyChangeEvent) Delete() {
C.QDynamicPropertyChangeEvent_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QDynamicPropertyChangeEvent) GoGC() {
runtime.SetFinalizer(this, func(this *QDynamicPropertyChangeEvent) {
this.Delete()
runtime.KeepAlive(this.h)
})
}
type QDeferredDeleteEvent struct {
h *C.QDeferredDeleteEvent
*QEvent
}
func (this *QDeferredDeleteEvent) cPointer() *C.QDeferredDeleteEvent {
if this == nil {
return nil
}
return this.h
}
func newQDeferredDeleteEvent(h *C.QDeferredDeleteEvent) *QDeferredDeleteEvent {
if h == nil {
return nil
}
return &QDeferredDeleteEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQDeferredDeleteEvent_U(h unsafe.Pointer) *QDeferredDeleteEvent {
return newQDeferredDeleteEvent((*C.QDeferredDeleteEvent)(h))
}
// NewQDeferredDeleteEvent constructs a new QDeferredDeleteEvent object.
func NewQDeferredDeleteEvent() *QDeferredDeleteEvent {
ret := C.QDeferredDeleteEvent_new()
return newQDeferredDeleteEvent(ret)
}
// NewQDeferredDeleteEvent2 constructs a new QDeferredDeleteEvent object.
func NewQDeferredDeleteEvent2(param1 *QDeferredDeleteEvent) *QDeferredDeleteEvent {
ret := C.QDeferredDeleteEvent_new2(param1.cPointer())
return newQDeferredDeleteEvent(ret)
}
func (this *QDeferredDeleteEvent) LoopLevel() int {
return (int)(C.QDeferredDeleteEvent_LoopLevel(this.h))
}
// Delete this object from C++ memory.
func (this *QDeferredDeleteEvent) Delete() {
C.QDeferredDeleteEvent_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QDeferredDeleteEvent) GoGC() {
runtime.SetFinalizer(this, func(this *QDeferredDeleteEvent) {
this.Delete()
runtime.KeepAlive(this.h)
})
}