mirror of
https://github.com/mappu/miqt.git
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273 lines
10 KiB
Go
273 lines
10 KiB
Go
package qt6
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/*
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#include "gen_qparallelanimationgroup.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"runtime/cgo"
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"unsafe"
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)
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type QParallelAnimationGroup struct {
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h *C.QParallelAnimationGroup
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isSubclass bool
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*QAnimationGroup
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}
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func (this *QParallelAnimationGroup) cPointer() *C.QParallelAnimationGroup {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QParallelAnimationGroup) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQParallelAnimationGroup constructs the type using only CGO pointers.
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func newQParallelAnimationGroup(h *C.QParallelAnimationGroup, h_QAnimationGroup *C.QAnimationGroup, h_QAbstractAnimation *C.QAbstractAnimation, h_QObject *C.QObject) *QParallelAnimationGroup {
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if h == nil {
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return nil
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}
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return &QParallelAnimationGroup{h: h,
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QAnimationGroup: newQAnimationGroup(h_QAnimationGroup, h_QAbstractAnimation, h_QObject)}
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}
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// UnsafeNewQParallelAnimationGroup constructs the type using only unsafe pointers.
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func UnsafeNewQParallelAnimationGroup(h unsafe.Pointer, h_QAnimationGroup unsafe.Pointer, h_QAbstractAnimation unsafe.Pointer, h_QObject unsafe.Pointer) *QParallelAnimationGroup {
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if h == nil {
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return nil
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}
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return &QParallelAnimationGroup{h: (*C.QParallelAnimationGroup)(h),
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QAnimationGroup: UnsafeNewQAnimationGroup(h_QAnimationGroup, h_QAbstractAnimation, h_QObject)}
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}
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// NewQParallelAnimationGroup constructs a new QParallelAnimationGroup object.
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func NewQParallelAnimationGroup() *QParallelAnimationGroup {
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var outptr_QParallelAnimationGroup *C.QParallelAnimationGroup = nil
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var outptr_QAnimationGroup *C.QAnimationGroup = nil
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var outptr_QAbstractAnimation *C.QAbstractAnimation = nil
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var outptr_QObject *C.QObject = nil
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C.QParallelAnimationGroup_new(&outptr_QParallelAnimationGroup, &outptr_QAnimationGroup, &outptr_QAbstractAnimation, &outptr_QObject)
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ret := newQParallelAnimationGroup(outptr_QParallelAnimationGroup, outptr_QAnimationGroup, outptr_QAbstractAnimation, outptr_QObject)
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ret.isSubclass = true
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return ret
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}
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// NewQParallelAnimationGroup2 constructs a new QParallelAnimationGroup object.
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func NewQParallelAnimationGroup2(parent *QObject) *QParallelAnimationGroup {
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var outptr_QParallelAnimationGroup *C.QParallelAnimationGroup = nil
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var outptr_QAnimationGroup *C.QAnimationGroup = nil
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var outptr_QAbstractAnimation *C.QAbstractAnimation = nil
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var outptr_QObject *C.QObject = nil
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C.QParallelAnimationGroup_new2(parent.cPointer(), &outptr_QParallelAnimationGroup, &outptr_QAnimationGroup, &outptr_QAbstractAnimation, &outptr_QObject)
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ret := newQParallelAnimationGroup(outptr_QParallelAnimationGroup, outptr_QAnimationGroup, outptr_QAbstractAnimation, outptr_QObject)
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ret.isSubclass = true
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return ret
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}
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func (this *QParallelAnimationGroup) MetaObject() *QMetaObject {
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return UnsafeNewQMetaObject(unsafe.Pointer(C.QParallelAnimationGroup_MetaObject(this.h)))
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}
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func (this *QParallelAnimationGroup) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return (unsafe.Pointer)(C.QParallelAnimationGroup_Metacast(this.h, param1_Cstring))
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}
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func QParallelAnimationGroup_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QParallelAnimationGroup_Tr(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QParallelAnimationGroup) Duration() int {
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return (int)(C.QParallelAnimationGroup_Duration(this.h))
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}
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func QParallelAnimationGroup_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QParallelAnimationGroup_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QParallelAnimationGroup_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QParallelAnimationGroup_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QParallelAnimationGroup) callVirtualBase_Duration() int {
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return (int)(C.QParallelAnimationGroup_virtualbase_Duration(unsafe.Pointer(this.h)))
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}
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func (this *QParallelAnimationGroup) OnDuration(slot func(super func() int) int) {
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if !this.isSubclass {
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panic("miqt: can only override virtual methods for directly constructed types")
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}
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C.QParallelAnimationGroup_override_virtual_Duration(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QParallelAnimationGroup_Duration
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func miqt_exec_callback_QParallelAnimationGroup_Duration(self *C.QParallelAnimationGroup, cb C.intptr_t) C.int {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func() int) int)
