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75 lines
1.5 KiB
Go
75 lines
1.5 KiB
Go
package qt
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/*
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#include "gen_qlinkedlist.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QLinkedListData struct {
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h *C.QLinkedListData
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isSubclass bool
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}
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func (this *QLinkedListData) cPointer() *C.QLinkedListData {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QLinkedListData) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQLinkedListData constructs the type using only CGO pointers.
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func newQLinkedListData(h *C.QLinkedListData) *QLinkedListData {
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if h == nil {
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return nil
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}
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return &QLinkedListData{h: h}
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}
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// UnsafeNewQLinkedListData constructs the type using only unsafe pointers.
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func UnsafeNewQLinkedListData(h unsafe.Pointer) *QLinkedListData {
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if h == nil {
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return nil
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}
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return &QLinkedListData{h: (*C.QLinkedListData)(h)}
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}
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// NewQLinkedListData constructs a new QLinkedListData object.
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func NewQLinkedListData() *QLinkedListData {
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var outptr_QLinkedListData *C.QLinkedListData = nil
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C.QLinkedListData_new(&outptr_QLinkedListData)
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ret := newQLinkedListData(outptr_QLinkedListData)
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ret.isSubclass = true
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return ret
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}
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// Delete this object from C++ memory.
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func (this *QLinkedListData) Delete() {
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C.QLinkedListData_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QLinkedListData) GoGC() {
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runtime.SetFinalizer(this, func(this *QLinkedListData) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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