mirror of
https://github.com/mappu/miqt.git
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174 lines
4.5 KiB
Go
174 lines
4.5 KiB
Go
package multimedia
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/*
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#include "gen_qaudiobuffer.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QAudioBuffer struct {
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h *C.QAudioBuffer
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isSubclass bool
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}
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func (this *QAudioBuffer) cPointer() *C.QAudioBuffer {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QAudioBuffer) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQAudioBuffer constructs the type using only CGO pointers.
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func newQAudioBuffer(h *C.QAudioBuffer) *QAudioBuffer {
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if h == nil {
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return nil
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}
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return &QAudioBuffer{h: h}
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}
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// UnsafeNewQAudioBuffer constructs the type using only unsafe pointers.
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func UnsafeNewQAudioBuffer(h unsafe.Pointer) *QAudioBuffer {
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if h == nil {
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return nil
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}
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return &QAudioBuffer{h: (*C.QAudioBuffer)(h)}
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}
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// NewQAudioBuffer constructs a new QAudioBuffer object.
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func NewQAudioBuffer() *QAudioBuffer {
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var outptr_QAudioBuffer *C.QAudioBuffer = nil
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C.QAudioBuffer_new(&outptr_QAudioBuffer)
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ret := newQAudioBuffer(outptr_QAudioBuffer)
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ret.isSubclass = true
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return ret
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}
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// NewQAudioBuffer2 constructs a new QAudioBuffer object.
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func NewQAudioBuffer2(other *QAudioBuffer) *QAudioBuffer {
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var outptr_QAudioBuffer *C.QAudioBuffer = nil
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C.QAudioBuffer_new2(other.cPointer(), &outptr_QAudioBuffer)
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ret := newQAudioBuffer(outptr_QAudioBuffer)
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ret.isSubclass = true
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return ret
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}
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// NewQAudioBuffer3 constructs a new QAudioBuffer object.
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func NewQAudioBuffer3(data []byte, format *QAudioFormat) *QAudioBuffer {
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data_alias := C.struct_miqt_string{}
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data_alias.data = (*C.char)(unsafe.Pointer(&data[0]))
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data_alias.len = C.size_t(len(data))
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var outptr_QAudioBuffer *C.QAudioBuffer = nil
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C.QAudioBuffer_new3(data_alias, format.cPointer(), &outptr_QAudioBuffer)
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ret := newQAudioBuffer(outptr_QAudioBuffer)
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ret.isSubclass = true
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return ret
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}
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// NewQAudioBuffer4 constructs a new QAudioBuffer object.
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func NewQAudioBuffer4(numFrames int, format *QAudioFormat) *QAudioBuffer {
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var outptr_QAudioBuffer *C.QAudioBuffer = nil
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C.QAudioBuffer_new4((C.int)(numFrames), format.cPointer(), &outptr_QAudioBuffer)
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ret := newQAudioBuffer(outptr_QAudioBuffer)
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ret.isSubclass = true
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return ret
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}
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// NewQAudioBuffer5 constructs a new QAudioBuffer object.
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func NewQAudioBuffer5(data []byte, format *QAudioFormat, startTime int64) *QAudioBuffer {
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data_alias := C.struct_miqt_string{}
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data_alias.data = (*C.char)(unsafe.Pointer(&data[0]))
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data_alias.len = C.size_t(len(data))
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var outptr_QAudioBuffer *C.QAudioBuffer = nil
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C.QAudioBuffer_new5(data_alias, format.cPointer(), (C.longlong)(startTime), &outptr_QAudioBuffer)
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ret := newQAudioBuffer(outptr_QAudioBuffer)
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ret.isSubclass = true
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return ret
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}
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// NewQAudioBuffer6 constructs a new QAudioBuffer object.
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func NewQAudioBuffer6(numFrames int, format *QAudioFormat, startTime int64) *QAudioBuffer {
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var outptr_QAudioBuffer *C.QAudioBuffer = nil
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C.QAudioBuffer_new6((C.int)(numFrames), format.cPointer(), (C.longlong)(startTime), &outptr_QAudioBuffer)
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ret := newQAudioBuffer(outptr_QAudioBuffer)
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ret.isSubclass = true
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return ret
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}
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func (this *QAudioBuffer) OperatorAssign(other *QAudioBuffer) {
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C.QAudioBuffer_OperatorAssign(this.h, other.cPointer())
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}
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func (this *QAudioBuffer) Swap(other *QAudioBuffer) {
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C.QAudioBuffer_Swap(this.h, other.cPointer())
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}
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func (this *QAudioBuffer) IsValid() bool {
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return (bool)(C.QAudioBuffer_IsValid(this.h))
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}
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func (this *QAudioBuffer) Detach() {
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C.QAudioBuffer_Detach(this.h)
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}
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func (this *QAudioBuffer) Format() *QAudioFormat {
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_ret := C.QAudioBuffer_Format(this.h)
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_goptr := newQAudioFormat(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QAudioBuffer) FrameCount() int64 {
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return (int64)(C.QAudioBuffer_FrameCount(this.h))
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}
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func (this *QAudioBuffer) SampleCount() int64 {
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return (int64)(C.QAudioBuffer_SampleCount(this.h))
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}
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func (this *QAudioBuffer) ByteCount() int64 {
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return (int64)(C.QAudioBuffer_ByteCount(this.h))
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}
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func (this *QAudioBuffer) Duration() int64 {
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return (int64)(C.QAudioBuffer_Duration(this.h))
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}
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func (this *QAudioBuffer) StartTime() int64 {
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return (int64)(C.QAudioBuffer_StartTime(this.h))
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}
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// Delete this object from C++ memory.
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func (this *QAudioBuffer) Delete() {
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C.QAudioBuffer_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QAudioBuffer) GoGC() {
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runtime.SetFinalizer(this, func(this *QAudioBuffer) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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