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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virtualReturn := gofunc((&QParallelAnimationGroup{h: self}).callVirtualBase_Duration)
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return (C.int)(virtualReturn)
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}
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func (this *QParallelAnimationGroup) callVirtualBase_Event(event *QEvent) bool {
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return (bool)(C.QParallelAnimationGroup_virtualbase_Event(unsafe.Pointer(this.h), event.cPointer()))
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}
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func (this *QParallelAnimationGroup) OnEvent(slot func(super func(event *QEvent) bool, event *QEvent) bool) {
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if !this.isSubclass {
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panic("miqt: can only override virtual methods for directly constructed types")
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}
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C.QParallelAnimationGroup_override_virtual_Event(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QParallelAnimationGroup_Event
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func miqt_exec_callback_QParallelAnimationGroup_Event(self *C.QParallelAnimationGroup, cb C.intptr_t, event *C.QEvent) C.bool {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func(event *QEvent) bool, event *QEvent) bool)
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := UnsafeNewQEvent(unsafe.Pointer(event))
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virtualReturn := gofunc((&QParallelAnimationGroup{h: self}).callVirtualBase_Event, slotval1)
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return (C.bool)(virtualReturn)
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}
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func (this *QParallelAnimationGroup) callVirtualBase_UpdateCurrentTime(currentTime int) {
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C.QParallelAnimationGroup_virtualbase_UpdateCurrentTime(unsafe.Pointer(this.h), (C.int)(currentTime))
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}
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func (this *QParallelAnimationGroup) OnUpdateCurrentTime(slot func(super func(currentTime int), currentTime int)) {
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if !this.isSubclass {
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panic("miqt: can only override virtual methods for directly constructed types")
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}
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C.QParallelAnimationGroup_override_virtual_UpdateCurrentTime(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QParallelAnimationGroup_UpdateCurrentTime
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func miqt_exec_callback_QParallelAnimationGroup_UpdateCurrentTime(self *C.QParallelAnimationGroup, cb C.intptr_t, currentTime C.int) {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func(currentTime int), currentTime int))
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := (int)(currentTime)
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gofunc((&QParallelAnimationGroup{h: self}).callVirtualBase_UpdateCurrentTime, slotval1)
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}
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func (this *QParallelAnimationGroup) callVirtualBase_UpdateState(newState QAbstractAnimation__State, oldState QAbstractAnimation__State) {
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C.QParallelAnimationGroup_virtualbase_UpdateState(unsafe.Pointer(this.h), (C.int)(newState), (C.int)(oldState))
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}
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func (this *QParallelAnimationGroup) OnUpdateState(slot func(super func(newState QAbstractAnimation__State, oldState QAbstractAnimation__State), newState QAbstractAnimation__State, oldState QAbstractAnimation__State)) {
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if !this.isSubclass {
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panic("miqt: can only override virtual methods for directly constructed types")
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}
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C.QParallelAnimationGroup_override_virtual_UpdateState(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QParallelAnimationGroup_UpdateState
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func miqt_exec_callback_QParallelAnimationGroup_UpdateState(self *C.QParallelAnimationGroup, cb C.intptr_t, newState C.int, oldState C.int) {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func(newState QAbstractAnimation__State, oldState QAbstractAnimation__State), newState QAbstractAnimation__State, oldState QAbstractAnimation__State))
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := (QAbstractAnimation__State)(newState)
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slotval2 := (QAbstractAnimation__State)(oldState)
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gofunc((&QParallelAnimationGroup{h: self}).callVirtualBase_UpdateState, slotval1, slotval2)
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}
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func (this *QParallelAnimationGroup) callVirtualBase_UpdateDirection(direction QAbstractAnimation__Direction) {
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C.QParallelAnimationGroup_virtualbase_UpdateDirection(unsafe.Pointer(this.h), (C.int)(direction))
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}
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func (this *QParallelAnimationGroup) OnUpdateDirection(slot func(super func(direction QAbstractAnimation__Direction), direction QAbstractAnimation__Direction)) {
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if !this.isSubclass {
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panic("miqt: can only override virtual methods for directly constructed types")
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}
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C.QParallelAnimationGroup_override_virtual_UpdateDirection(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QParallelAnimationGroup_UpdateDirection
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func miqt_exec_callback_QParallelAnimationGroup_UpdateDirection(self *C.QParallelAnimationGroup, cb C.intptr_t, direction C.int) {
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gofunc, ok := cgo.Handle(cb).Value().(func(super func(direction QAbstractAnimation__Direction), direction QAbstractAnimation__Direction))
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := (QAbstractAnimation__Direction)(direction)
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gofunc((&QParallelAnimationGroup{h: self}).callVirtualBase_UpdateDirection, slotval1)
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}
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// Delete this object from C++ memory.
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func (this *QParallelAnimationGroup) Delete() {
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C.QParallelAnimationGroup_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QParallelAnimationGroup) GoGC() {
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runtime.SetFinalizer(this, func(this *QParallelAnimationGroup) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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