mirror of
https://github.com/mappu/miqt.git
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145 lines
4.3 KiB
Go
145 lines
4.3 KiB
Go
package qt6
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/*
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#include "gen_qstylepainter.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QStylePainter struct {
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h *C.QStylePainter
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isSubclass bool
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*QPainter
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}
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func (this *QStylePainter) cPointer() *C.QStylePainter {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QStylePainter) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQStylePainter constructs the type using only CGO pointers.
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func newQStylePainter(h *C.QStylePainter, h_QPainter *C.QPainter) *QStylePainter {
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if h == nil {
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return nil
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}
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return &QStylePainter{h: h,
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QPainter: newQPainter(h_QPainter)}
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}
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// UnsafeNewQStylePainter constructs the type using only unsafe pointers.
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func UnsafeNewQStylePainter(h unsafe.Pointer, h_QPainter unsafe.Pointer) *QStylePainter {
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if h == nil {
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return nil
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}
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return &QStylePainter{h: (*C.QStylePainter)(h),
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QPainter: UnsafeNewQPainter(h_QPainter)}
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}
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// NewQStylePainter constructs a new QStylePainter object.
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func NewQStylePainter(w *QWidget) *QStylePainter {
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var outptr_QStylePainter *C.QStylePainter = nil
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var outptr_QPainter *C.QPainter = nil
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C.QStylePainter_new(w.cPointer(), &outptr_QStylePainter, &outptr_QPainter)
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ret := newQStylePainter(outptr_QStylePainter, outptr_QPainter)
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ret.isSubclass = true
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return ret
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}
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// NewQStylePainter2 constructs a new QStylePainter object.
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func NewQStylePainter2() *QStylePainter {
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var outptr_QStylePainter *C.QStylePainter = nil
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var outptr_QPainter *C.QPainter = nil
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C.QStylePainter_new2(&outptr_QStylePainter, &outptr_QPainter)
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ret := newQStylePainter(outptr_QStylePainter, outptr_QPainter)
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ret.isSubclass = true
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return ret
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}
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// NewQStylePainter3 constructs a new QStylePainter object.
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func NewQStylePainter3(pd *QPaintDevice, w *QWidget) *QStylePainter {
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var outptr_QStylePainter *C.QStylePainter = nil
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var outptr_QPainter *C.QPainter = nil
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C.QStylePainter_new3(pd.cPointer(), w.cPointer(), &outptr_QStylePainter, &outptr_QPainter)
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ret := newQStylePainter(outptr_QStylePainter, outptr_QPainter)
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ret.isSubclass = true
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return ret
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}
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func (this *QStylePainter) Begin(w *QWidget) bool {
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return (bool)(C.QStylePainter_Begin(this.h, w.cPointer()))
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}
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func (this *QStylePainter) Begin2(pd *QPaintDevice, w *QWidget) bool {
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return (bool)(C.QStylePainter_Begin2(this.h, pd.cPointer(), w.cPointer()))
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}
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func (this *QStylePainter) DrawPrimitive(pe QStyle__PrimitiveElement, opt *QStyleOption) {
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C.QStylePainter_DrawPrimitive(this.h, (C.int)(pe), opt.cPointer())
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}
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func (this *QStylePainter) DrawControl(ce QStyle__ControlElement, opt *QStyleOption) {
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C.QStylePainter_DrawControl(this.h, (C.int)(ce), opt.cPointer())
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}
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func (this *QStylePainter) DrawComplexControl(cc QStyle__ComplexControl, opt *QStyleOptionComplex) {
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C.QStylePainter_DrawComplexControl(this.h, (C.int)(cc), opt.cPointer())
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}
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func (this *QStylePainter) DrawItemText(r *QRect, flags int, pal *QPalette, enabled bool, text string) {
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text_ms := C.struct_miqt_string{}
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text_ms.data = C.CString(text)
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text_ms.len = C.size_t(len(text))
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defer C.free(unsafe.Pointer(text_ms.data))
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C.QStylePainter_DrawItemText(this.h, r.cPointer(), (C.int)(flags), pal.cPointer(), (C.bool)(enabled), text_ms)
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}
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func (this *QStylePainter) DrawItemPixmap(r *QRect, flags int, pixmap *QPixmap) {
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C.QStylePainter_DrawItemPixmap(this.h, r.cPointer(), (C.int)(flags), pixmap.cPointer())
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}
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func (this *QStylePainter) Style() *QStyle {
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return UnsafeNewQStyle(unsafe.Pointer(C.QStylePainter_Style(this.h)), nil)
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}
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func (this *QStylePainter) DrawItemText6(r *QRect, flags int, pal *QPalette, enabled bool, text string, textRole QPalette__ColorRole) {
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text_ms := C.struct_miqt_string{}
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text_ms.data = C.CString(text)
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text_ms.len = C.size_t(len(text))
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defer C.free(unsafe.Pointer(text_ms.data))
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C.QStylePainter_DrawItemText6(this.h, r.cPointer(), (C.int)(flags), pal.cPointer(), (C.bool)(enabled), text_ms, (C.int)(textRole))
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}
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// Delete this object from C++ memory.
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func (this *QStylePainter) Delete() {
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C.QStylePainter_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QStylePainter) GoGC() {
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runtime.SetFinalizer(this, func(this *QStylePainter) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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